I'm about to retire, and figured I'd run an Archer for a while. I'm torn between two builds, the first being an HA that's decently effective on foot, and a pure foot Archer that, while not as mobile, packs a heavier punch, due to the fact that it can wield a War bow and have more PD. The builds are as follows:
Level 30 (4 420 577 xp)
* Strength: 15
* Agility: 21
* Hit points: 50
* Converted: 2
* Ironflesh: 0
* Power Strike: 3
* Shield: 0
* Athletics: 7
* Riding: 4
* Horse Archery: 3
* Power Draw: 5
* Power Throw: 0
* Weapon Master: 7
* One Handed: 1
* Two Handed: 1
* Polearm: 110
* Archery: 140
* Crossbow: 1
* Throwing: 1
This allows me to be mobile, and decently effective, should I lose my horse.
Level 30 (4 420 577 xp)
* Strength: 21
* Agility: 18
* Hit points: 56
* Converted: 8
* Ironflesh: 0
* Power Strike: 4
* Shield: 0
* Athletics: 6
* Riding: 0
* Horse Archery: 0
* Power Draw: 7
* Power Throw: 0
* Weapon Master: 6
* One Handed: 1
* Two Handed: 1
* Polearm: 90
* Archery: 140
* Crossbow: 1
* Throwing: 1
This one packs a little more Punch in the Ranged department, but lacks the Mobility of the HA. In both cases, I'll probably use the Strong bow, mostly, but this allows me to toy around with the War bow, which I've wanted to do for a while.
Suggestions, thoughts, and critiques are welcome, and I thank you ahead of time for your input.
-ZyloRage22