(1) I completly agree that 2 part anim would be perfect. (has anyone contacted animator to see if he's interested?)
(2) I would say that they need to give HA's one thing back.
Pierce instead of Cut, better accuracy, or reduce HA req agi
I used to get at least 25kills a map prepatch now i am having a hard time keeping 3:1 ratio
and plenty of my kills are from bump/scavenged wep kills
shooting down heavy cav feels like a waste of arrows now.
you have to do more of a hybred playstyle to get alot of kills.
shoot alot of people wounding mostly then finishing off with scavenged wep/bump or vice versa
1. Totally agree, archery should be done in 2 stages.
2. No pierce, or make two lines of bows, one with pierce and one with cut damage (but make cut ones better against non-plated). Still, killing with bow should require some effort and multiple hits. Better accuracy, well, pd and armor penalty can be adjusted. 5 AGI per HA sound fair.
Maybe you are not very good player, and you had good k/d ratio just cause you used overpowered class. Most likely.
Armored horses need some treatment. That's for sure.
Thats good, just shooting was not fun for others.
Kill unaware people with melee, cause panic and disorder, work with the team. HA should never be one-man-army. That was one of the most glaring flaw of earlier version.