Author Topic: Horses - how to improve difficulty  (Read 25961 times)

0 Members and 1 Guest are viewing this topic.

Offline Osiris

  • King
  • **********
  • Renown: 1449
  • Infamy: 324
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Merc
  • Game nicks: Osiris. Aethelstan
  • IRC nick: _Osiris_
Re: Horses - how to improve difficulty
« Reply #105 on: July 01, 2012, 11:01:33 pm »
0
Quote from: SgtTeeh on Today at 19:48:19

Okay, but isn't the exact point of this entire thread that riding a horse is too easy and that it should be made more difficult and interesting?



well to be fair the warriors of the time periods would be pretty damn good horse riders :P Cav should be the most powerfull class when used in a team. a lone cav shouldnt be able to rape so many people tho



PS how loud do you think a horse is? do you think you would hear one horse in the midst of battle? I propose that the more horses in an area the louder the hoof sound becomes :D
i make terrible warband videos! https://youtu.be/jUdVGIOuULk

Offline Darkoveride

  • Baron
  • ****
  • Renown: 106
  • Infamy: 24
  • cRPG Player
  • Steppe armor best armor
    • View Profile
  • Faction: Great Khans.
  • Game nicks: GK_Darko, Commissar Darko
Re: Horses - how to improve difficulty
« Reply #106 on: July 01, 2012, 11:04:46 pm »
0
riders bumping into each other should deal damage to them and/ or there horses. Make riders who don't pay attention to team mates suffer.
BUBASTAN FOR LIFE

Offline Thomek

  • El Director
  • OKAM Developer
  • ***
  • Renown: 1372
  • Infamy: 481
  • cRPG Player A Gentleman and a Scholar
    • View Profile
    • Ninja Guide Wiki
  • Faction: Ninja_
  • Game nicks: Ninja_Thomek
Re: Horses - how to improve difficulty
« Reply #107 on: July 01, 2012, 11:06:14 pm »
0
Realism is nothing but an inspiration.

In the end someone has to envision how cav should work, and work it through.
visitors can't see pics , please register or login


That Thomeck-delay-kicking bussiness is like that asshole-retard dude that fucks your sister sometimes.

Offline Lord_Panos

  • Turkish
  • Permanently Banned
  • **
  • Renown: 431
  • Infamy: 203
  • cRPG Player
    • View Profile
  • Faction: Saracens
  • Game nicks: Abdul_Rashid_PanBaba,Panos
  • IRC nick: Panos
Re: Horses - how to improve difficulty
« Reply #108 on: July 01, 2012, 11:07:50 pm »
+1
Realism is nothing but an inspiration.

In the end someone has to envision how cav should work, and work it through.


if realism is the matter of discussion then I demand instant death when a horse on full speed bumps someone.
In this community,if you cheat,which is the ultimate crime to do in a game,you can buy a second cd key and everything is fine,but if you troll you get a permaban and be in danger for a second one,fair isn`t it?

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 1807
  • Infamy: 1888
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: Horses - how to improve difficulty
« Reply #109 on: July 01, 2012, 11:08:51 pm »
0
1. Make tapping W increasing speed (and depending on acceleration and to his max speed), not holding it
So it will be like car 'gears' + horse loosing speed when you r not tapping
sth like max 1tap/2sec(or slower) needed at full speed


Like this?

I mean, I kinda liked that but most people stopped riding horses in that game because it's frustrating for them.

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: Horses - how to improve difficulty
« Reply #110 on: July 01, 2012, 11:09:58 pm »
0
Like this?

I mean, I kinda liked that but most people stopped riding horses in that game because it's frustrating for them.

TW2 horse riding is abysmal

Offline polkafranzi

  • Marshall
  • ********
  • Renown: 814
  • Infamy: 276
  • cRPG Player Sir White Pawn
  • pronouns: Nick/her
    • View Profile
  • Faction: Fun clan - Burg Krems, join with main or alt!
  • Game nicks: Adelheid, Wulfing, Hildebrand, Vulferam, Sepp, Pippa (r.i.p), Minjy
Re: Horses - how to improve difficulty
« Reply #111 on: July 01, 2012, 11:10:29 pm »
+1
most people stopped riding horses in that game because it's frustrating for them.

Exactly what ever foot archer/xbower/inf want from this mod judging by all the latest QQ threads. (cept those can can deal with cav, like yourself).
visitors can't see pics , please register or login



2024: selling my thirty odd +3 items for rl money, don't think i need them anymore tbh. pm me

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 2853
  • Infamy: 144
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: Horses - how to improve difficulty
« Reply #112 on: July 01, 2012, 11:12:37 pm »
+2
Realism is nothing but an inspiration.

Realism is removal of hollywood ninjas, who wear black and white kimonos, throw shurikens and spam katana. I bet you would like to be able to disappear/teleport when you use smoke bombs, thank god this engine doesn't support that.

Offline Cicero

  • Duke
  • *******
  • Renown: 515
  • Infamy: 418
  • cRPG Player Sir Black Pawn
  • scourge of god
    • View Profile
  • Faction: BashiBazouks
  • Game nicks: BashiBazouks_Cicero
  • IRC nick: Cicero
Re: Horses - how to improve difficulty
« Reply #113 on: July 01, 2012, 11:21:13 pm »
0
just killed by cav with practice lance with 1 hit.
ofcourse couch

Offline Gravoth_iii

  • King
  • **********
  • Renown: 1454
  • Infamy: 341
  • cRPG Player Sir White Bishop
  • \ [†] / ☼
    • View Profile
  • Faction: ▬▬ι═══════ﺤ
  • Game nicks: Byzantium_Gravoth, Prince_of_the_Land_of_Stench, Gravy, Igor_Boltsack
Re: Horses - how to improve difficulty
« Reply #114 on: July 01, 2012, 11:27:58 pm »
0
(click to show/hide)

You may not have much of a problem with cav because (atleast the times i've spectated you) you go alone, away from the main battle and being aware of cav is easier that way. But when fighting in the main battle it is incredibly hard to watch for cav and fight multiple enemies at the same time, and when you dont watch your back cav will either bump you down or just one-hit you :/
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
visitors can't see pics , please register or login

Offline polkafranzi

  • Marshall
  • ********
  • Renown: 814
  • Infamy: 276
  • cRPG Player Sir White Pawn
  • pronouns: Nick/her
    • View Profile
  • Faction: Fun clan - Burg Krems, join with main or alt!
  • Game nicks: Adelheid, Wulfing, Hildebrand, Vulferam, Sepp, Pippa (r.i.p), Minjy
Re: Horses - how to improve difficulty
« Reply #115 on: July 01, 2012, 11:29:32 pm »
+1
You may not have much of a problem with cav because (atleast the times i've spectated you) you go alone, away from the main battle and being aware of cav is easier that way. But when fighting in the main battle it is incredibly hard to watch for cav and fight multiple enemies at the same time, and when you dont watch your back cav will either bump you down or just one-hit you :/

and your point is?
visitors can't see pics , please register or login



2024: selling my thirty odd +3 items for rl money, don't think i need them anymore tbh. pm me

Offline Gravoth_iii

  • King
  • **********
  • Renown: 1454
  • Infamy: 341
  • cRPG Player Sir White Bishop
  • \ [†] / ☼
    • View Profile
  • Faction: ▬▬ι═══════ﺤ
  • Game nicks: Byzantium_Gravoth, Prince_of_the_Land_of_Stench, Gravy, Igor_Boltsack
Re: Horses - how to improve difficulty
« Reply #116 on: July 01, 2012, 11:32:34 pm »
0
and your point is?

That cav actually is op, and its not just us players fault for not being aware.
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
visitors can't see pics , please register or login

Offline Overdriven

  • Marshall
  • ********
  • Renown: 828
  • Infamy: 223
  • cRPG Player Sir Black Pawn
    • View Profile
  • Faction: Great Khans
  • Game nicks: GK_Overdriven
Re: Horses - how to improve difficulty
« Reply #117 on: July 01, 2012, 11:32:54 pm »
0
You lost me here. Why should riding be easy like walking? Riding is not easy.

Change that to riding should be easy like driving. Once you learn it's a piece of piss.

Offline Osiris

  • King
  • **********
  • Renown: 1449
  • Infamy: 324
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Merc
  • Game nicks: Osiris. Aethelstan
  • IRC nick: _Osiris_
Re: Horses - how to improve difficulty
« Reply #118 on: July 01, 2012, 11:33:06 pm »
0
I have an idea. ban all weapons but 2h and polearms (ofc no pointy sticks just polearms that are like 2h). that should make you people happy right?
i make terrible warband videos! https://youtu.be/jUdVGIOuULk

Offline justme

  • Count
  • *****
  • Renown: 188
  • Infamy: 45
  • cRPG Player
    • View Profile
  • Faction: Bandits
  • Game nicks: Bandit_Elsupreme
Re: Horses - how to improve difficulty
« Reply #119 on: July 01, 2012, 11:35:55 pm »
+1
well i have difficulty at choosing what to aim.. if aiming low to legs, they just jump (even the heavy armored ones), but aiming high, they downblock or shields covering big area of horse

and cav with shield should loose some maneuver