Yeah, the infantry just charge in, leaving all the archers and the polearms busy near the spawn point trying to kill 2 or 3 enemy cav. Then, when the unsupported infantry are steam rolled by the enemy infantry/range/cav, the guys at the spawn point, delighted in their joy that it only took 8 archers and 3 polearms to finally kill the 2 horses, see the main body of enemy and either try camp or kite their way back to victory, despite being outnumbered 4:1. A fun time for all.
Oh, did I mention 2 handers insist on being the first in the charge, and will elbow by the guys who stop to throw at the enemy group, often getting a jarid or ax in the back, but its well worth the thrill of being the first to get dropped by the archers. I mean that's the whole point of not having a shield right, so you can run faster into that hail of arrows, giving you plenty of time to log into cRPG forums and start a 'nerf archers' thread before the next round starts.