You can start discussing nerfing horse bumps when you give me the option to dismount when my horse is still moving with an actual button I can press. if I come to a stop and there's a weapon on the ground under my horse, I can't dismount, I pick up the weapon. Not to mention you have to wait almost a full second to dismount when your horse has already come to a complete stop.
I took screenshots yesterday with a light lance and it's funny how if I'm extended as far out to my right as I can do, and look down, my lance goes through my characters leg.
This game is very well balanced at this point, and I'd prefer if they disbanded the balance team (so the dev's can stop cleaning up your messes). The OP just sounds like a whiney bitch who needs to learn how to play.
Here's a revelation, run around in groups of people with different classes. You can compliment each other. I know it's a lot to ask, but even if you form up into very crude/ghetto formations, you can easily stop cavalry from preying on you.
The only reason cavalry is "OP" in your scenario is because you're terrible at being infantry and terrible at using teamwork. That's not my horses fault.
More suggestions if you want to nerf horse bump. Make it so my horses corpse (that 800-1200 pound hunk of muscle and bone) flying into you causes damage. I'm all for me taking damage when my horse dies and I'm flying into the ground, but when my horse runs into you at full speed you get knocked unconscious or die outright. Also give us more of a lance angle, being unable to stab farther out to the right than my foot seems a bit ridiculous.
Some of you have obviously never stood next to a horse before. And I say this as a 6'3" 230 pound person.
yeah let's have suicide horse bombs, that's a great idea mate, i'll spawn naked with a shield and a great lance on a plated charger every round, suicide charge the enemy spawn and watch it roll over the entire team getting me 15 kills.
honestly the stupid suggestion i've ever heard on anything, ever.
You're right, common sense isn't very common. If it was you'd realize you can easily counter cavalry by either carrying a long spear/pike (or really any polearm lance over 150 length, I rear horses all the time as a level 1 peasant with a pitch fork), or run around in larger groups that include polearms and ranged. Horses get destroyed against even a group of 2 people using 2h's if they are working as a team. Even if I bump or lance the first guy, the second guy gets a free hit on me and my horse.
Try using some common sense before bitching about something being overpowered. Or better yet, explain how you're helpless to counter horses, because they are overpowered. This should be good.
I'm all for adding damage when you're dismounted, but then they should also make it so you can dismount when moving (you would take damage if it's moving over a certain speed) and also this would make it possible to dismount when I'm staring at a weapon on the ground. And if you're going to give damage to the rider on the fall, add damage to people when my 1000+ pound horse's corpse, riding at full speed flies into you.
Horses are easily counter-able, and I still suggest people QQ'ing go and stand next to a horse and real life. That thing would murder you if it ran into you. And if you were wearing a set of full plate you'd still probably have a concussion or be knocked unconscious.
Horses are not overpowered, nothing in the game is.
I think you're rather missing the point of 'balance'. It's not that one thing is overpowered therefore it has no counters. It's that one thing is "OVER"powered therefore it's too strong / easy compared to what it should be.
My entire point wasn't that cavalry in general is impossible to kill, it was that the horse's BUMP is too powerful, it's damage should be lowered by ~~50% or somewhat, it's silly that a lancer can miss his lance like the noob he usually is, and then be rewarded with a free kill even though he has failed the slightly skillfull part.