Author Topic: Lets stop focusing on realism.  (Read 1171 times)

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Offline Swaggart

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Lets stop focusing on realism.
« on: June 23, 2012, 06:15:12 pm »
+1
crpg will never be realistic. Let's just come to this conclusion right now so we can stop pretending it is.

As it's been mentioned many, many times, there are far more unrealistic things than spinstabs, which realism advocates are saying is the greatest thing to happen to this game since it was someone's drunken brainfart. These things are left in the game because if it was realistic, it wouldn't be fun.

And there's the point of my post. Fun. Whatever happened to it? The game is getting steadily less and less fun and less complicated. I loved fighting against someone that can kick my ass with tricks I didn't know. That's how you get better - you learn to counter them and do them yourself. When you make everything equal, it becomes all about min/maxing and numbers. That isn't fun. Learning to block a spinstab was as easy as blocking down. It's the same as delaying any swing, you're hoping your opponent gets impatient, why should it be different against polearm users?

It also does not help noobs. A noob that started playing two years ago will be a much better player than a person that starts now simply because they will have a much wider arsenal of tricks and attacks. The game is more diluted with fewer things to learn. You plateau faster which leads to getting bored quicker

But enough ranting on my part. Can we just get back to making the game more fun, and quit trying to make this game selectively realistic?

Offline cmp

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Re: Lets stop focusing on realism.
« Reply #1 on: June 23, 2012, 06:17:43 pm »
+2
ITT: OP assuming that his definition of fun is universal.

Offline BD_SUPERBEAST

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Re: Lets stop focusing on realism.
« Reply #2 on: June 23, 2012, 06:18:37 pm »
0
Good post.

I have a question about realism.If thats what devs are trying to get, why u can use a xbow with no proficiency(based on realism isnt it?) but u cant grab a shield which is mostly a piece of wood from the ground and hold it in front of u without spending points in it? (even if u could not fight 1h and shield or ur reaction and durability of it would be a lot less than someone putting points in it).

So a peasant could use a xbow without training,but he could not hold a shield. Good to know!


« Last Edit: June 23, 2012, 06:23:30 pm by BD_SUPERBEAST »

Offline _GTX_

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Re: Lets stop focusing on realism.
« Reply #3 on: June 23, 2012, 06:19:21 pm »
0
crpg will never be realistic. Let's just come to this conclusion right now so we can stop pretending it is.

As it's been mentioned many, many times, there are far more unrealistic things than spinstabs, which realism advocates are saying is the greatest thing to happen to this game since it was someone's drunken brainfart. These things are left in the game because if it was realistic, it wouldn't be fun.

And there's the point of my post. Fun. Whatever happened to it? The game is getting steadily less and less fun and less complicated. I loved fighting against someone that can kick my ass with tricks I didn't know. That's how you get better - you learn to counter them and do them yourself. When you make everything equal, it becomes all about min/maxing and numbers. That isn't fun. Learning to block a spinstab was as easy as blocking down. It's the same as delaying any swing, you're hoping your opponent gets impatient, why should it be different against polearm users?

It also does not help noobs. A noob that started playing two years ago will be a much better player than a person that starts now simply because they will have a much wider arsenal of tricks and attacks. The game is more diluted with fewer things to learn. You plateau faster which leads to getting bored quicker

But enough ranting on my part. Can we just get back to making the game more fun, and quit trying to make this game selectively realistic?

100% this.
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Offline Joker86

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Re: Lets stop focusing on realism.
« Reply #4 on: June 23, 2012, 06:19:35 pm »
0
For some people realism = fun. It's always a matter of taste in the end. If the developers want a game which is 60% realistic, you prefer 30% realism, then you just have bad luck. Which is not meant to troll or annoy you in any way, in fact I can feel with you if you favourite game suddenly becomes worse in your eyes, but that's just the way it is.

By the way I love the direction cRPG is going to. But of course, that's just well, you know, my opinion man.
Joker makes a very good point.
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Offline Swaggart

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Re: Lets stop focusing on realism.
« Reply #5 on: June 23, 2012, 06:19:44 pm »
0
Actually, I said nowhere that my definition of fun is correct nowhere nor did I say to do things my way.

Offline Joker86

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Re: Lets stop focusing on realism.
« Reply #6 on: June 23, 2012, 06:23:19 pm »
0
Actually, I said nowhere that my definition of fun is correct nowhere nor did I say to do things my way.


Can we just get back to making the game more fun, and quit trying to make this game selectively realistic?

What if the devs think selectively realistic was fun?
Joker makes a very good point.
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Offline cmp

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Re: Lets stop focusing on realism.
« Reply #7 on: June 23, 2012, 06:23:25 pm »
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Actually, I said that my definition of fun is correct nowhere nor did I say to do things my way.

Actually, you implied it several times. Your entire argument is based off the fact that spinstabs were removed because they were fun but not realistic, which is something you made up.

Offline Swaggart

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Re: Lets stop focusing on realism.
« Reply #8 on: June 23, 2012, 06:26:09 pm »
0
I didn't say they were fun just due to sheer existence. Learning to counter it and doing it myself was fun.

So what's next on the realism streak?

Horsebump instakilling you?
A carpenter's hammer unable to block a massive sword or polearm?
An arrow shooting you in the leg crippling it?
Being smacked by a blunt weapon to the head crushing your skull?

Or is there a point where realism isn't fun?

Offline _GTX_

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Re: Lets stop focusing on realism.
« Reply #9 on: June 23, 2012, 06:27:12 pm »
0
For some people realism = fun. It's always a matter of taste in the end. If the developers want a game which is 60% realistic, you prefer 30% realism, then you just have bad luck. Which is not meant to troll or annoy you in any way, in fact I can feel with you if you favourite game suddenly becomes worse in your eyes, but that's just the way it is.

By the way I love the direction cRPG is going to. But of course, that's just well, you know, my opinion man.

Well.... the biggest part of the c-rpg playerbase came from the time where u had freedom(afaik). And didnt we all love this game because of the depth of the combat system? But yeah anyway, just my opinion. I just hate the constant limitation, and the fact that every trick got nerfed pretty much(or well for 2h that is, since thats the class i know 100%).

But if thats where the devs wanna go, then i guess thats what we do.
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Offline cmp

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Re: Lets stop focusing on realism.
« Reply #10 on: June 23, 2012, 06:28:05 pm »
-1
I didn't say they were fun just due to sheer existence. Learning to counter it and doing it myself was fun.

So what's next on the realism streak?

Horsebump instakilling you?
A carpenter's hammer unable to block a massive sword or polearm?
An arrow shooting you in the leg crippling it?
Being smacked by a blunt weapon to the head crushing your skull?

Or is there a point where realism isn't fun?

See, you are assuming again that it was removed because it wasn't realistic.
Could you please stop making shit up?

Offline Swaggart

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Re: Lets stop focusing on realism.
« Reply #11 on: June 23, 2012, 06:28:48 pm »
0
Then please, do tell why.

Also, I'll make up whatever shit I want, thank you very much.

Offline autobus

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Re: Lets stop focusing on realism.
« Reply #12 on: June 23, 2012, 06:30:54 pm »
-3
Lets stop focusing on realism.

No, fuck you. Get out if you don't like it.

Offline cmp

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Re: Lets stop focusing on realism.
« Reply #13 on: June 23, 2012, 06:31:42 pm »
-1
Then please, do tell why.

Because I don't like it.

Also, I'll make up whatever shit I want, thank you very much.

Keep that attitude, you'll last long.

Offline Leshma

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Re: Lets stop focusing on realism.
« Reply #14 on: June 23, 2012, 06:32:19 pm »
-1
A yeah ago, I would agree that fun>realism but now, I'm not so sure. A year ago I didn't give a damn about theme of this game, now I do. I'll support every single realistic change devs make and I'm 100% certain that none of them would affect fun I'm getting from cRPG.

I really want to see truly realistic combat overhaul, proper theme, where ninjas don't fight vikings, where aren't 50 different colors on the screen at the same time. Although I'm lone wolf (always been), I'm 100% behind removing heroes from this game.