Just to follow up with what SittingBull said..
I initially thought the nerf would completely render my Long Spear useless. Well, not entirely, but I'll get to that in a second. Swiss Halberd, Warfork, and a few other short-range 2-direction weapons like SittingBull said are pretty much useless right now. Sosarian Knight has used his Swiss Halberd for like 5 Generations and was mortified today when he couldn't really do shit. The major problem with the reduction to spins is how telegraphed our attacks are now. We don't necessarily have the ability to feint with these weapons, so our feints always consisted of turning away and spinning back in. Now, for Sosarian, he attacks, chambers, spins, but can't release during the spin, he has to face them head on and release.
You can still spin-stab, just throwing that out there, but it is entirely too telegraphed and as if blocking down against a 1-direction spear thrust wasn't already easy enough, it just got a whole hell of a lot easier. My attacks consist of A) Over the teammate's shoulder, but wait! Gotta time that perfectly, I've only got 10 degrees of motion to avoid stabbing them in the back of the head. B) Stabbing at someone head on, oh, they can block down? Who'da thunk it. C) Chamber attack, jump away, spin 180-360 degrees in the air, but sure as hell can't release anytime sooner because my feet have to be on the ground to do it. Oh what's that? You saw the whole thing? Yeah, block down, it ain't hard.
I feel as though Long Spear is still -playable- to an extent, but give it 2-3 more days and its 3 telegraphed moves it now has will be learned and defended by everyone, whereas before a skilled spearman would have 5-7 viable moves. The halberds and forks and awfulpikes got the nerf a little harder though, unless they too can learn how to perfectly telegraph their shit.