Author Topic: Fix list  (Read 33825 times)

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Offline Vexus

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Re: Fix list
« Reply #225 on: January 06, 2011, 03:51:44 pm »
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chadz could we get more maps?

In the native server there's many siege maps I would love they were here same for battle maps.

No offence to anyone but I'm kinda sick of the same 5 maps everytime specially because few of them support who spawns in towns.. and all the hills!!! I hate them.

Offline Jelkan

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Re: Fix list
« Reply #226 on: January 06, 2011, 05:00:33 pm »
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Add damage after fall from horse. At this moment horsemen OP.
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Offline Banok

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Re: Fix list
« Reply #227 on: January 06, 2011, 05:03:20 pm »
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so break chance is going  from ~1.5% average  to 4% but cost going down from 20% to 5% interesting

I didn't see fix for siege mod in your list! :(

Offline DrKronic

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Re: Fix list
« Reply #228 on: January 06, 2011, 05:05:45 pm »
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a) please stop discussions in this thread, i just want to fly over the replys to see what the majority thinks, I am aware of the reasonings, and if i'm not, discuss them in detail in another thread.

b) the reason for upkeep was that the game is supposed to be playable for a long time. This is either done by resetting the database in set intervals, like a month or two, or by artificially keeping the equipment lower than max. We've decided to go with #2.

c) i'm working on a hotfix, hopefully released today, including the following so far:

you have 60 seconds to leave after the match started
you can join in the first 60 seconds

break chance: from 3% to 4%
repair cost: from 20% to 5%
repair dice roll: does not matter if you are on the winning or losing team.
fixing no heirloomed items bug ingame
changed xp from 1500 to 1000 per minute
siege - blue fog removed
- some other minor stuff
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Offline DrKronic

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Re: Fix list
« Reply #229 on: January 06, 2011, 05:11:15 pm »
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Damn sorry stupid droid hard to scroll down didn't mean to double post your awesome. chadz
I have never seen a mod developer try to please their player base so much for nothing.
I was totally fine with the released patch but hopefully this will appease the QQ
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Offline Blackstone

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Re: Fix list
« Reply #230 on: January 06, 2011, 06:27:11 pm »
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Quote
Quote by chadz: b) the reason for upkeep was that the game is supposed to be playable for a long time. This is either done by resetting the database in set intervals, like a month or two, or by artificially keeping the equipment lower than max. We've decided to go with #2.

The result now is that everyone who had fun wearing their hard earned heirloomed items over the past few months will either not have as much fun anymore, or they will spawn naked 3/4 of the time to earn money so that they can than play 1/4 of the time with their heirloomed items. Is this what you desire?

Unless I am missing something, the poll results is clear feedback. http://forum.c-rpg.net/index.php/topic,314.0.html
« Last Edit: January 06, 2011, 06:31:13 pm by Blackstone »
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Offline bruce

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Re: Fix list
« Reply #231 on: January 06, 2011, 06:39:07 pm »
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Half of the people think people like finished riding around on a heirloomed plated charger with two shields is retarded and shouldn't be possible, other half want the option to also do that....
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Offline Kharn

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Re: Fix list
« Reply #232 on: January 07, 2011, 12:07:36 am »
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There is a reason for English longbow now that plate deflects arrows.
Just use the same model.    45 cut, 9 PD, 11 second fire rate like RL
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Offline The_Newer_Wind

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Re: Fix list
« Reply #233 on: January 07, 2011, 07:29:14 pm »
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Add damage after fall from horse. At this moment horsemen OP.

Hah! Really? Horses now require 1 extra riding skill to ride them, they are weaker, and now you want people to die when they fall of them? Not to mention how much they cost, and they can Break  :lol: and I think thats alot of nerfs, we dont need more. So its completly balanced.

Offline JOPOTINTTI

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Re: Fix list
« Reply #234 on: January 07, 2011, 07:34:36 pm »
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Anyone who says that cav is OP has never tried to play with such a class .  :lol:

Offline trololo

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Re: Fix list
« Reply #235 on: January 07, 2011, 07:54:02 pm »
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remove hardcap.

Offline Brutal

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Re: Fix list
« Reply #236 on: January 07, 2011, 07:58:06 pm »
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Anyone who says that cav is OP has never tried to play with such a class .  :lol:

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Offline PhantomZero

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Re: Fix list
« Reply #237 on: January 07, 2011, 08:37:56 pm »
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Reenable autobalance bias toward banner.
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Offline Yaron

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Re: Fix list
« Reply #238 on: January 07, 2011, 08:50:40 pm »
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Only played my 1h/xbow char so far.

Everything fine here, only 2 minor tweaks:

- Masterwork Elite Scimitar shows as 101 speed rating on Website, ingame it shows as 102
- Sniper xbow could have a little bit more shoot speed IMO (I mean bolt fly speed, not reload speed) ... It really feels low somehow taking into consideration thats the best xbow.
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[21:11] <chadz>   i intend to give the 0 army guys a man for free though
[21:12] <chadz>   there will be fun "WTF? I LOST TO ONE GUY BECAUSE NO ONE OF MY TEAM SHOWED UP" threads
[21:12] <chadz>   which will result in me laughing
[21:12] <chadz>   and a happy chadz is a coding chadz

Offline trololo

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Re: Fix list
« Reply #239 on: January 07, 2011, 11:27:41 pm »
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fix duel