-Make repair cost depends of the level of the character. (if it's not already the case, didn't test it thoroughly)
aka : lv18 full str to wear all his gear to have fun : repair = negative gold ! lv18 has very few impact on battle's outcome
lv30 with the exact same gear : same repair cost, but since he's higher level, he do have an impact.
Repair cost = (repair cost we currently have) / (ABS((30 - lv)/2) )
-Fix siege : Lower starting time to 10, or 9min25sec.
Allow new defenders to spawn (with fewer lives) even if there's "only" 8min left OR disable new attackers spawning, always.
-Fix duels : Allow equipment.
Thoses are in the order of interest.