Author Topic: Fix list  (Read 36223 times)

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Offline Dravic

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Re: Fix list
« Reply #45 on: January 05, 2011, 08:21:56 pm »
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Offline Poetrydog

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Re: Fix list
« Reply #46 on: January 05, 2011, 08:24:55 pm »
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Not possible.

Well wasn't that what you said about horse FF in the start as well. Just to quote:
Quote from: chadz
One last thing about horse FF:

It is indeed impossible.

We did it anyway.
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Running around naked with 80 other guys.

Offline Moofed

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Re: Fix list
« Reply #47 on: January 05, 2011, 08:28:16 pm »
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Needs fixing imho:
* The character menu cannot be used before choosing a team and throws errors.
* The character menu inaccuracies (skill points, etc).
* Make cavalry spawn in a slightly different location from the infantry to avoid the excessive team bumps there.  E.g. Cav spawns ~10m east of central spawn point.  Maybe scale the distance based on the server population if possible?  Might break some maps I guess.
* Clearly document upkeep costs per item. Nvm, Didn't see chadz response earlier in the thread.
* Level up message message in purple is great, but change the color of "Lord Fancypants of Castle Arggghhh has joined" so the levelup message is unique in color.
« Last Edit: January 05, 2011, 08:31:10 pm by Moofed »

Offline Mizuk

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Re: Fix list
« Reply #48 on: January 05, 2011, 08:35:12 pm »
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Reduce repair cost by 30% and add additional gold/exp for kills

Offline Ishar

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Re: Fix list
« Reply #49 on: January 05, 2011, 08:36:08 pm »
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Give a chance to poor little defenders at siege (am I really the only one who cares about this?), especially since losing now has long-term consequences: nobody will play siege if they lose or win money based on the coinflip chance that they are assigned to defenders or attackers.

Also, blue fog.
"Also, thank you for reporting your own post." Mylet

Offline Tholgar

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Re: Fix list
« Reply #50 on: January 05, 2011, 08:37:29 pm »
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Those of us using more metal sound mod need a fixed sound.txt file. Native sound are so bad and many of us are using that sound mod, but we need fixed sounds.txt that has those voice command lines so we don't get error messages ingame. Thank you.
This please.
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Offline Kocik_4th

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Re: Fix list
« Reply #51 on: January 05, 2011, 08:38:20 pm »
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fix the cost of repair. the others are really perfect. im in love with mod.
Küfür mü? Ne küfürü? aaa?

Offline Furax

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Re: Fix list
« Reply #52 on: January 05, 2011, 08:40:00 pm »
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Repair costs are awful.

Archer animation too slow compared to cut damage dealt

Offline Snapalope

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Re: Fix list
« Reply #53 on: January 05, 2011, 08:40:38 pm »
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1.  New spawn for horses, because horses spawning in a mob of infantry is always a bad idea when team trample damage is on!!

2.  ALSO FIX REPAIR COST

3.  Bring back the old 2 hander stab animation but lower damage.  You gave us half swording for more damage now.  The new animation feels very broken and awkward, and ugly.
« Last Edit: January 05, 2011, 08:41:55 pm by Snapalope »
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Offline verinen

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Re: Fix list
« Reply #54 on: January 05, 2011, 08:41:27 pm »
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Can we know that you are going to make repair prices or chance to damage smaller?
You can use 15% or 10% of base item price...
So?

Offline Amadeo

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Re: Fix list
« Reply #55 on: January 05, 2011, 08:41:51 pm »
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Needs fixing imho:
* The character menu cannot be used before choosing a team and throws errors.

Ah I forgot this one in my list. Very good catch. I definitely prefer to manage my character from the spectator menu so i dont have to dodge while i allocate points! =)

Offline Varyag

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Re: Fix list
« Reply #56 on: January 05, 2011, 08:42:36 pm »
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Repair costs are fine. Bye bye tincans
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Offline Ujin

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Re: Fix list
« Reply #57 on: January 05, 2011, 08:44:07 pm »
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1 thing for sure - if you don't do something, expect 80 % of cRPG population running around with xbows in a shortwhile.

Cavalry bump damage should be lessened abit i think, let's say by 15-20 %.

Archers are nerfed too heavily,  they should get a damage boost, if not pierce damage again, at least +20-30% more damage would be useful.

Another thing -  if you have more than one stack of throwing weapons, you have to repair each of them, not only one. Is it possible to change that ? Not really fair in my opinion, considering each bolt from siege xbow doesn't cost that much and it's a potential 1shot-killer.


In general, the upkeep system really needs to be tweaked.Alot.
« Last Edit: January 05, 2011, 08:49:22 pm by Shogunate_Ujin »

Offline Tholgar

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Re: Fix list
« Reply #58 on: January 05, 2011, 08:44:46 pm »
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Repair costs are fine, stop whining.
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Offline Manabalu

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Re: Fix list
« Reply #59 on: January 05, 2011, 08:45:26 pm »
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Too hard punishments for leaving -> http://forum.c-rpg.net/index.php/topic,258.0.html