Author Topic: New Autoblock banwave incoming?  (Read 22413 times)

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Offline Spleen

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Re: New Autoblock banwave incoming?
« Reply #210 on: June 18, 2012, 10:06:11 pm »
+1
And thats why I chose Horsearcher.
I dont even have a melee weapon, so if I ever end up in a banwave I know something went terribly wrong :D
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Offline Molly

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Re: New Autoblock banwave incoming?
« Reply #211 on: June 18, 2012, 10:08:13 pm »
0
Might sound stupid for some but I actually trust the staff doing the right thing here. It's in their own interest too  :oops:
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Offline oprah_winfrey

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Re: New Autoblock banwave incoming?
« Reply #212 on: June 18, 2012, 10:27:29 pm »
+1
And thats why I chose Horsearcher.
I dont even have a melee weapon, so if I ever end up in a banwave I know something went terribly wrong :D

Oddly enough, an NA player was banned in the first ban wave who didnt use a melee weapon...

Offline CrazyCracka420

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Re: New Autoblock banwave incoming?
« Reply #213 on: June 18, 2012, 10:31:06 pm »
+1
Well I don't think anyone's trying to be an ITG.

If the autoblocker actually worked properly and people only used it for a couple hours or days, then admitted to it and apologized, then I could see giving them a second chance.  Most of the people posting said under their own admissions, that the only reason they used it for such a short period of time was because the autoblocker didn't work, not because they felt guilty, or it was wrong, or that they didn't want to get caught.
« Last Edit: June 18, 2012, 10:49:21 pm by CrazyCracka420 »
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Offline Juhanius

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Re: New Autoblock banwave incoming?
« Reply #214 on: June 18, 2012, 10:36:54 pm »
+2
I want to see heads rolling :evil:

Offline cmp

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Re: New Autoblock banwave incoming?
« Reply #215 on: June 18, 2012, 10:40:57 pm »
+1
If the autoblocker actually worked properly and people only used it for a couple hours or days, then admitted to it and apologized, then I could see giving them a second chance.  Most of the people posting said under their own admissions, that the only reason they used it for such a short period of time was because the autoblocker didn't work, not because they felt guilty, or it was wrong, or that they didn't want to get caught.

The way detection works, the autoblocker has to work to be reported. :wink:

Offline Miwiw

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Re: New Autoblock banwave incoming?
« Reply #216 on: June 18, 2012, 10:48:25 pm »
+1
So, just having the autoblocker.exe on the computer wouldnt make people joining the ban list? I mean there are games that spy for software on the pc and probably directly just ban for their appearance, and not neccessarily usage. ^^
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Offline cmp

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Re: New Autoblock banwave incoming?
« Reply #217 on: June 18, 2012, 10:51:02 pm »
+1
No, we don't spy your processes. It's a flawed, easily bypassable method.

Offline BlindGuy

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Re: New Autoblock banwave incoming?
« Reply #218 on: June 18, 2012, 11:08:53 pm »
+1
Since macros work using application that's separate from warband, I think you need to decide which ones do we permaban.


I play "vanilla" crpg...whynot? It rules hard, Ive tried the carker calradia mod or w/e it is called, for richer colours, and the more metal sounds, and FinalBoss's stuff, heraldry pack, but always end up using vanilla. But anyway:

 I downloaded that stuff and replaced ingame files with those mods, and with bannerpack, do I get a free Kulin_BAN?  :mrgreen:

No seriously now, theres no deciding, 3rd party software of any kind should probs be banned, gone for good. Texture changes in game, to gain advantage, are harder to detect I imagine....
I don't know enough

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Offline MrShine

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Re: New Autoblock banwave incoming?
« Reply #219 on: June 18, 2012, 11:09:48 pm »
+1
The way detection works, the autoblocker has to work to be reported. :wink:

Ever think you see movement in the corner of your eye but when you look nothing is there?

Yeah, that's how they detect autoblock
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Offline Molly

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Re: New Autoblock banwave incoming?
« Reply #220 on: June 18, 2012, 11:16:46 pm »
+1
No, we don't spy your processes. It's a flawed, easily bypassable method.
If it's that good... go make some money out of it somehow instead of doing THIS *makes disgusted face* for nothing but... I dunno what...
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Offline Leshma

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Re: New Autoblock banwave incoming?
« Reply #221 on: June 18, 2012, 11:18:13 pm »
+1
Rule no1: You don't discuss the way detection works.

Offline Zisa

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Re: New Autoblock banwave incoming?
« Reply #222 on: June 18, 2012, 11:18:45 pm »
+1
Honestly MrShine, I searched for tracer arrow mod couldn't find it - or the other one that was up for a bit.

Final Boss' loom pack makes all weapons somewhat easier to see in DX7.
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Offline MrShine

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Re: New Autoblock banwave incoming?
« Reply #223 on: June 18, 2012, 11:20:36 pm »
+1
Honestly MrShine, I searched for tracer arrow mod couldn't find it - or the other one that was up for a bit.

Final Boss' loom pack makes all weapons somewhat easier to see in DX7.

I don't use it, but I thought Zambi or Bagge or some EU archer that is good used them in screenshots.  The arrows looked like tie dye dildos.. I coulda sworn it was something on taleworlds.

oh well.
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Offline CrazyCracka420

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Re: New Autoblock banwave incoming?
« Reply #224 on: June 18, 2012, 11:25:45 pm »
+1
Honestly MrShine, I searched for tracer arrow mod couldn't find it - or the other one that was up for a bit.

Final Boss' loom pack makes all weapons somewhat easier to see in DX7.

someone put up a post recently (maybe in beginner section) that explained how to get the native arrow textures instead of crpg (apparently they're easier to see).
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