Author Topic: compensate for taking away polestun  (Read 3120 times)

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Offline Uumdi

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Re: compensate for taking away polestagger
« Reply #30 on: June 15, 2012, 07:58:07 pm »
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Apples, oranges, fekkin fruit salad.

Hahaha ^^^

Yeah warspear is still rad.  I've heard through the grapevine they're gonna get a little blunt damage boost, and hoplites might not have a speed penalty, or at least not as drastic.  Damage penalty still makes sense since you're using the force of one arm, but we'll see.

6 ps poleaxe and they 'barely even flinch', you're doing it wrong though m8
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Offline oprah_winfrey

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Re: compensate for taking away polestagger
« Reply #31 on: June 15, 2012, 08:27:10 pm »
+2
They should make polearms immune to crushthrough.

Offline Bulzur

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Re: compensate for taking away polestagger
« Reply #32 on: June 16, 2012, 01:13:52 am »
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Noob question : Can you hit-slash with a polearm ?
I think the answer is yes.
Real question : Is it harder than with a sword, may it be 1h or 2h ?
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Offline Gravoth_iii

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Re: compensate for taking away polestagger
« Reply #33 on: June 16, 2012, 05:21:53 am »
+1
Pike/longspearman can just bring a 1h as a secondary weapon, i dont think pikes and longspears should be used in 1v1 situations and having a 1h sidearm with pike looks cool IMO :)
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Offline Vkvkvk

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Re: compensate for taking away polestagger
« Reply #34 on: June 16, 2012, 05:48:43 am »
0
Noob question : Can you hit-slash with a polearm ?
I think the answer is yes.
Real question : Is it harder than with a sword, may it be 1h or 2h ?

Hilt slashes can be done with just about everything. If your weapon as side swings, hiltslashing is possible.

It's even more funky with polearms, I remember getting the last kill on a map by hiltslashing someone with a Great Long Axe and in the freeze screen, my GLA wasn't even touching the guy yet and yet he was already dead, I still have this screenshot somewhere on my hard drive, I'll have to search for it.

Offline Leshma

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Re: compensate for taking away polestagger
« Reply #35 on: June 16, 2012, 12:52:59 pm »
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Pike/longspearman can just bring a 1h as a secondary weapon, i dont think pikes and longspears should be used in 1v1 situations and having a 1h sidearm with pike looks cool IMO :)

They can use quarter staff as sidearm. It's a shame iron staff is 2 slot, if it was 1 slot like other staffs they could use it and iron staff is pretty awesome weapon.

Offline Phew

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Re: compensate for taking away polestagger
« Reply #36 on: June 17, 2012, 03:38:36 pm »
+1
Hilt slashes can be done with just about everything. If your weapon as side swings, hiltslashing is possible.

Except 1h right swing, since it will glance if your target is even slightly to the right of center. 2H side swings can deliver full damage while the weapon is still behind your shoulder. I think the "hiltslash" mechanic is pretty silly all around.

Offline Vkvkvk

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Re: compensate for taking away polestagger
« Reply #37 on: June 17, 2012, 06:28:28 pm »
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Except 1h right swing, since it will glance if your target is even slightly to the right of center. 2H side swings can deliver full damage while the weapon is still behind your shoulder. I think the "hiltslash" mechanic is pretty silly all around.

Just spam the 1h's left to right, enjoy infinite hiltslashing while you circle the guy if you're quick enough, not to mention that it's aimed straight at the face.

Offline Camaris

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Re: compensate for taking away polestagger
« Reply #38 on: June 17, 2012, 11:24:51 pm »
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I am using poles atm with my main and doing fine. Nothing to buff there.

Offline v/onMega

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Re: compensate for taking away polestagger
« Reply #39 on: June 18, 2012, 05:00:50 pm »
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I am using poles atm with my main and doing fine. Nothing to buff there.

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You know how to play. Thats why.

Offline Segd

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Re: compensate for taking away polestun
« Reply #40 on: June 18, 2012, 05:02:50 pm »
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Nerfing 2h would be a nice pole-compensation :)

Offline cmp

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Re: compensate for taking away polestagger
« Reply #41 on: June 18, 2012, 06:06:22 pm »
+4
Enough melee nerfs.

Offline Baggy

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Re: compensate for taking away polestun
« Reply #42 on: June 19, 2012, 03:58:49 am »
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Buff then.
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Offline duurrr

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Re: compensate for taking away polestagger
« Reply #43 on: June 19, 2012, 04:15:12 am »
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remove range

fucking gimmicky mechanic

Offline seddrik

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Re: compensate for taking away polestagger
« Reply #44 on: June 19, 2012, 10:37:57 pm »
+2
How to balance this game:

1.  Remove anything anyone complains about.  It is all OP anyway.

2.  Remove block.  No one should have to block anyway to survive a hit.  Its an unfair advantage that some know how to block and others don't.  Blocking is OP.

3.  Remove all differences in weapons.  No more stun. No more range.  No more differences in swings.  No ability to hit your own teammates because u are too slow to be able to realize ur weapon is 20 foot long.  All weapons should be 5 feet, do 1 point of damage, and never ever be able to hit anyone but an enemy.

4.  Hmmm what am I forgetting?  We should have sack lunches and picnic blankets in the game too.  Its gonna get pretty tiresome listening to all the "reasonable" complaints people lodge for nerfs AND playing without any differences in weapons.

5.  No one should ever have a better weapon or skill than anyone else, which cRpg was originally designed to allow... so it completely needs a revamp of the characer system.  Remove all leveling and skill points.   Make everyone have equal access to the same gear and weapons and skills from day one.

6.  Remove spin stab.  Who should be able to ever play a game and have that much fun.... you can just see them smiling as they do that... so it must, absolutely be removed from the game because too many people just don't understand how to down block when that guy jumps and spins...

Isn't war supposed to be fair?
« Last Edit: June 19, 2012, 10:42:08 pm by seddrik »