Miwiw, as I said earlier, many mains are probably at least level 30 as alts can give looms to their main.
Do you guys think that looms like masterwork horses and masterwork bow&arrows make little difference?
Many people don't think loomed weapons aren't that great. It doesn't seem that noticeable, but every hit you land adds up. A weapon with 30 damage, with an heirloom of 3 points, gets a 10% damage increase. This does not seem much at all, but can quickly add up for every hit you land in a round or the long term. It's an increase in damage by more than 1 powerstrike (8% damage increase), though I am guessing that there are more factors behind PS than that.
I hate how much armour that loomed heavy gloves can give, for the weight. (Who cares about gold anymore?) An increase in medium armour can quickly take toll on your weight if you're not strength oriented- however, heirlooms negate that extra weight. And footwork's always important.
I can guess only that my suggestion is unfavorable since many people use heirlooms.
Skill is obviously a large factor in this game, but looms can easily increase your survivability by much more. Surviving even 1 or 2 more hits with loomed armour makes it extremely useful, which is what I mean that the better the player, the more effective the looms will become. e.g.If you normally die in 1 hit, you get a 100% increase in survivability by dying in 2 hits rather. These things count at a high skill levels, such as in Vodner's case.
Most of these things only become problems if you're a 1her or only have 5-6 PS. Oftentimes, landing a 1hander hit is hard since there are no fancy tricks to them, and they do less damage. If nothing else is taken from this thread, in the end I think that 1her can use a buff.
/end wall of text