Bah, don't see much point playing infantry to be honest.
You used to be able to roll with spear+shield+glaive which was powerful - you had archer defense and horse defense to some extent (crafty lancers have no problem with this, but still everyone runs into a spear now and then), now you can't.
Which is not that much of a problem in itself, except... cavalry got buffed since I left (heirloom changes? great, now an arabian which is virtually impossible to shoot anyway when championed has 115 hp, same with courser, both survive a MW arbalest+MW bolts in the flank), then the stupid lancing angle nerf (which again is a buff to inf-killers to be honest, since the old lancers used to kill 1h cavalry and other lancers much easier), ranged nerfs...
Archers got turned into useless (for purposes of supporting teammates by killing horses and such, they are still very useful for killing infantry by headshots and staggering them and such) agiwhores which can't properly fend off cavalry but can run from any infantryman indefinitely and kite, cavalry got it's only real counter nerfed (which is ranged, like it or not, on an agile horse you can pick and choose what to engage), basically, don't know what the devs were thinking.
No amount of spears is going to stop the cavalry horde. Buy an agile horse, wait until infantryman is engaged, attack, if you see something pointy, pull back at last moment, if infantryman releases attack accelerate 0-100 and stab him in face.
What is even sillier is that then they try to balance it out with maps, introducing all sorts of idiotic townmaps which lag and turn into circuit running circus. Instead of giving more open plains and then rebalancing things so they work on open plains.
Maybe the solution is in halving horse HP across the board since ranged damage seems about halved. And before you all start crying, I was playing horseman when an archer oneshot your horse. It was frustrating often, yes. But that frustration kept everyone from derping around on horseback. Maybe then we could have some nice open field maps again.