Author Topic: [Suggesion] Limited Alliances  (Read 9126 times)

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Offline Casimir

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Re: [Suggesion] Limited Alliances
« Reply #45 on: April 09, 2011, 07:57:33 pm »
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Histiry is History as well.

Alot has changed since then, for better or worse
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Offline VVarlord

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Offline Casimir

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Re: [Suggesion] Limited Alliances
« Reply #47 on: April 10, 2011, 01:25:09 am »
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meh
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Offline ThePoopy

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Re: [Suggesion] Limited Alliances
« Reply #48 on: April 10, 2011, 03:39:09 am »
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casimir cannt spel, he shuld be muted
« Last Edit: April 10, 2011, 03:40:14 am by ThePoopy »

Offline Mtemtko

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Re: [Suggesion] Limited Alliances
« Reply #49 on: April 10, 2011, 03:50:46 pm »
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Can't wait to see Templars crusading factions with 2 villages.
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Offline Olwen

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Re: [Suggesion] Limited Alliances
« Reply #50 on: April 10, 2011, 05:04:05 pm »
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Can't wait to see Templars crusading factions with 2 villages.

in fact they only have 1 village :x  :lol:

Offline Casimir

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Re: [Suggesion] Limited Alliances
« Reply #51 on: April 10, 2011, 05:08:05 pm »
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For now
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Offline Olwen

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Re: [Suggesion] Limited Alliances
« Reply #52 on: April 10, 2011, 05:18:57 pm »
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sure, you're gonna lose it sooner or later  :lol:

Offline Casimir

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Re: [Suggesion] Limited Alliances
« Reply #53 on: April 10, 2011, 05:20:34 pm »
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Probably, but thats beside the point :P
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Offline Electro

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Re: [Suggesion] Limited Alliances
« Reply #54 on: April 12, 2011, 06:54:50 pm »
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Well arnt the Templars roleplaying if they Crusade
« Last Edit: April 12, 2011, 07:04:14 pm by Electro »
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Offline RandomDude

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Re: [Suggesion] Limited Alliances
« Reply #55 on: April 12, 2011, 11:47:39 pm »
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Man wth.

I came up with some pretty good strategus idea's in my last post - stuff that benefits pretty much everyone and every post after that could of been texted in a school playground.

That makes me sad :(

Offline VVarlord

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Re: [Suggesion] Limited Alliances
« Reply #56 on: April 12, 2011, 11:49:15 pm »
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Man wth.

I came up with some pretty good strategus idea's in my last post - stuff that benefits pretty much everyone and every post after that could of been texted in a school playground.

That makes me sad :(

Welcome to the internet, to the left we have trolls to the right we have trolls and straight ahead we have 40 year old men pretending to be 18year old girls.

Offline Beauchamp

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Re: [Suggesion] Limited Alliances
« Reply #57 on: April 13, 2011, 11:33:06 am »
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Man wth.

I came up with some pretty good strategus idea's in my last post - stuff that benefits pretty much everyone and every post after that could of been texted in a school playground.

That makes me sad :(

Showing origin of the recruits in the army list and some trade routes limit is an awesome idea!!!

the start of brainstorming

there could be a tool that would enable you to make an official alliance in strategus - this alliance status would be visible in faction description. (there would have to be some benefits for allied factions otherwise nobody would be allied if there wouldn't be any pluses as well as negatives - depending on alliance type)

there might be various alliances (military, trade, diplomatic etc...)

military alliance
- allied factions could transport troops inbetween each other immediately if in transfer range
- trade routes between each other reduced significantly

trade alliance
- more trade routes between factions
- no transfer of troops at all between factions

diplomatic alliance
- you get a vision over map from the other faction
- trade routes increased slightly
- no immediate transfer of troops(troops could be dropped only to the city with a 1 week timer before appearing)

the end of brainstorming
« Last Edit: April 13, 2011, 11:35:30 am by Beauchamp »
OOODDIIINVALHALLAAAAAAA on the 20th of April 2011: What I know is that... heh, eh ja how can I explain? ...deh feeling to believe in Odin is right, dat is what I say, ja?!

Offline bredeus

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Re: [Suggesion] Limited Alliances
« Reply #58 on: April 13, 2011, 12:54:23 pm »
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also no option to cancel attack and no for unlimited transfer per one player in one time.

Offline PhantomZero

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Re: [Suggesion] Limited Alliances
« Reply #59 on: April 16, 2011, 10:41:50 pm »
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To be honest, I would rather not have any sort of "In-game" alliance indicators or things that prevent someone from doing something.

Keep diplomacy in the forums and out of game. None of this "vision" shit, if your allies want you to know about something, let them tell you.
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