Author Topic: Siege Map: Hrafninn Castle  (Read 3634 times)

0 Members and 1 Guest are viewing this topic.

Offline Leiknir

  • Baron
  • ****
  • Renown: 81
  • Infamy: 14
  • cRPG Player
    • View Profile
  • Faction: Nordmen of Fenada / SeaRaiders
  • Game nicks: Leiknir
  • IRC nick: Leiknir
Siege Map: Hrafninn Castle
« on: March 28, 2011, 11:33:38 am »
0
You know that ugly feeling when you just sit down for dinner, and out of nowhere some swadians catapult stones trough the wall of your dining room?
Did plan to use a siege tower wolfenstein:et-style to get a short cut to the flag, but couldn't get the siege tower to follow a complicated path. As a I already had all the walls up, I decided to salvage the map and tried to get it balanced somehow without the shortcut-tower.
The flag is on the keep, defenders can either go trough the keep and have some indoor action, or go trough the courtyard and use dangerously unsafe stairs or ladders to get onto the roof.
Also, don't fall down, if you survive, you got a long walk to some stairs.

There is 1 DaveUKR on this map, +1 awesomepoint for the first one to find him!
http://www.mbrepository.com/file.php?id=2713

visitors can't see pics , please register or login


The paths are not as complicated as your local public transport road map!
visitors can't see pics , please register or login


visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login


visitors can't see pics , please register or login

Offline Cyclopsided

  • Duke
  • *******
  • Renown: 513
  • Infamy: 51
  • cRPG Player A Gentleman and a Scholar
  • Formerly "Marathon". #sluttiestAdmin
    • View Profile
  • Faction: CHAOS
  • Game nicks: Cyclopsided_of_Chaos, CYBD, Brunchlady
  • IRC nick: Cyclopsided
Re: Siege Map: Hrafninn Castle
« Reply #1 on: March 28, 2011, 12:52:36 pm »
0
This looks pretty good at a glance, I'd love to play this to try it out.
Although I may be biased towards your map since you referenced Wolfenstein: Enemy Territory and the tank/truck escorting&pathing in maps. It is after all my favorite game of all time.
--even if you haven't done it yet in this map.
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline Leiknir

  • Baron
  • ****
  • Renown: 81
  • Infamy: 14
  • cRPG Player
    • View Profile
  • Faction: Nordmen of Fenada / SeaRaiders
  • Game nicks: Leiknir
  • IRC nick: Leiknir
Re: Siege Map: Hrafninn Castle
« Reply #2 on: March 28, 2011, 01:22:17 pm »
0
--even if you haven't done it yet in this map.
I will keep experimenting with it, one day I manage to do it ;)
visitors can't see pics , please register or login

Offline Reinhardt

  • Count
  • *****
  • Renown: 274
  • Infamy: 84
  • cRPG Player
    • View Profile
  • Faction: Crusaders of Acre
  • IRC nick: Reinhardt
Re: Siege Map: Hrafninn Castle
« Reply #3 on: March 28, 2011, 01:53:50 pm »
0
Looks fantastic from a distance, but it seems to be too big. I mean, the attackers seem like they would have too many ways to get to the flag. Problem with siege IMO.....


Nonetheless eye candy  8-)
"A leader is a dealer in hope."

Offline Leiknir

  • Baron
  • ****
  • Renown: 81
  • Infamy: 14
  • cRPG Player
    • View Profile
  • Faction: Nordmen of Fenada / SeaRaiders
  • Game nicks: Leiknir
  • IRC nick: Leiknir
Re: Siege Map: Hrafninn Castle
« Reply #4 on: March 28, 2011, 03:00:39 pm »
0
Looks fantastic from a distance, but it seems to be too big. I mean, the attackers seem like they would have too many ways to get to the flag. Problem with siege IMO.....
It only looks that big, it's not that much bigger than the other castles. Also, as the flag is on an easily defendable location, attackers need multiple approaches so they can swarm in.
I tested it with ~60 players right now, people claimed it would be too easy to defend, yet attackers won 3:1. Let's see how that works out when players know the map.

More feedback! :o
Also, no one found DaveUKR yet :(
visitors can't see pics , please register or login

Offline justme

  • Count
  • *****
  • Renown: 188
  • Infamy: 45
  • cRPG Player
    • View Profile
  • Faction: Bandits
  • Game nicks: Bandit_Elsupreme
Re: Siege Map: Hrafninn Castle
« Reply #5 on: March 28, 2011, 03:02:30 pm »
0
u have the best siege maps

Offline gazda

  • Earl
  • ******
  • Renown: 483
  • Infamy: 124
  • cRPG Player
  • Its almost harvesting season.
    • View Profile
  • Faction: Saracens
  • Game nicks: Gazda_the_Swine
  • IRC nick: gazda
Re: Siege Map: Hrafninn Castle
« Reply #6 on: March 28, 2011, 03:50:32 pm »
0
looks really impresive and creative
visitors can't see pics , please register or login

Offline Wallace

  • Noble
  • **
  • Renown: 13
  • Infamy: 1
  • cRPG Player
    • View Profile
  • Game nicks: WallaceBRD
Re: Siege Map: Hrafninn Castle
« Reply #7 on: March 28, 2011, 04:21:15 pm »
0
I'm a covert ops!
visitors can't see pics , please register or login

Offline PerplaX

  • Peasant
  • *
  • Renown: 1
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Game nicks: Hawkeye_Pierce, PerplaX
Re: Siege Map: Hrafninn Castle
« Reply #8 on: March 28, 2011, 05:34:51 pm »
0
i have played this map today and its awesome, looks very nice and there are many ways for attackers to go the flag! :D
the only thing i found is a little texture bug by the double doors. i am not sure if others than me can see it, maybe it is only on my shitty PC. :(

here is a screenshot:
visitors can't see pics , please register or login

Offline Leiknir

  • Baron
  • ****
  • Renown: 81
  • Infamy: 14
  • cRPG Player
    • View Profile
  • Faction: Nordmen of Fenada / SeaRaiders
  • Game nicks: Leiknir
  • IRC nick: Leiknir
Re: Siege Map: Hrafninn Castle
« Reply #9 on: March 28, 2011, 05:43:14 pm »
0
woah, I thought you ment some small missing patch somewhere. I don't have the problem myself, could you try to play on the map once more, to see if it was just a one-time bug?
Someone else here who had this bug?
visitors can't see pics , please register or login

Offline Reinhardt

  • Count
  • *****
  • Renown: 274
  • Infamy: 84
  • cRPG Player
    • View Profile
  • Faction: Crusaders of Acre
  • IRC nick: Reinhardt
Re: Siege Map: Hrafninn Castle
« Reply #10 on: March 28, 2011, 08:07:40 pm »
0
Also, no one found DaveUKR yet :(


I have an easter egg like that in my map :3


i have played this map today and its awesome, looks very nice and there are many ways for attackers to go the flag! :D
the only thing i found is a little texture bug by the double doors. i am not sure if others than me can see it, maybe it is only on my shitty PC. :(

here is a screenshot:
visitors can't see pics , please register or login


This happened to me one day. All I can say is to keep playing and wait it out. I'm not exactly sure what the problem was, all I know is that it eventually just fixed itself.
« Last Edit: March 28, 2011, 08:08:42 pm by Reinhardt »
"A leader is a dealer in hope."

Offline zagibu

  • cRPG President
  • King
  • **********
  • Renown: 1436
  • Infamy: 228
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Siege Map: Hrafninn Castle
« Reply #11 on: March 28, 2011, 08:59:37 pm »
0
Props can go missing during map load when a lot of ppl download the map at the same time. Not only that, but they can move to weird places, resulting in floating trees and the like.

Map looks terrific. I'm sure you've tried placing barriers and other props below the belfry-path...
visitors can't see pics , please register or login
 Why am I beswung by sharpe and pointed utensyls?

Offline Leiknir

  • Baron
  • ****
  • Renown: 81
  • Infamy: 14
  • cRPG Player
    • View Profile
  • Faction: Nordmen of Fenada / SeaRaiders
  • Game nicks: Leiknir
  • IRC nick: Leiknir
Re: Siege Map: Hrafninn Castle
« Reply #12 on: March 28, 2011, 09:43:42 pm »
0
I'm sure you've tried placing barriers and other props below the belfry-path...
It's path was over the bridge, then to the right and up the hill to the flag-keep. For some reason it did either skip waypoints, or move inbetween. For example on the first path I made, it just started to fly off the bridge towards the right tower, despite not having reached the waypoints for the turn at the gate. Maybe it was just too many "turns" for it to understand (90° right, 90° left, 90°left). Feel free to give it a try, I would love to be able to "fix" this map (I hate the current area where the current siegetower is, it was never supposed to be connected to the castle-island :( )
« Last Edit: March 28, 2011, 09:45:15 pm by Leiknir »
visitors can't see pics , please register or login

Offline Mustikki

  • Moderator
  • *****
  • Renown: 272
  • Infamy: 28
  • cRPG Player
  • Mappers Guild
    • View Profile
  • Faction: Mercenaries
Re: Siege Map: Hrafninn Castle
« Reply #13 on: March 29, 2011, 01:40:30 pm »
0
This is one great map! :D
Done with time and focused to make a high quality siege map =)
+1 for Leiknir :)

Also, no one found DaveUKR yet :(

Poor Dave rotting in cell.

visitors can't see pics , please register or login

« Last Edit: March 29, 2011, 01:42:01 pm by Mustikki »

Offline PerplaX

  • Peasant
  • *
  • Renown: 1
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Game nicks: Hawkeye_Pierce, PerplaX
Re: Siege Map: Hrafninn Castle
« Reply #14 on: March 30, 2011, 05:51:24 pm »
0
Today I played the map again and everything was fine. It just seems to have been a one-time bug  :)