I just dont get the point of how the ability of overheading a player thats its 160º behind u killed teamplay,no matter how hard u people trying to explain it.
Im not defending 360 degree lolstabbing,but being unable to look at one player with chambered attack and overheading another one thats 70 degrees to ur left seems a bit too much.
Hell,i rather have no thrust at all on greatswords than this solution,even if playing for a while obviously will make us all to adapt to it.
And before someone starts with the "2h bla bla bla elitism whatever", this turning-too-much-makes-ur-attack-dissapear-in-the-air is applied for every weapon and every attack. Just seems some people still didnt notice.Maybe they couldnt use a mouse properly anyway. :/