Poll

Faction and Server Preference

Faction: NC
21 (9.3%)
Faction: TR
56 (24.7%)
Faction: VS
26 (11.5%)
Server: US (W): Connery
16 (7%)
Server: US (W): Genudine
7 (3.1%)
Server: US (E): Mattherson
6 (2.6%)
Server: US (E): Waterson
14 (6.2%)
Server: EU: Woodman
50 (22%)
Server: EU: Miller
31 (13.7%)

Total Members Voted: 139

Author Topic: Planetside 2 - MMOFPS  (Read 123847 times)

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Offline Artyem

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Re: Planetside 2 - MMOFPS
« Reply #945 on: December 07, 2012, 10:11:10 pm »
0
Ho I'm sorry, I was referring to the people playing on Woodman.

I see how it is, leading me on like that, I expected better than that you bag of bolts...
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Offline Tanken

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Re: Planetside 2 - MMOFPS
« Reply #946 on: December 07, 2012, 10:23:57 pm »
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Ah. We are Waterson Vanu  :twisted:


I was hoping you guys were a diff. server though because I wanted to try out TR's Mosquitos.
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Offline Artyem

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Re: Planetside 2 - MMOFPS
« Reply #947 on: December 07, 2012, 11:28:48 pm »
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Ah. We are Waterson Vanu  :twisted:


I was hoping you guys were a diff. server though because I wanted to try out TR's Mosquitos.

The Mosquito is pretty good, but I hope you have a credit card handy so you can buff it up like every other pilot in the damn game.
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Offline Zanze

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Re: Planetside 2 - MMOFPS
« Reply #948 on: December 07, 2012, 11:50:02 pm »
+2
Flying is fun.

Flying when being locked on by 3 different missiles immediately when taking off is not.

Using your flares to give those missiles the finger is fun.

3 more missiles being locked on to you once your flare anti-lock on time is over is not.

Damn zergs.

Offline Artyem

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Re: Planetside 2 - MMOFPS
« Reply #949 on: December 07, 2012, 11:59:17 pm »
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Do you NH guys play as NC or TR (there's no way in hell you guys are vs)?  What server?
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Offline Kafein

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Re: Planetside 2 - MMOFPS
« Reply #950 on: December 08, 2012, 01:32:27 pm »
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Damn it, can't play on the weekends, y u no make 2xp-week ._.

I get one cert per kill, you jelly ?

Offline Fips

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Re: Planetside 2 - MMOFPS
« Reply #951 on: December 08, 2012, 02:30:48 pm »
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I get one cert per kill, you jelly ?

Well, i don't kill much, but reviving for 160xp (200squad) would have been nice, too.
And yes, me jelly.

Offline Tanken

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Re: Planetside 2 - MMOFPS
« Reply #952 on: December 08, 2012, 05:14:57 pm »
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I get one cert per kill, you jelly ?

Almost 2 certs a kill here. 400xp + whatever bonus or group kill xp I get on top of that
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Offline Zanze

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Re: Planetside 2 - MMOFPS
« Reply #953 on: December 08, 2012, 06:28:10 pm »
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Do you NH guys play as NC or TR (there's no way in hell you guys are vs)?  What server?

With some outfit Diggles was with in PS1 on Connery NC.


Also,damn double xp weekend happens to be the weekend where everyone I know decides to have a life and take me with them. I get to play sunday!....Woe is me. All that xp lost...

Offline Vibe

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Re: Planetside 2 - MMOFPS
« Reply #954 on: December 08, 2012, 07:30:09 pm »
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I get one cert per kill, you jelly ?


i'm jelly as well ;_;

Offline Gristle

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Re: Planetside 2 - MMOFPS
« Reply #955 on: December 08, 2012, 07:51:17 pm »
0
Unlocked the side armor for my Lightning. I can 1v1 Prowlers now. I could already take on Mags due to their lack of a turret and shit turn speed, but Prowlers were a problem with their attack speed. The armor seems to have helped a great deal.

My name in game is Hellcat, and I am a tank hunter.

Offline Vibe

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Re: Planetside 2 - MMOFPS
« Reply #956 on: December 10, 2012, 08:27:31 am »
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Quote from: Smed
Hello everyone,

As you may have heard this weekend we are running a double xp weekend to say thanks for your patience during our launch. Our stability is in good shape now. Client crashes are down 95%. We have a patch coming next week to address a bunch more bugs and make some balance changes Matt Higby mentioned in another post. In addition we will be making big improvements in the infantry render distance issue. We get that it isn't good sometimes so this will be a big improvement. We also have a new anti vehicle weapon coming.

We continue to work on bugs and optimizations. We have something we hope will be a big improvement coming in January. It's significant and needs real QA time before we can put it out. That's only one optimization. The team continues to improve this and won't stop.

In early January we will be putting up our plan for the next 6 months and open that plan up to your comments and change requests. It's not written in stone and you're going to have the opportunity to weigh in and have us change it based on your collective feedback. We are hard at work on a lot of cool stuff like orbital strikes... Vehicle transport.. And other fun things.

One other important issue I wanted to address - cheating. We are all aware of the cheaters who us aimbots and other tools. We are tracking and banning these people. I don't want to pretend there is a magic answer to this. We have a great deal of tools at our disposal and people who fight this every day. I assure you this is a top priority and with each patch you'll see us address more of the things we see and a lot of stuff that you may not. Please continue to report using the /report function. You may not see the drone strike but when the idiot disappears quietly and without fanfare just know our anti hacking team has no mercy and enjoys the job. Please help us fight the good fight and understand that this is a war and its one we won't stop fighting.

Thanks for playing

Smed

yes yes yes

Offline [ptx]

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Re: Planetside 2 - MMOFPS
« Reply #957 on: December 10, 2012, 08:40:05 am »
+1
Gosh, i skipped going back to home for the weekend for this double xp thing, but noone was playing, Q_Q

Offline Gristle

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Re: Planetside 2 - MMOFPS
« Reply #958 on: December 10, 2012, 10:41:08 am »
0
We also have a new anti vehicle weapon coming.

no no no!

Offline Barracuda

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Re: Planetside 2 - MMOFPS
« Reply #959 on: December 10, 2012, 04:25:51 pm »
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I've played this a couple of days and it seems good. Soloing gets boring after a while. Can someone invite me to the crpg outfit, game nick is dugite.