Author Topic: Patchnotes thread.  (Read 22826 times)

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Offline Overdriven

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Re: Patchnotes thread.
« Reply #105 on: June 19, 2012, 01:00:09 pm »
0
Current Changelog for 1.7.1.3
Affected addons:
* dayz_code    1.7.1.3

Developer's Note:
* Requires ArmA2 Beta.

Changelog:
* [FIXED]   Melee items causing magazine glitching and eventual server death (fixed)
* [FIXED]   Unconscious UI Image displays incorrectly
* [FIXED]   Bleeding never stops unless bandaged (chance of spontanious bleeding stopping now works)

Offline Vibe

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Re: Patchnotes thread.
« Reply #106 on: June 19, 2012, 01:04:08 pm »
-2
Gotta love the speed of these fixes.

Offline Overdriven

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Re: Patchnotes thread.
« Reply #107 on: June 19, 2012, 01:11:05 pm »
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If only the server owners would be so fast  :)

Offline Vibe

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Re: Patchnotes thread.
« Reply #108 on: June 19, 2012, 02:16:47 pm »
-2
Quote
Changelog:
* [FIXED] Melee items causing magazine glitching and eventual server death (fixed)
* [FIXED] Unconscious UI Image displays incorrectly
* [FIXED] Bleeding never stops unless bandaged (chance of spontanious bleeding stopping now works)
* [FIXED] Interior infected spawning inside of building walls etc... (interior infected now spawn inside correctly)
* [FIXED] Speed not correctly utilized for checking stealth levels (https://dev-heaven.net/issues/33630 )
* [FIXED] Posture error can occur on stealth check ( https://dev-heaven.net/issues/33628 )
* [FIXED] Config error messages on popup (Caused by legacy classnames, error handling implemented to prevent this)

Offline Xant

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Re: Patchnotes thread.
« Reply #109 on: June 19, 2012, 02:42:08 pm »
0
So did anyone try melee yet?

Is it intuitive, does it look good? Is it effective?
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Overdriven

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Re: Patchnotes thread.
« Reply #110 on: June 19, 2012, 04:22:04 pm »
0
No idea but I noticed this post:
Hatchets and Melee.

Bugs/oversights:
-Bullet/decal is still present.
-Attachment point is not respected in regards to transforms during many animations ( No inheritance ).
-Need to reload is still present.
-ArmA 2 guns are checked from the chamber, the location of the chamber on melee needs to be looked at. Does not match cross hair, or blade/working edge of the object.
-Severe knock back at times.

Observations:
This item needs to be a equipable weapon ( Like guns/flashlights ), current method of attack non-intuitive/clunky.

Offline Vibe

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Re: Patchnotes thread.
« Reply #111 on: June 19, 2012, 05:07:58 pm »
0
More

Quote
* [FIXED]   Unable to repair helicopter fuel leak (repair all parts to 95% or above and fuel leak will stop)
* [FIXED]   Massive lag and desync on some servers (mostly caused by the invisible replicating magazines)
* [REVERT]   Nerf of sickness damage (now will reduce your blood to 6000 rather than 10000)
* [FIXED]   Losing blood from starvation/dehydration cannot receive transfusion ( https://dev-heaven.net/issues/33677 )
* [FIXED]   Hunger and Thirst no longer continue to drop while you are offline (only ingame time counts)
* [NEW]    Once infected lose line-of-sight they will try investigate where you are
* [FIXED]   Flies still heard around removed/hidden bodies ( https://dev-heaven.net/issues/33472 )

Offline Doppel

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Re: Patchnotes thread.
« Reply #112 on: June 19, 2012, 05:18:11 pm »
0
The mod is pretty destroyed after the last updates.. i hope the most will be fixed soon  :?

Offline Xant

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Re: Patchnotes thread.
« Reply #113 on: June 19, 2012, 05:33:33 pm »
0
destroyed how
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Overdriven

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Re: Patchnotes thread.
« Reply #114 on: June 19, 2012, 06:30:42 pm »
0
Hotfix Build 1.7.1.4 Rolling Update

HOTFIX : 19 JUNE 2012

Affected addons:
* dayz_code    1.7.1.4
* dayz_equip   1.3.2

Changelog:
* [FIXED]   Performance issue with equipment proxies (improves FPS)

HOTFIX : 19 JUNE 2012

Affected addons:
* dayz_code    1.7.1.3
* dayz_weapons   1.3.1
* dayz_server (server admins only)

Developer's Note:
* Requires ArmA2 Beta.
* Big thanks to JoeKurtz for his excellent bug reports

Changelog:
* [FIXED]   Melee items causing magazine glitching and eventual server death (fixed)
* [FIXED]   Unconscious UI Image displays incorrectly
* [FIXED]   Bleeding never stops unless bandaged (chance of spontanious bleeding stopping now works)
* [FIXED]   Interior infected spawning inside of building walls etc... (interior infected now spawn inside correctly)
* [FIXED]   Speed not correctly utilized for checking stealth levels ( https://dev-heaven.net/issues/33630 )
* [FIXED]   Posture error can occur on stealth check ( https://dev-heaven.net/issues/33628 )
* [FIXED]   Config error messages on popup (Caused by legacy classnames, error handling implemented to prevent this)
* [FIXED]   Unable to repair helicopter fuel leak (repair all parts to 95% or above and fuel leak will stop)
* [FIXED]   Massive lag and desync on some servers (mostly caused by the invisible replicating magazines)
* [REVERT]   Nerf of sickness damage (now will reduce your blood to 6000 rather than 10000)
* [FIXED]   Losing blood from starvation/dehydration cannot receive transfusion ( https://dev-heaven.net/issues/33677 )
* [FIXED]   Hunger and Thirst no longer continue to drop while you are offline (only ingame time counts)
* [NEW]    Once infected lose line-of-sight they will try investigate where you are
* [FIXED]   Flies still heard around removed/hidden bodies ( https://dev-heaven.net/issues/33472 )
* [NEW]    Significant loot rebalancing
* [FIXED]   "Fus ro dah" melee (now should be the correct release files)
« Last Edit: June 19, 2012, 06:42:30 pm by Overdriven »

Offline Doppel

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Re: Patchnotes thread.
« Reply #115 on: June 19, 2012, 07:30:50 pm »
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destroyed how

people spwaned without gear
you were spawned in a strange wasteland without any trees or towns
huge FPS drops
missing interface options
 
and so on

Offline Fluffy_Muffin

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Re: Patchnotes thread.
« Reply #116 on: June 19, 2012, 07:32:44 pm »
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people spwaned without gear

fixed with respawn

you were spawned in a strange wasteland without any trees or towns

fixed with respawn

huge FPS drops

do flush

missing interface options

do flush
 

Defy me, and you will know what it is to stand against a god.

Offline Xant

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Re: Patchnotes thread.
« Reply #117 on: June 19, 2012, 08:04:38 pm »
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people spwaned without gear
you were spawned in a strange wasteland without any trees or towns
huge FPS drops
missing interface options
 
and so on

People spawn without gear after respawn? Yes, so?

The wasteland thing can happen if you put on skins.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Doppel

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Re: Patchnotes thread.
« Reply #118 on: June 19, 2012, 08:59:24 pm »
0
still spawning in wasteland

Offline Xant

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Re: Patchnotes thread.
« Reply #119 on: June 19, 2012, 09:18:55 pm »
0
Yes. Yes you are, aren't you.
Meaning lies as much
in the mind of the reader
as in the Haiku.