Author Topic: Patchnotes thread.  (Read 22951 times)

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Offline Ganner

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Re: Patchnotes thread.
« Reply #15 on: June 12, 2012, 05:31:42 pm »
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Thanks for the post fluffy.

Fixing the zeds attacking through walls has been a major gripe for me since i picked up the game, this will be good.  As for them fixing the pathing the zombies take, i dont think thats a priority because if they DO manage to fix that, there will be almost no threat to the zeds at all anymore.  If i can easily predict where they will be running, I can shoot them from alot further away safer without wasting ammo.

Offline Xant

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Re: Patchnotes thread.
« Reply #16 on: June 12, 2012, 11:19:04 pm »
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Changelog:
* [FIXED]   Wire Spools, Toolboxes, hedgehog (tank trap) kits not spawning
* [FIXED]   Bodies still being deleted too quickly sometimes
* [FIXED]   No backpacks or medical boxes spawning
* [FIXED]   "No Speaker..." debug report spam
* [FIXED]   Infected spawning too close to players (minimum 30m now)
* [FIXED]   Infected not spawning inside buildings any more
* [NEW]    Infected can't attack through walls
* [NEW]    Infected can't see through objects any more
* [NEW]    Infected visibility increased (but limited by LOS)
* [NEW]    Infected attack range increased (but limited by LOS)
* [NEW]    Infected can cause greater damage when they hit you
* [NEW]    You can hide from an infected chasing you
* [NEW]    Optimized server cleanup routine
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Offline Molly

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Re: Patchnotes thread.
« Reply #17 on: June 12, 2012, 11:25:40 pm »
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Sweet!
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Offline ulya

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Re: Patchnotes thread.
« Reply #18 on: June 13, 2012, 12:05:25 am »
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Quote
Confirmed this in 93666, even rolled back to an older version to test. Setting brightness/gamma and HDR to max do not increase night vision.

Offline Fluffy_Muffin

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Re: Patchnotes thread.
« Reply #19 on: June 13, 2012, 12:09:28 am »
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[NEW]    Optimized server cleanup routine

Wait does this mean i wont need to use flush anymore? I hope so  :D
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Offline Goldor

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Re: Patchnotes thread.
« Reply #20 on: June 13, 2012, 01:29:55 am »
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I've already got a work around for that, you can force it on your hardware, or if you have certain monitors you can set them to equalize the black so that all other colors are easier to see ;0).

Offline Xant

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Re: Patchnotes thread.
« Reply #21 on: June 13, 2012, 02:15:46 am »
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How to force it on your hardware?!?1+1
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Offline Overdriven

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Re: Patchnotes thread.
« Reply #22 on: June 13, 2012, 03:02:29 am »
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Turning up gamma and brightness is for nubs.

Offline Xant

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Re: Patchnotes thread.
« Reply #23 on: June 13, 2012, 01:00:51 pm »
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* [NEW]    Player body exists for five seconds after disconnect

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Offline Fluffy_Muffin

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Re: Patchnotes thread.
« Reply #24 on: June 13, 2012, 01:09:12 pm »
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Fuck yes! God i hate it when the enemy dces to save their ass
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Offline Xant

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Re: Patchnotes thread.
« Reply #25 on: June 13, 2012, 01:12:44 pm »
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Yep. 5 seconds isn't much, but if that feature was implemented before 25-50% of people who DCed on me woulda be dead, so it's definitely something.
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Offline Vibe

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Re: Patchnotes thread.
« Reply #26 on: June 13, 2012, 04:12:14 pm »
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Any word when all this is out?

Offline Xant

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Re: Patchnotes thread.
« Reply #27 on: June 13, 2012, 04:23:06 pm »
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NEGATORY
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Offline Goldor

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Re: Patchnotes thread.
« Reply #28 on: June 14, 2012, 01:58:40 am »
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How to force it on your hardware?!?1+1

Sorry, I've been asked to not share that by the Dev team. Sent in a report and how to do it on their own machines, they sent it over to BI, hopefully it'll be fixed soon.

I can see the five second thing causing problems for me... I don't tend to disconnect (I think I've done it once on purpose) when fighting/running from zeds... But if when the zeds spawn in doors, and under the floor like they used to, then you log off feeling perfectly safe only to log in dead...

Also if your just logging off under a tree in the wilderness (like I usually do :P) and a player happens to come upon you, your fucked. Or at least if I come upon you. Five seconds is plenty of time to fill you full of lead from my baby (mk48 mod 0). I know I'd be aggravated to log out in a perfectly safe spot (or at least as far as I know) and log in dead with no chance to have saved myself :P.

Offline Goldor

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Re: Patchnotes thread.
« Reply #29 on: June 14, 2012, 03:51:38 am »
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* [NEW] 30Rnd_545x39_AK added to loot table

Good, more weapons is something I can get behind.. I'd love to find more new things that I haven't used before :P.