I read through most of the topic, and I got the main arguments, so I'll try to change some minds about it ( even though it seems impossible :p)
Main vs STFArguments for main:-It is c-rpg.We play it to be able to have our own characters with their own looms. Otherwise it would be Native !
-We wouldn't have our own names !
-Overall, it wouldn't reflect what happens on the battlefield!
My arguments:
-crpg is not about looms, it is about the infinite possibilities of classes that native does not offer.Looms are but merely a bonus for
veterans.Having loomed items against someone who doesn't is however a decisive advantage, which makes the competition..well..uncompetitive.
-As Dezilagel said, it would still be fairly easy to recognise someone if they were to use a similar name. My current name is Skono_The_Slow, I would simply change it to FR_Skono_The_Slow.With the tags, it won't make a difference.Even without tags, it won't be difficult.
-We are about to fight a tournament, which means it has
NOTHING to do with the day-to-day battlefields.It is completely different.
Item/class restriction vs No restriction
Arguments against restrictions:-It wouldn't be a c-rpg tournament, but a native ! We need to be able to use the weapons we usually use !
-Diversity is what it is all about! Let people be what they wanna be !
Peace and love man ! *love sign*-There is always a counterpart to classes, so it's ok to let teams specialise as they wish.
My arguments :-Agreed. We should be able to use the weapons we use generally.
-Sure.
The problem with no restrictions is the following: If a team goes full plate and plated charger because of no restrictions, it will probably go to the final rounds, even if they re not as skilled as other teams. So what do we need?
We need a way to allow full diversity but also limit abuses within it.Methods:
1-Set a fixed amount of classes within the teamie: of 10 players, 4 infantry,4 ranged, 2 cavalry.
This allows full control and balance of classes.
However, it does limit the diversity.2- As one poster suggested pertinently:
Set a limited amount of gold per TEAM.Im my opinion, this is the fairest of all. Every team receives the same amount of gold to buy armor and weapons.
They take the class they want, the equipment they want. Their choice. Full freedom of class and item.
Moreover,this will disallow abuses, such as a full plated-cav-lancer team.
This will allow team cooperation and tactics to come foward ( "Ok, so you take the plate, I take the light armor: you are cav, right, mr.V? Ok, we have a credit of 30k left...you will be light armored then".)
Of course, this will limit the item choice, but in my opinion, it is the best mix of freedom and fairness.
Now that we have got the arguments sorted it, it comes to the organizers to decide what they would like.
Anyway, thank you for reading, and most of all thanks for this great tournament and have fun !