Author Topic: cRPG Nations Cup  (Read 58537 times)

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Offline Zotte

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Re: cRPG Nations Cup
« Reply #285 on: July 24, 2012, 10:38:13 pm »
0
Ruleset updated, make all captains make sure that you know them, more info on maps soon.

Overall Tournament Rules

(click to show/hide)


Match Specific Rules

(click to show/hide)


Item/team restrictions

(click to show/hide)



« Last Edit: July 24, 2012, 11:38:11 pm by Zotte »

Offline Gnjus

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Re: cRPG Nations Cup
« Reply #286 on: July 25, 2012, 08:38:23 am »
+2
I'd just like to remind you that in the first half of August tons of people will still be inactive, maybe even throughout the whole month so it would be perfect to start this thing late August/early September.  :wink:
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Rantrex

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Re: cRPG Nations Cup
« Reply #287 on: July 25, 2012, 08:50:52 am »
0

Match Specific Rules

-16 rounds; 2 maps; spawn switch at 4 rounds.

Why not 20?
Stop cheating.

Offline Bjord

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Re: cRPG Nations Cup
« Reply #288 on: July 25, 2012, 09:08:55 am »
-5
16 is the default, has always been.
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Offline Tomas

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Re: cRPG Nations Cup
« Reply #289 on: July 25, 2012, 12:14:26 pm »
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Quote
No name change requested, as we’d like to see your clan tag. Though don’t change your character’s name from the moment you’ve been put in a roster to avoid miscomprehension.

So this means teams have to register characters and not players?  So if i'm register as my main I can't then go and use an alt

Offline djavo

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Re: cRPG Nations Cup
« Reply #290 on: July 25, 2012, 12:33:58 pm »
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-As stated before, no more than 5 clan members can be at the same time on the battlefield.


Lol
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Offline Cicero

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Re: cRPG Nations Cup
« Reply #291 on: July 25, 2012, 03:17:31 pm »
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If this rules will be same and not gonna tolerate the nation based clans ; its not possible to play or we can abuse the system .

How can grey order find 5 more polish from different clans ?

How can i find players except 5 bashibazouk if kapikulu rejects my leadership even they are saying that ; they will play training but when it comes to matches they all reject to play matches in order to put me on a hard position

Offline Jarlek

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Re: cRPG Nations Cup
« Reply #292 on: July 25, 2012, 03:35:04 pm »
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If this rules will be same and not gonna tolerate the nation based clans ; its not possible to play or we can abuse the system .

How can grey order find 5 more polish from different clans ?

How can i find players except 5 bashibazouk if kapikulu rejects my leadership even they are saying that ; they will play training but when it comes to matches they all reject to play matches in order to put me on a hard position
What about Karluks? Aren't they Turks?
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Offline Gnjus

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Re: cRPG Nations Cup
« Reply #293 on: July 25, 2012, 05:31:09 pm »
+1
What about Karluks? Aren't they Turks?

That's not really the point Cicero should be making. Its about pools. Croatia has a limited pool of players and this rule might just kill us off since half of us are from the same clan and there's probably a few more Nations with similar situation. I mean what if out of 16 players signed 10 of them show up for the match but 7 are Saracens and 3 are others, we can't play like that ? On the other hand - Poland has a much bigger pool to chose from but in only Greys are organized and serious enough i don't mind Polish team consisting of 10 clanmates rather then 5 Greys + 5 random Poles. It can only lead to poor results, poor excuses, bad organization, etc. Turks are a bit specific with their internal "affairs" but that shouldn't be other Nation's problem, just let 'em slaughter each other and the winner represents Turkey in NC.  :wink:
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Oberyn

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Re: cRPG Nations Cup
« Reply #294 on: July 25, 2012, 07:56:05 pm »
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-Cavalry: Only 1 horse  allowed above Destrier.

When you say "above" Destrier, do you mean armored horses? Coursers/arabians aren't considered above Destrier right?
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Offline Plavor

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Re: cRPG Nations Cup
« Reply #295 on: July 25, 2012, 08:17:25 pm »
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They are cheaper than the destrier so they are not above omg, bad question

Offline djavo

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Re: cRPG Nations Cup
« Reply #296 on: July 26, 2012, 02:04:03 am »
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That's not really the point Cicero should be making. Its about pools. Croatia has a limited pool of players and this rule might just kill us off since half of us are from the same clan and there's probably a few more Nations with similar situation. I mean what if out of 16 players signed 10 of them show up for the match but 7 are Saracens and 3 are others, we can't play like that ? On the other hand - Poland has a much bigger pool to chose from but in only Greys are organized and serious enough i don't mind Polish team consisting of 10 clanmates rather then 5 Greys + 5 random Poles. It can only lead to poor results, poor excuses, bad organization, etc. Turks are a bit specific with their internal "affairs" but that shouldn't be other Nation's problem, just let 'em slaughter each other and the winner represents Turkey in NC.  :wink:

Rule is so stupid and easy to cheat. Just make new clan day before yesterday.
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Offline MrNevino1

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Re: cRPG Nations Cup
« Reply #297 on: July 26, 2012, 03:15:17 am »
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it doesnt say whether it is STF or not

Offline karasu

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Re: cRPG Nations Cup
« Reply #298 on: July 26, 2012, 03:16:56 am »
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If any nation needs a my old friendcher, sign me in, preference Britmy old friends and such.

Offline Tennenoth

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Re: cRPG Nations Cup
« Reply #299 on: July 26, 2012, 07:28:36 am »
+1
If any nation needs a friendly archer, sign me in, preference Britmy old friends and such.

What a backhanded compliment. Or a heavy insult, I've not quite made up my mind as to which it was yet...
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