absolutely not true. i not care of your IMHO. use mathematics who is not opinable
old system lev 40 dyng for almost last of his team = get shitload of xp/gold and his ability to kill and sourvive got rewarded (doesnt matter if his team was winning or not, he was getting good xp/gold compared to his work on the field)
new system lev 35 with 160k of equip do 10 kill than die 10:1 k/d and his team lose, he gonna pay 6k of upkeep and get 1k exp exactly like the paesant afk on the spawn with a hatchet.
i not see a single wall or tactics since this patch landed, ppl now spawn, and rush enemy team. nothing else
Not true? (You quote the whole post)
Well, getting 25% out of 100% wasnt a reward for me, specially not after a good round (though better than what you sometimes get now - anyways still a joke)
So much for prepatch maths.
But I totally see your point about the situation after the patch.
You are a good example of a punished player since you mostly always kill a lot, yet still dont get any reward (pre or after patch).
So what i want to point out was and is, a reward for good players was and still is needed.
P.S. I hate your loomed pick