Poll

what should we concentrate on?

adding new gamemodes (Stronghold, CTF, Conquest, Commander Battle...)
690 (17.9%)
improving existing gamemodes (Battle, Siege, DTV, Rageball...)
340 (8.8%)
improving Strategus battles
314 (8.1%)
changing/improving reward (XP/gold) system
710 (18.4%)
changing/improving upkeep system
246 (6.4%)
working on item balance
289 (7.5%)
adding more depth to combat (new mechanics, stamina...)
761 (19.8%)
improving graphics (models, textures...)
270 (7%)
bug fixing/polishing (voice chat, interface...)
233 (6%)

Total Members Voted: 2279

Author Topic: cRPG Ingame Feature - what is it you want?  (Read 134036 times)

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Offline Jarlek

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Re: cRPG Ingame Feature - what is it you want?
« Reply #30 on: May 18, 2012, 01:59:37 am »
+4
New Gamemode: Attack The Virgin/Village

Basically the same as DTV but reversed. Instead of defending the virgin from bots, you and your team have to kill her while the bots defend her. Some bots could be staying next to her, others charging players. Could also be a A.T.Village where you just have to wipe a village of bots.
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Offline Polobow

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Re: cRPG Ingame Feature - what is it you want?
« Reply #31 on: May 18, 2012, 02:03:29 am »
0
>more ideas

Well, honestly, it depends on where the team will want to go with cRPG. I remember you creating a thread about what cRPG wants to do with its future, and  i myself had thoughts of creating such thread, but i didn't do it because of my inability of putting my thoughts into words (in correct english, too.)

Offline Bobthehero

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Re: cRPG Ingame Feature - what is it you want?
« Reply #32 on: May 18, 2012, 02:05:03 am »
+1
More depth and holy fuck Stronghold, Stronghold was an awesome mode..

Also, no option to remove upkeep... :(
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Offline Rebelyell

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Re: cRPG Ingame Feature - what is it you want?
« Reply #33 on: May 18, 2012, 02:41:14 am »
+1
Voted new gamemodes, but also....

SHIELD BASH  :D

yea that should be awesome if we can replace kick with shield bash(only for shielders)
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Offline Patoson

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Re: cRPG Ingame Feature - what is it you want?
« Reply #34 on: May 18, 2012, 03:08:06 am »
+2
In my opinion, what should only be changed are models and textures, polestagger, 2h thrust (would be great to make it like 1h thrust in the animations mod that Floris features), hiltslashing and bugs like the drown bar.

Offline dregh94

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Re: cRPG Ingame Feature - what is it you want?
« Reply #35 on: May 18, 2012, 04:00:40 am »
0
New Gamemode: Attack The Virgin/Village

Basically the same as DTV but reversed. Instead of defending the virgin from bots, you and your team have to kill her while the bots defend her. Some bots could be staying next to her, others charging players. Could also be a A.T.Village where you just have to wipe a village of bots.
Lol this is not a bad idea ,i play much dtv and i like it because you can do a sort of teamplay that you not usually do in battles servers.
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Offline Dalfador

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Re: cRPG Ingame Feature - what is it you want?
« Reply #36 on: May 18, 2012, 04:30:38 am »
-2
1) Braceable pikes

2) commander battle sounds fucking amazing

3) implement the god damned heirloom models already for christs sake

4) better item management on strategus
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Offline gazda

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Re: cRPG Ingame Feature - what is it you want?
« Reply #37 on: May 18, 2012, 07:05:43 am »
0
all i ask for is not being able to jump and slash in midair with greatswords, poleaxes and other heavy wepons
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Offline San

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Re: cRPG Ingame Feature - what is it you want?
« Reply #38 on: May 18, 2012, 07:28:55 am »
0
Heh, voted for the two post popular.

New stuff would be nice. No use pondering over changing existing features/balance when there's already a whole forum dedicated to it.

New game modes like stronghold/conquest and new updates to melee would be very nice.

Offline Visconti

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Re: cRPG Ingame Feature - what is it you want?
« Reply #39 on: May 18, 2012, 07:44:57 am »
0
New game modes would be nice. Commander battle especially. Really hope they dont try to add new mechanics like stamina to the game tho.... the combat is already amazing, new mechanics would just make it clunky
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Offline Ujin

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Re: cRPG Ingame Feature - what is it you want?
« Reply #40 on: May 18, 2012, 09:28:39 am »
+3
1) ladder/tournament system for clans

2) Shieldbash

3) Team DeathMatch/ DeathMatch

4) item balance

5) new mechanics

Offline Largg

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Re: cRPG Ingame Feature - what is it you want?
« Reply #41 on: May 18, 2012, 10:14:23 am »
0
New game modes by far. After playing battle and siege continuously for 1,5 years they really start getting old. Sort of commander battle or push type conquest would be nice. What it really would need is polished game play, there has been so many different tries to add a new mode but seems they've all been trashed (maybe even too soon). In my eyes the conquest is the most viable option.

btw. new game mechanics would be nice also, seems almost as crpg is getting behind other mods using WSE. Deluge and merc mod have some pretty nice new mechanics that would do nice in crpg too.

Offline haxKingdom

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Re: cRPG Ingame Feature - what is it you want?
« Reply #42 on: May 18, 2012, 10:38:21 am »
0
make all the weapons possible to use in all ways (polearm, 1h, throwing except bows and xbow) and adjust stats accordingly. The game should be able to save what state of weapon you picked. Also make siege items usable by decreasing the build time and movement speed, have them use money from the whole team somehow since it's too much for one person to afford. And finally, implement extending mechanical ladders which only shoot downwards and have limited HP, and a grappling 1 hit ko dagger move. Also specify the time defenders have for maps according to how long it takes for attacker to get to flag and the obstacles. And finally, make it so running downhill makes you faster, not slower, and balance out the xbows with the non-horse ones not having much of an advantage.

Offline Stabby_Dave

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Re: cRPG Ingame Feature - what is it you want?
« Reply #43 on: May 18, 2012, 10:41:39 am »
0
Already been said but

LADDER SYSTEM FOR CLANS/TEAMS.

Offline dodnet

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Re: cRPG Ingame Feature - what is it you want?
« Reply #44 on: May 18, 2012, 10:59:05 am »
0
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The logic of war seems to be that if a belligerent can fight he will fight.

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