Author Topic: Is crpg dying?  (Read 8736 times)

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Offline Christo

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Re: Is crpg dying?
« Reply #75 on: May 14, 2012, 09:55:56 pm »
+1
Truth be told I always preferred the old names too

Of course because there was a 2hander sword named like you, haha

I really agree with Teeth's post though, some revision would be most welcome.
« Last Edit: May 14, 2012, 09:57:11 pm by Christo »
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Offline Tot.

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Re: Is crpg dying?
« Reply #76 on: May 14, 2012, 10:00:11 pm »
0
I would also like to see a change in the xp/gold system. Thinking back to the old one, it brought a different kind of gameplay, in some ways worse but in others much better than what we have now.

Generally speaking the most fun with cRPG I had when there was the commander/flag system and rewards based around following orders, thats what really hooked me up for good with the cRPG. It was probably the single element of the idea of cooperation and squad work as an element of game mechanics. Seems to me everything after is decay once again towards pubbies running around in random directions as it is now.

Even xp-barns were more interesting than this.
Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline Christo

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Re: Is crpg dying?
« Reply #77 on: May 14, 2012, 10:01:15 pm »
+3
Even xp-barns were more interesting than this.

XP Barns were awesome.

http://www.youtube.com/watch?v=P32SuOJExR8

XP BAAARN! Damn I miss those times.  :)
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Offline Lord_Panos

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Re: Is crpg dying?
« Reply #78 on: May 14, 2012, 10:03:26 pm »
+2
In this community,if you cheat,which is the ultimate crime to do in a game,you can buy a second cd key and everything is fine,but if you troll you get a permaban and be in danger for a second one,fair isn`t it?

Offline Kafein

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Re: Is crpg dying?
« Reply #79 on: May 14, 2012, 10:24:25 pm »
0
I would like to see the clan ladder system once mentioned being implemented. Hopefully that will bring back the clan mentality and teamplay, which has so much potential inside this mod/game.

It's not abandoned. Blame my lazyness. Speaking of which, dev time (maybe) !

Also, general agreement on the evolution of the cRPG atmosphere.

Offline LordBerenger

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Re: Is crpg dying?
« Reply #80 on: May 14, 2012, 10:28:51 pm »
0
More nostalgia talkz!
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Offline Teeth

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Re: Is crpg dying?
« Reply #81 on: May 14, 2012, 11:20:26 pm »
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It's not abandoned. Blame my lazyness. Speaking of which, dev time (maybe) !

Also, general agreement on the evolution of the cRPG atmosphere.
Wait, you're the one I should nag about that?

Offline Momo

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Re: Is crpg dying?
« Reply #82 on: May 14, 2012, 11:20:47 pm »
0
No.
I was the first one who started -1-ing everyone, now everyone does it to everyone.

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Offline Smoothrich

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Re: Is crpg dying?
« Reply #83 on: May 15, 2012, 12:43:15 am »
+5
Just bring back ladder paulting, the lance of compensation, the looney toones axe, and carryover WPF.  Also let everyone get to level 40+ again.  Make signing into Strategus fine you 50,000 crpg gold each time for a proper money sink.

Give server admins the power to call in swarms of AI horse archers or meteor like effects to kill people or grief the battle server with wacky events.  Allow customization of clothes with colors, sleeves, accessories, and stuff.

Allow men to wear dresses again, and bring back crush through on half the weapons.



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Offline LordBerenger

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Re: Is crpg dying?
« Reply #84 on: May 15, 2012, 01:19:27 am »
0
Just bring back ladder paulting, the lance of compensation, the looney toones axe, and carryover WPF.  Also let everyone get to level 40+ again.  Make signing into Strategus fine you 50,000 crpg gold each time for a proper money sink.

Give server admins the power to call in swarms of AI horse archers or meteor like effects to kill people or grief the battle server with wacky events.  Allow customization of clothes with colors, sleeves, accessories, and stuff.

Allow men to wear dresses again, and bring back crush through on half the weapons.

THIS! FUCKING THIS 100 TIMES!
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Offline Smoothrich

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Re: Is crpg dying?
« Reply #85 on: May 15, 2012, 02:13:44 am »
+1
I think it would be hilarious if you got to rename your weapons too.  Maybe spend a good amount of gold and you get a custom name for your sword or spear that everyone sees instead.

Also the alternate mode to half the weapons shouldn't be pierce to blunt, that's kind of pointless. Instead, or maybe just in addition, add a third alternate mode.  Allow you to throw any weapon in your hand.  So people who are sick of kiting archers or cav or something can just chuck their bec de corbin (with terrible speed and accuracy) at them.  It would own.

Of course, I can't code or do anything so I can't actually help the mod.  But we can pretend.
« Last Edit: May 15, 2012, 01:40:55 pm by Smoothrich »
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Offline Teeth

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Re: Is crpg dying?
« Reply #86 on: May 15, 2012, 01:40:01 pm »
+1
I think it would be hilarious if you got to rename your weapons too.  Maybe spend a good amount of gold and you get a custom name for your sword or spear that everyone sees instead.
Can't wait to see throwing penises.

Offline Rage_Guy

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Re: Is crpg dying?
« Reply #87 on: May 15, 2012, 07:41:23 pm »
0
I was a bearded man with studded warclub...in wedding dress,good old times
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Offline Christo

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Re: Is crpg dying?
« Reply #88 on: May 15, 2012, 07:43:46 pm »
0
Just bring back ladder paulting, the lance of compensation, the looney toones axe, and carryover WPF.  Also let everyone get to level 40+ again.  Make signing into Strategus fine you 50,000 crpg gold each time for a proper money sink.

Give server admins the power to call in swarms of AI horse archers or meteor like effects to kill people or grief the battle server with wacky events.  Allow customization of clothes with colors, sleeves, accessories, and stuff.

Allow men to wear dresses again, and bring back crush through on half the weapons.

While really radical and weird suggestions are these, I can totally agree with the approach you're taking on things like events, customization and stuff.
Even though implementing most would ruin the game so badly, I really like the events idea.

Like Al-Adin airstrike call-in every now and then, that would be hilarious.
« Last Edit: May 15, 2012, 07:46:51 pm by Christo »
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Offline Rebelyell

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Re: Is crpg dying?
« Reply #89 on: May 15, 2012, 09:46:01 pm »
+4
we need wind of changes
make crpg dlc soo we can gain 100000000 of newbe
and lets make servers only for gen 1-2  players so they can acomodate

true is that then that mod is them most azzzzzzzzzzzz kicking game what i ever played
we need suport new players soo they can stay in game and become new besenerks
that game is the most skill needed game ever and we have to much good players wich eat newbe asses
thats a problem

i am drunk and fuck of from my grama
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