Author Topic: Maps not Saving?  (Read 2580 times)

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Offline RipperX

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Maps not Saving?
« on: March 21, 2011, 09:26:23 am »
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Hi Guys,

I'm a bit pissed, first day with everything, the system works great thanks to Kong Ming's great guide,  I figured out how to build terrain and learn the basics of the map and system, objects etc.  I tried about 4-5 maps for a few hours before I finally started my first "official" map.  So long story short, I have been working on it for about 7 hours now, added tons of stuff, from what it says in the editor, if you press "ctrl-e" to exit out of the mode, it will ask you to save. 

I saved my map about 50-60 times over the past 7 hours, so for the first time I "quit the game" to take a break, I go back, my map is gone, completely reset, nothing but terrain.  I don't even want to attempt another map if this is going to happen, such a gut wrenching feeling loosing 7 hours of work.  Anyways, maybe I'm doing something wrong, if anyone knows how to retrieve the map, or has any more details on saving your final work that would be great.  Thanks.

**NOTE** Just to clarify, I took all the steps listed in the tutorial, got my Terrain checked, copy and pasted the code into Scenes.txt, then in Strings.txt I customized the name of the map as well instead of "My_Scene_1 etc.  I loaded Warband with my custom Module, loaded a multiplayer game, hosted the game and loaded in the new Terrain, everything looks and feels great.  So I did this again, added 5 trees, then ***Saved CTRL-E and Exited**  I load the same map back up which is the map I'm currently testing with basic terrain and 5 trees, THE TREES WERE GONE.  What am I doing wrong, why won't the bloody map save my actions? AM I not compiling something here?  I read 2 different tutorials, and even read the help in the editor multiple times, all it says is "pressing ctrl-e" will allow you to save, but it doesn't and I start off with a blank terrain again. 

So my main question, how do you officially compile a scene? and then get the .sco file?  For example my map was called "Awesome_Forest" its saved in my scenes.txt and strings.txt as "Awesome_Forest" and when I load it in a multiplayer game it comes up as "Awesome_Forest" yet the second I quit Warband and restart, everything is gone and it's back to my original Terrain.  Just really frusterated, haven't heard anyone else having this problem, hoping it's just a basic thing, sigh...

Please help, thanks.

Ripper X
http://www.youtube.com/user/TMRipper
« Last Edit: March 21, 2011, 11:51:24 am by RipperX »

Offline Kalam

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Re: Maps not Saving?
« Reply #1 on: March 21, 2011, 05:53:59 pm »
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I've actually had the exact same problem. From scouring this section of the forums, it appears that it's some sort of inherent problem that occasionally occurs with using the quick and easy module copy and paste method.

Offline Wallace

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Re: Maps not Saving?
« Reply #2 on: March 21, 2011, 08:02:17 pm »
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There is always the possibility of your sco file still being around... check the scnobjectives folder for it
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Offline RipperX

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Re: Maps not Saving?
« Reply #3 on: March 21, 2011, 08:33:18 pm »
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Would the .sco file be the name of my map ie. "Awesome Forest" or would it be under a default name.  I'm just surprised how big of a problem this is, yet not many others have had it. All I want to do is make a cool map and actually be able to play it again without total fear of loosing it. Right now I've made multiple new terrains and "Nothing" has been saving. Sigh... 


Just for the record, my original Terrains are saved, but nothing else is.
« Last Edit: March 21, 2011, 08:35:47 pm by RipperX »

Offline Leiknir

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Re: Maps not Saving?
« Reply #4 on: March 21, 2011, 08:35:10 pm »
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Just use the proper method off mapping using the module system to create your scene, everything is better that way
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Offline Wallace

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Re: Maps not Saving?
« Reply #5 on: March 21, 2011, 08:54:13 pm »
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Well like even Crpg has 100 blank map files in it... I still used the custom scene making mod to start, but crpg works just as well. Your problem sounds like mismatching files... like you overwrote something that was set in stone. For example you can't start up a native map wipe all the objects clear and resave it... or at least when i've tried this it just goes back to default later on

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Offline RipperX

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Re: Maps not Saving?
« Reply #6 on: March 21, 2011, 10:01:25 pm »
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Leiknir,

I followed Kong Ming's steps to the tee.  What would a proper Module system be?  Like a different way to edit maps then inside the Warband editor?

Offline Leiknir

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Re: Maps not Saving?
« Reply #7 on: March 21, 2011, 10:10:05 pm »
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Leiknir,

I followed Kong Ming's steps to the tee.  What would a proper Module system be?  Like a different way to edit maps then inside the Warband editor?

http://forums.taleworlds.com/index.php/topic,112508.0.html
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Offline RipperX

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Re: Maps not Saving?
« Reply #8 on: March 21, 2011, 10:19:27 pm »
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Thank you, I'll work on getting this method up and running. 

Offline zagibu

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Re: Maps not Saving?
« Reply #9 on: March 21, 2011, 10:35:55 pm »
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Maybe there's a filesystem rights problem and you can't overwrite the blank scene files?
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Offline RipperX

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Re: Maps not Saving?
« Reply #10 on: March 21, 2011, 11:20:54 pm »
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Maybe there's a filesystem rights problem and you can't overwrite the blank scene files?

Already having problems with the Module System and Python.  I did everything listed, went into environmental variables, changed what needed to be changed and the Module system isn't working, FD*#%@&*%@#EWHEFGU%@#*%#@&%^@NFE*%@*&%@&!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Zag, I wonder if there is a way to change that in my system files?  I'm running Win 7 64bit.

Offline RipperX

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Re: Maps not Saving?
« Reply #11 on: March 22, 2011, 12:33:48 am »
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Well I made it past the Python step, the problem was my UAC was enabled, I disabled it and now the modules system works.  Hopefully I can get this going now!

Offline RipperX

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Re: Maps not Saving?
« Reply #12 on: March 22, 2011, 02:04:56 am »
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It works, it saves now, although it took some time to figure out! 

WOOOOO HOOOOOOOOO!!!!!!!!!!!!!

Offline RipperX

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Re: Maps not Saving?
« Reply #13 on: March 23, 2011, 02:26:35 am »
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Well, my first map is finished.  It is called Magic Forest, I'm just waiting on the M&B Repository to approve my upload status.  I'll post a few screenshots below.

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Offline Wallace

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Re: Maps not Saving?
« Reply #14 on: March 23, 2011, 04:29:32 am »
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Did you wall in the forest?
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