Author Topic: blocking/parrying  (Read 2829 times)

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Offline Joseph Porta

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blocking/parrying
« on: May 07, 2012, 08:32:11 pm »
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What is the best class to learn to parry with a weapon?
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Offline Herkkutatti

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Re: blocking/parrying
« Reply #1 on: May 07, 2012, 08:33:38 pm »
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2h or Hardcore training with wooden stick
« Last Edit: May 07, 2012, 08:50:43 pm by Herkkutatti »
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Offline PanPan

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Re: blocking/parrying
« Reply #2 on: May 07, 2012, 08:37:14 pm »
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Archery... not. 2h yea should be Ok.

Offline Rebelyell

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Re: blocking/parrying
« Reply #3 on: May 07, 2012, 08:39:22 pm »
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1h block is way faster(say whatever you want its my opinion)
but heavy weapons will stun you like crazy
I think then some hevy semifast polearm is the best but that weapon have to be balanced
longsword or bastrad is good  but you will try to faillspam to much

in my opinion best weapon is Sword of War or Elegant poleaxe



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Offline Loar Avel

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Re: blocking/parrying
« Reply #4 on: May 07, 2012, 09:17:47 pm »
+2
native mod, duel serveur, fight the bot
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Offline Bulzur

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Re: blocking/parrying
« Reply #5 on: May 07, 2012, 09:52:51 pm »
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native mod, duel serveur, fight the bot

This. Try Ndition duel server. There's this "bot master" armed with a wooden sword that you can't kill, but can knock down. Then there's normal bots, that can definitely kill you, at different levels, and then finally... there's players.

2h is the class to choose though, so that's... kind of infantry, swadian probably.
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Offline Ronin

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Re: blocking/parrying
« Reply #6 on: May 07, 2012, 10:15:08 pm »
+1
I got a better setup to suggest.
1-Go to native-tutorial. Go to melee practicioners Enjoy practicing the blocking with 0 ping.
2-Later on, go to Nditions when you think you are good enough.
3-Duel servers, bad players.
You'll figure out what to do later on :)
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Offline OpenPalm

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Re: blocking/parrying
« Reply #7 on: May 07, 2012, 10:22:56 pm »
+1
This. Try Ndition duel server. There's this "bot master" armed with a wooden sword that you can't kill, but can knock down. Then there's normal bots, that can definitely kill you, at different levels, and then finally... there's players.

2h is the class to choose though, so that's... kind of infantry, swadian probably.

Can we get these bots in our duel servers?  It sounds awesome.
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Offline Teeth

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Re: blocking/parrying
« Reply #8 on: May 07, 2012, 10:38:28 pm »
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I got a better setup to suggest.
1-Go to native-tutorial. Go to melee practicioners Enjoy practicing the blocking with 0 ping.
2-Later on, go to Nditions when you think you are good enough.
3-Duel servers, bad players.
You'll figure out what to do later on :)
And you can set the speed to slower and block the low rank trainers and then slowly go up the ranks and up the speed. Best way to learn proper blocking fast.

Offline Son Of Odin

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Re: blocking/parrying
« Reply #9 on: May 08, 2012, 02:36:45 am »
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And you can set the speed to slower and block the low rank trainers and then slowly go up the ranks and up the speed. Best way to learn proper blocking fast.
Yeah. I would like to remind that turn that auto block off from the options. Dunno if it stays on in that practise tutorial by default, but just to make it sure ^^.

When you feel comfortable blocking the bots, just join duel server in crpg. Fighting actual human opponent in multiplayer is really different from what the bots do and I wouldn't train with the bots for too long. You have to learn how to read the animations and not just to remember the combos, and timings that the bots do. Learn how people exploit the animations with hiltslashes, strange feints and all the weird looking stuff that never happens with bots. When you learn to block them, you naturally learn how to attack the same way.
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Offline Phazey

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Re: blocking/parrying
« Reply #10 on: May 08, 2012, 10:27:00 am »
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1h block is way faster

Blocking has no 'speed'. Block is block on all weapons, regardless of size, weight or other factors.

Offline Vibe

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Re: blocking/parrying
« Reply #11 on: May 08, 2012, 10:28:31 am »
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ok nvm

Offline Ronin

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Re: blocking/parrying
« Reply #12 on: May 08, 2012, 11:54:33 am »
+1
Blocking has no 'speed'. Block is block on all weapons, regardless of size, weight or other factors.
I think there is a recovery rate (after the offensive move), which can be percieved as blocking speed. So wpf, weapon statistics, attack type (thrust or swing) might play a major role here.
A little dislaimer that I am talking through experience, and not 100% sure.
« Last Edit: May 08, 2012, 11:56:11 am by Ronin »
Quote from: BlindGuy
Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

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Offline Phazey

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Re: blocking/parrying
« Reply #13 on: May 08, 2012, 12:07:18 pm »
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You're right, i think. Also, unbalanced weapons.

But when not swinging, block times are equal on all weapons afaik.

Offline Ronin

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Re: blocking/parrying
« Reply #14 on: May 08, 2012, 01:09:37 pm »
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You're right, i think. Also, unbalanced weapons.

But when not swinging, block times are equal on all weapons afaik.
Yeah they are exactly same when turtling (blocking every attack without retaliating in order to piss of your opponent).
Quote from: BlindGuy
Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

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