1h stab speed is unchanged for a long time. That being said I still get those stupid stab glances at perfectly reasonable ranges with 1h, unless I spin it like a motherfucker. Yes I know you have to spin 2h/pole for stab too, but shit, 1h stab should have advantage at stabbing at closer ranges and should not glance as much as it does on max ranges.
Well, it's pretty much what Kafein said:
The problem is exactly that. The 1h stab animation is terrible because the hit point starts very far away from the center of your character, and only travels a very short distance during the attack itself, unlike the 2h and pole stabs. You are pretty much forced to spin stab at any range otherwise it will bounce.
It's still pretty doable and I've seen players using stab oriented 1h weapons effectively. But it also sure is way harder to pull of correctly than the pole and 2h stabs.
It's just way easier to not glance with pole/2h, most probably because of the damage and longer animation. I almost never glanced with 2h even if I hit the enemy with only the tip of my sword.
If something 1h stab is OP.
Lol Odin, just because you succumb to 1h stabs in duels doesn't mean they're OP
as much damage as polearm stab and as much Bonus to range as twohand stab
lol