Hi
A reply from an EU admin.
We have been discussing this situation, and weve agreed that the side whos making the people on the roof unreachable is those to blame. That means if you destroy the ladders of the opposite side so they get unreachable, you might get banned. Thats how were gonna enforce it on EU-side. If they break the rules because of you, YOU are the one whos breaking em.
The problem with this solution is the following scenario:
A ladder leads to a high rooftop, where several people are camping. The people on the ground are not allowed to destroy the ladder, or they get banned. So they all file onto the ladder to assault the rooftop. As they near the top, the people on the roof destroy the ladder, causing everyone on it to die from fall damage. THEN, to ensure they follow the rules, they jump down from the unreachable position, but it doesn't matter because the rules forced the other team to die already.
Basically, what I'm saying is: That rule is unfair and biased in favor of the roof campers, who are already exploiting an advantageous position. Combining your "no delaying" rule with the "no destroying ladders to unreachable positions" rule, you're basically giving campers the free win if they're the only ones left. All they have to do is wait for the other team to get on the ladder, then kill the ladder.
I almost wish I was an EU player, just so I could demonstrate just how retarded it could be. It would be worth it to spawn with extra ladders, just so you could kill one(killing several enemies), then jump down and throw a new ladder up to the (now)unreachable position again before you hit the ground, so that it becomes accessible again, and your allies can stay up there. Rinse and repeat till enemy team is dead.
Of course, most reasonable admins would see that as abusing the rules system, and put a stop to it. But that's not the point.
The point is to have a rules system that isn't so illogical and full of holes that it requires an admin to make a judgment call.