Author Topic: Increase Shield weight and reduce HP penalty on 1h  (Read 4881 times)

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Offline Formless

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #30 on: March 20, 2011, 12:51:25 am »
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You seriously did not just compare the Great Long Axe to a Military Hammer?  :shock:

You are actually comparing apples to oranges.  You are comparing a standard cut damage polearm weapon to high damage 1 hander blunt weapon  :(.  Talk about tilting the odds to your side.    Fine, sure I will play along:

You are comparing one of the longest weapons to one of the shortest weapons in the game.  So basically you are telling me that the range that polearms get is fantastic and that you do get 2 free swings while a shielder is chasing you down.  Btw it takes about 6 swings from a Great Long axe to eat a houscarl, I tested that out.  So you are 33% done going through a shield just in the inital meeting before a shielder is even in rage to strike you.
 

Furthermore the damage you showed was incorrect.  As to the damage dealt, lets assume a basic build for both players:

Strength 18
PowerStrike: 6
Wpf:  135

Against armour of 48.
Health points:  55

Great Long Axe
weight 3.5
requirement 15
spd rtng 92
weapon length 125     <--Very long weapon
swing damage 46, cut
thrust damage 16 blunt

Damage values

    * Minimum: 19
    * Average: 31  -->  Kills assumed target in 2 hits
    * Maximum: 43

Military Hammer
weight 2.8
requirement 12
spd rtng 96
weapon length 70  <--Very short weapon
swing damage 29, blunt
thrust damage 0 pierce

Damage values

    * Minimum: 16
    * Average: 23  --> Kills assumed target in 3.
    * Maximum: 30


I still don't get what you are complaining about, if anything the polearm guy has the advantage. 
« Last Edit: March 20, 2011, 12:52:53 am by Formless »
“Empty your mind, be formless, shapeless - like water. Now you put water into a cup, it becomes the cup, you put water into a bottle, it becomes the bottle, you put it in a teapot, it becomes the teapot. Now water can flow or it can crash. Be water, my friend.” - Bruce Lee

Offline Gorath

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #31 on: March 20, 2011, 12:57:40 am »
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Why are you still taking this troll and his bait thread seriously?  I mean, it is a pretty obvious one.   :rolleyes:
 :lol:
And I should be nice or polite to anyone.... why exactly?

Offline Formless

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #32 on: March 20, 2011, 12:59:41 am »
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Yeah I know  :oops:, I give up. 
“Empty your mind, be formless, shapeless - like water. Now you put water into a cup, it becomes the cup, you put water into a bottle, it becomes the bottle, you put it in a teapot, it becomes the teapot. Now water can flow or it can crash. Be water, my friend.” - Bruce Lee

Offline Gorath

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #33 on: March 20, 2011, 01:06:23 am »
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Yeah I know  :oops:, I give up.

It happens.

Anyways:  This thread is now about -
Bearataur
(click to show/hide)
vs
Sharktopus
(click to show/hide)

Discuss
And I should be nice or polite to anyone.... why exactly?

Offline Lanic0r

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #34 on: March 20, 2011, 01:11:11 am »
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ye give it up plz because you still dont get it, or you dont want to ;D
How do i hit you 3 times? And what is the advantage of a long weapon if you still can block without stop?
You will reach evryone before he starts to swing 2 times. Even if he is backpaddeling.
And who plays 18/18 and who does not set his wpf on 153 with wm 6 then`?
Come on :D
But i admit, if someone cant block shit, i will kill him with 18/18 in 3 hits. Furthermore he does not spam and wont hit me in course of time....
« Last Edit: March 20, 2011, 01:16:45 am by Lanic0r »

Offline Formless

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #35 on: March 20, 2011, 01:14:34 am »
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Bearataur for the win.  You can't go wrong with that Goedendag he is carrying.  Plus if shit goes wrong, he could just run away. 
“Empty your mind, be formless, shapeless - like water. Now you put water into a cup, it becomes the cup, you put water into a bottle, it becomes the bottle, you put it in a teapot, it becomes the teapot. Now water can flow or it can crash. Be water, my friend.” - Bruce Lee

Offline Vicious666

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #36 on: March 20, 2011, 02:04:09 am »
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amazing,
you ask me things which arent the point.
The point is,
1. a Great Axe will cut off alot material of a tree not the whole( understood?) why do i need 10 swings to smash a shield?
2. Its just not fair that they re still walking while a heavy swing impacts.
3. 1h´s are very fast compared to polearms and 2h
To sum up
blocking without stopping +  i dont care what waepon my challanger uses + my swings are fast

and by the way, i know 2h are OP, in special the ultra fast stab but dont drift off this topic ;D


stfu with your stupid illogical things

so why  when i put my  STEEL PICK IN YOUR BRAIN I NEED A 2ND HIT FOR KILL YOU?


if you suck against shielder is your problem. not a balance problem.   GO LEARN TO PLAY

Offline Vicious666

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #37 on: March 20, 2011, 02:07:24 am »
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Great Long Axe speed rating 92 compared to       speed rating 96 on Military Hammer
swing damage 44, cut                                           29 blunt
max damage is 92  with 2 swings on 48 armor     68
possible to kill in 2 swings                       yes        yes
possible to kill a challanger with str. 18 
and 48 armor    in one swing                   no          no


i used the calculator pack http://infinitum.dyndns.org/crpg
I collected this info to inform you, beside this i train almost evry day on duell server and if i play serious no one will kill me in 100% :D  But i notized that there is something wrong with shielders, i have to block evry time in the right direction and need up to 10 swings to destroy the shiled. However hes just spaming and doesnt care :(
I know you wont take a nerf, neither i wanted the tripple nerf on Archery but youre love will make you strong, i promise!

again  is your issue, not other ppl issue.

if you suck vs shielder is your PROBLEM. not a balance problem.                       you seams a 15 years old who say NERF NERF  to a things only becouse YOU are unable to win against such thing

Offline justme

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #38 on: March 20, 2011, 02:17:14 am »
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first, i am 1h with huscarl.. loomed shield 3x.. i can block GLA 4time before it breake, with shield skill 7.. maybe i meet GLA ppl with high ps.. but almost every time it breakes in 4-5 hits..
played one gen with GLA and destroyed shields in 3,4 or 5 hits.. i know what am i talking about.. everything is balanced and no need to correct it.. shields like mine are very heavy and really slows my 1h sword

i suggest you to try playing with that build..

Offline Bobthehero

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #39 on: March 20, 2011, 05:38:48 am »
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I'd say Sharktopus has a fair chance of winning, with the tentacle he'll just grapple the Bearataur and bite away.
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Offline Felagunda

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #40 on: March 20, 2011, 05:55:17 am »
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Increase the sheild weight will nerf crushthrough and I don't think affect me too much in any other way that will truely hurt my game play.

Offline Tears of Destiny

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #41 on: March 20, 2011, 07:07:02 am »
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It happens.

Anyways:  This thread is now about -
Bearataur
(click to show/hide)
vs
Sharktopus
(click to show/hide)

Discuss

Bearataur! That is such a cool picture! I love it!
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Offline Vicious666

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #42 on: March 20, 2011, 07:17:51 am »
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i prefer the dogopus

best underwater man pet

Offline Adam_Bomb

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #43 on: March 20, 2011, 07:31:20 am »
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Wait, are they fighting on land or in the water, because the Sharktopus would have it hands down in the water...
I don't know how you can watch with_stupid, every time i see him play i want to put infants in a blender.

Offline Gorath

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Re: Increase Shield weight and reduce HP penalty on 1h
« Reply #44 on: March 20, 2011, 07:32:54 am »
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Wait, are they fighting on land or in the water, because the Sharktopus would have it hands down in the water...

Beach fight, where the Bearataur is in his pic.  Whether the sharktopus gets drug out of the water, or the bearataur gets drug INTO the water during the fight is a variable to consider.
And I should be nice or polite to anyone.... why exactly?