I only checked it out once but in addition to a healing staff and its skill, wouldn't be another skill tree be nice as well? Otherwise if the healing staff tree is good enough, any class can really go forward and play a healer.
I'm currently wondering how I should skill my Sorcerer regarding attribute points. I mean, for melee or ranged guys its clear imo. Strength if you need HP, Stamina if you need dmg. I.e. a tank takes a lot of Strength as well, someone who goes for damage needs a lot of Stamina though (fun fact: Sneak takes Stamina as well).
But does Intelligence give Magicka only? I am currently not totally sure about it. What attribute stats do I need for my destruction staff to deal more damage?
Templar makes a good healer but hes not exactly better than the other classes, though I don't know much about dragonknight. The restoration staff spells are more than sufficient to heal and each class brings something different to supplement their healing ability.
Sorcerer for instance makes a great healer because they have various magicka replenishing skills including a lot of magicka regen passives but most notably the skill "Dark Exchange" which is a channeled ability that drains their stamina while giving them health and magicka. There is nothing scarier than when your healer runs out of magicka.
Nightblades have that whole siphoning tree based off life steal which can supplement the resto staff spells nicely including a life steal ult which is pretty great. I think some of their life steal spells can also be morphed to include magicka steal which makes them even better.
So yeah, everyone can do everything pretty equally. I am sure there will be some build that rises to the top, but I don't think it'd be the ones you'd expect. (I've heard sorcerer tank is one of the strongest tanks due to things like their bound armor spell, for example)
For your sorcerer you are going to want to focus on Magicka primarily and some Stamina,(way later levels after you notice yourself hitting the soft-caps, I think it shows the number in yellow instead of white, when you have buffed one attribute so high you aren't actually getting the full benefit of it.) or maybe health if you aren't using any stamina based weapons and find yourself to be too squishy.
The thing to remember is that the higher your magicka the more damage you actually do with all magicka costing abilities, same with stamina and stamina costing abilities. I believe the staff basic attacks cost magicka so it increases their damage as well.
Unless of course you are tanking.
(There is no strength or intelligence and it makes it kinda complicated when you think of it like that, its just health, magicka, and stamina. :p)
...and I'm wondering if ESO is worth to splash the cash on it. I don't mind buying the game but this subscription stuff is killing me, not that I can't afford it but it's a matter of principles. Also - what about the character creation, is it much like Skyrim ? Is this the closest thing to gnjusanity one can get:
?
Wait it out if you are unsure man, see if it goes f2p.. its possible but I don't think it will. At least not for another year.
Also the Gnjus nose is definitely impossible. I couldn't even make my nose big enough to match my snout in real life.
It has an extensive list of sliders but the sliders don't work off the biggest ranges in order to keep people from making their characters too ugly. There is amazing character customization for a MMO, but not for the Elder Scrolls.