Author Topic: The Elder Scrolls Online  (Read 46129 times)

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Offline Vibe

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Re: The Elder Scrolls Online
« Reply #300 on: February 10, 2014, 08:43:27 am »
+1
Yeah, Darkfall:UW definitely has the combat and PvP down, it's just that everything else sucks with it (the boring as shit grind / questing). Still better than TESO though, I'd say.

Offline bilwit

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Re: The Elder Scrolls Online
« Reply #301 on: February 15, 2014, 03:51:22 am »
+1
Just watched AngryJoe's PvP video and that sealed it for me (won't be giving this a shot). Nothing new to the MMO scene here, same set up as GW2 WvW and same out dated root+stun+AoE+spam+zerg+clusterfuck combat mechanics with no reason to go first person.
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Offline Sniger

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Re: The Elder Scrolls Online
« Reply #302 on: February 15, 2014, 04:13:15 am »
+1
Just watched AngryJoe's PvP video and that sealed it for me (won't be giving this a shot). Nothing new to the MMO scene here, same set up as GW2 WvW and same out dated root+stun+AoE+spam+zerg+clusterfuck combat mechanics with no reason to go first person.

yes because its a mmo. no matter how you twist and turn it, it will always be a mmo like all the other mmos. mmos have come a long way since we saw the first one(s) but I don't rwally think you can make a mmo much different than the ones we already have. It can be boiled down to amount of players vs. latency really. for example, you cant make a mmo shooter like counterstrike with the same feel as counterstrike, its just not possible due to the massiveness, GFX, amount of players, servers and so on.

I assume you play crpg in 1st person. why, what is your reason?
« Last Edit: February 15, 2014, 04:17:05 am by Sniger »

Offline bilwit

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Re: The Elder Scrolls Online
« Reply #303 on: February 15, 2014, 04:18:11 am »
+4
yes because its a mmo. no matter how you twist and turn it, it will always be a mmo like all the other mmos. mmos have come a long way since we saw the first one(s) but I don't rwally think you can make a mmo much different than the ones we already have. I can be boiled down to amount of players vs. latency really.

No it's boiled down to how far developers are willing to go outside of the EQ/WoW mold which to this point has been not very far at all. DCUO proved that you can have real time, M&B-like action/reaction combat that thrives in duel/small group scenarios but after it fell through and went F2P they completely nerfed combat back down to EQ/WoW levels and adopted the same raid/gear/grind/clusterfuck style.

The "it's an MMORPG therefore it has to be exactly the same" argument is completely brainwashed and asinine. This is 2014, not 1999.
« Last Edit: February 15, 2014, 04:22:42 am by bilwit »
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Offline Sniger

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Re: The Elder Scrolls Online
« Reply #304 on: February 15, 2014, 04:29:49 am »
+1
 :lol:

have you played eve online?

Offline SixThumbs

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Re: The Elder Scrolls Online
« Reply #305 on: February 15, 2014, 06:25:50 am »
+4
How utterly surprising this turned out shit and not at all how we expected from the moment it was announced.
And how!

Offline Clockworkkiller

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Re: The Elder Scrolls Online
« Reply #306 on: February 15, 2014, 06:33:11 am »
+3
Am I the only one here who enjoyed the beta?
You are a horrible human being clockwork.

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Offline Vibe

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Re: The Elder Scrolls Online
« Reply #307 on: February 15, 2014, 12:42:50 pm »
+3
yes

Offline Jacko

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Re: The Elder Scrolls Online
« Reply #308 on: February 15, 2014, 03:38:57 pm »
+2
The only worthwhile impression I have from ESO (without actually playing the game, mind you) is;

Meh
Monkeys!

Offline Sniger

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Re: The Elder Scrolls Online
« Reply #309 on: February 15, 2014, 05:34:21 pm »
+1
because you expected certain things  :lol:

ride the hype guys, ride the hype  :lol:

Offline Joseph Porta

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Re: The Elder Scrolls Online
« Reply #310 on: February 17, 2014, 02:00:23 pm »
+1
:lol:

have you played eve online?

Eve is cool, i like eve!
I loot corpses of their golden teeth.
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Re: The Elder Scrolls Online
« Reply #311 on: February 17, 2014, 02:01:52 pm »
+1
Btw, I played the Beta for an hour and thenproceededto drive Tanks in WOT, cause it was rather boring..
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

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Offline Sniger

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Re: The Elder Scrolls Online
« Reply #312 on: February 17, 2014, 04:10:08 pm »
+1
yeah I think they should do something about the initial start from I guess like level 1-10 or something because yeah I also think it was rather boring and tedious, however post lvl 10 I got really hooked and at the 2nd test session I decided to buy the game on launch because yeah its "just a mmo" but IMO its just slightly better than the others due to various things. cant ignore. must grind.

Offline Tot.

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Re: The Elder Scrolls Online
« Reply #313 on: February 25, 2014, 08:38:26 pm »
+1
In their infinite wisdom Zenimax saw fit to spam my mailbox with two beta invites today, so pm if for some reason you want them.
« Last Edit: February 25, 2014, 08:41:51 pm by Tot. »
Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline Senni__Ti

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Re: The Elder Scrolls Online
« Reply #314 on: March 13, 2014, 05:10:21 pm »
+1
Apparently there is a beta over this weekend:

Quote
The beta event (PC/Mac) will take place from Friday, March 14 (16:00 GMT) until Monday, March 17 (03:59 GMT) and will let you explore the world of Tamriel before the release on April 4, 2014.

But wait there is more!
I'm not interested in getting hooked on something that will become P2P, so here is the code I just got emailed.
First come, first serve.

(click to show/hide)
How to redeem your code: Create your account by visiting https://account.elderscrollsonline.com/register/account-information

Enjoy ;)!