Author Topic: Throwing destruction  (Read 1560 times)

0 Members and 2 Guests are viewing this topic.

Offline Rainbow

  • Count
  • *****
  • Renown: 167
  • Infamy: 168
  • cRPG Player
    • View Profile
Throwing destruction
« on: April 30, 2012, 12:41:54 pm »
-10
visitors can't see pics , please register or login

Offline Shadowren

  • Count
  • *****
  • Renown: 255
  • Infamy: 63
  • cRPG Player
  • It isnt sufficient that I succeed-others must fail
    • View Profile
  • Game nicks: Shadowren_ATS
Re: Throwing destruction
« Reply #1 on: April 30, 2012, 01:08:53 pm »
+6
Throwers are already limited on ammo. why would  you want to limited them farther? 

Its a balanced class and they are no more annoying then archers.
visitors can't see pics , please register or login


Away with you, vile beggar.

Offline sF_Guardian

  • Marshall
  • ********
  • Renown: 738
  • Infamy: 254
  • cRPG Player
  • In honour of Pepe the kindest baguette
    • View Profile
  • Faction: Sad Hobo Guild, Burg Krems
  • Game nicks: Peso, Dondergod, Hobo_loves_Pepe, Ras_Putin_the_stronk, FrenchBow_le_tarlouze, Forrest_Trump...
  • IRC nick: Peso
Re: Throwing destruction
« Reply #2 on: April 30, 2012, 02:02:58 pm »
+4
Throwers are a neat class first of all.  They piss me off but there is something that always makes me laugh seeing 5javs sticking out of me.

As much fun as that is, it is kind of annoying they have unlimited ammo because they can just instantly pick up there weps.  I have 2 suggestions to make it a little more real and a little less annoying.

1.  Add a second or two hold down F key to pick up anything really.  Not just. Throwing weps but swords and pole arms as well.

2.  Add a second or two timer to destroy things on the ground like throwing weps so they can't run around picking up all there gear over and over again if they miss.

Questions, comments, or concerns?  Post below

Bullshit, throwers are weak cuz of their ammo limit and the weapon mode switch time.
I don't want to give a feedback to molly neither i want to ban him,I wanted to give advise high authorities to take his admin rights.Panos you monkey wrench where would u put this topic enlighten me you cancer fuck.

Offline Turboflex

  • Duke
  • *******
  • Renown: 648
  • Infamy: 212
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Ravens of Valhalla
Re: Throwing destruction
« Reply #3 on: April 30, 2012, 04:12:46 pm »
0
nerf throwers, buff cav

Offline Rainbow

  • Count
  • *****
  • Renown: 167
  • Infamy: 168
  • cRPG Player
    • View Profile
Re: Throwing destruction
« Reply #4 on: April 30, 2012, 06:15:22 pm »
-1
Bullshit, throwers are weak cuz of their ammo limit and the weapon mode switch time.

Throwers kick arse if they know what they are doing.  Must stop them before it spreads like wild fire!!! Trust me, i'm like Mrs Cleo.  This is gonna be a problem.  :-)
visitors can't see pics , please register or login

Offline Lactose_the_intolerant

  • Earl
  • ******
  • Renown: 460
  • Infamy: 71
  • cRPG Player A Gentleman and a Scholar
  • Byzantium the intolerant, lactose_the_...
    • View Profile
Re: Throwing destruction
« Reply #5 on: April 30, 2012, 06:32:50 pm »
+3
And i think weapons should break after 10 blocks  :rolleyes:

Seriously, the sacrifice you have to make to be decent in throwing are far enough.

i think on the contrary throwers should be able to withdraw ammo from dead boddies...

ps : so you 'v decided to give ammo penalities to the ranged class that has the less....derp on...
« Last Edit: April 30, 2012, 06:50:12 pm by Lactose_the_intolerant »

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: Throwing destruction
« Reply #6 on: April 30, 2012, 07:00:21 pm »
0
i think on the contrary throwers should be able to withdraw ammo from dead boddies...
This is a feature I think would be awesome,would however require some balancing so that the weapons get lower stats each time you loot them, take a while to loot, and cannot be looted more than X times before breaking.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Rainbow

  • Count
  • *****
  • Renown: 167
  • Infamy: 168
  • cRPG Player
    • View Profile
Re: Throwing destruction
« Reply #7 on: April 30, 2012, 07:34:03 pm »
0
Hmmmmm.  Weapons doing less damage the more they are used.  That is a feature I would buy into.  Make people carry a sharpening stone with them if they want to buff there sword back to original settings that takes 1 spot.  Blunt weps / no need to be fixed during combat.
visitors can't see pics , please register or login

Offline Godwin

  • Knight
  • ***
  • Renown: 26
  • Infamy: 15
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Merc_Godwin
Re: Throwing destruction
« Reply #8 on: April 30, 2012, 07:40:31 pm »
0
Another ghey nerfing story because you're dying.......................  :cry:


Offline Rainbow

  • Count
  • *****
  • Renown: 167
  • Infamy: 168
  • cRPG Player
    • View Profile
Re: Throwing destruction
« Reply #10 on: April 30, 2012, 08:05:20 pm »
0
but i'm so wimphee!!!!  Rainbow needs a buff or everybody else gets a nerf!  You choose.  :-)
visitors can't see pics , please register or login

Offline Brrrak

  • Earl
  • ******
  • Renown: 442
  • Infamy: 63
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Brrrak
Re: Throwing destruction
« Reply #11 on: April 30, 2012, 08:45:09 pm »
0
 :mrgreen: :mrgreen: :mrgreen:
Throwers.  Balanced.
(click to show/hide)
Why gimp them any further?

Offline Froto_the_Loc

  • Count
  • *****
  • Renown: 252
  • Infamy: 94
  • cRPG Player Sir White Pawn
  • CRaPGame
    • View Profile
  • Faction: Locia
  • Game nicks: Froto_the_loc
Re: Throwing destruction
« Reply #12 on: April 30, 2012, 09:41:05 pm »
0
As it turns out, he's just mad cause I got on my thrower and killed a few a horsearcher and a pikeman.
Hooray for customization and hybridization!
Down with monotonous pure classes!

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: Throwing destruction
« Reply #13 on: April 30, 2012, 11:24:37 pm »
0
I had to avoid 3 throws launching crap at me for 2 minutes straight while I couldn't reach any of them and still disagree with this.

Using more strategy like staying near walls so they get all their throwing weapons stuck there can be a strategy to use when you're in that type of situation.

Offline Rainbow

  • Count
  • *****
  • Renown: 167
  • Infamy: 168
  • cRPG Player
    • View Profile
Re: Throwing destruction
« Reply #14 on: May 01, 2012, 12:34:51 am »
0
I had to avoid 3 throws launching crap at me for 2 minutes straight while I couldn't reach any of them and still disagree with this.

Using more strategy like staying near walls so they get all their throwing weapons stuck there can be a strategy to use when you're in that type of situation.

I thought they could pick them outa walls.  That is good to know!
visitors can't see pics , please register or login