Author Topic: More Metal Sounds compatibility  (Read 49323 times)

0 Members and 2 Guests are viewing this topic.

Offline bilwit

  • Agent provocateur
  • Count
  • *****
  • Renown: 275
  • Infamy: 181
  • cRPG Player A Gentleman and a Scholar
  • The toast is anarchy!
    • View Profile
  • Game nicks: Billy_Whitmore, Andre_Whitmore, Gideon_Stargrave
Re: More Metal Sounds compatibility
« Reply #75 on: October 23, 2011, 10:57:26 am »
0
bump for 0.241
visitors can't see pics , please register or login

Most of us are currently living off relatives, friends, parttime-jobs or savings, to be able to work as much and cheaply as possible.

Offline FrankTheTank

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: More Metal Sounds compatibility
« Reply #76 on: October 23, 2011, 07:38:22 pm »
0
Yeah can anyone update the sound file ive been tryin to use this but I just crash as soon as I join a game.

Offline Digglez

  • Duke
  • *******
  • Renown: 573
  • Infamy: 596
  • cRPG Player
  • YOU INCOMPETENT TOH'PAH!
    • View Profile
  • Faction: Northmen
  • Game nicks: GotLander, Hamarr, Digglesan, Black_D34th
Re: More Metal Sounds compatibility
« Reply #77 on: October 23, 2011, 07:45:46 pm »
0
make sure you are putting sounds.txt into cRPG module folder, not native.  & that you have the correct version of the sounds.txt

Offline FrankTheTank

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: More Metal Sounds compatibility
« Reply #78 on: October 23, 2011, 07:51:06 pm »
0
Yeah thats the whole thing I put the file in the right spot but im not sure if there is a sound.txt file for the newest patch?

Offline bilwit

  • Agent provocateur
  • Count
  • *****
  • Renown: 275
  • Infamy: 181
  • cRPG Player A Gentleman and a Scholar
  • The toast is anarchy!
    • View Profile
  • Game nicks: Billy_Whitmore, Andre_Whitmore, Gideon_Stargrave
Re: More Metal Sounds compatibility
« Reply #79 on: October 28, 2011, 05:02:24 am »
0
Yeah thats the whole thing I put the file in the right spot but im not sure if there is a sound.txt file for the newest patch?

There isn't one.
visitors can't see pics , please register or login

Most of us are currently living off relatives, friends, parttime-jobs or savings, to be able to work as much and cheaply as possible.

Offline ShinySpoons

  • Baron
  • ****
  • Renown: 143
  • Infamy: 16
  • cRPG Player
    • View Profile
  • Faction: RS
  • Game nicks: AltOfSpoons
Re: More Metal Sounds compatibility
« Reply #80 on: December 07, 2011, 05:26:26 am »
0
For new people who don't have this,

bump

Offline Nehvar

  • Duke
  • *******
  • Renown: 550
  • Infamy: 64
  • cRPG Player
    • View Profile
Re: More Metal Sounds compatibility
« Reply #81 on: January 16, 2012, 05:43:05 am »
0
Patch 0.260 with MMS sounds.txt:

Spamming of male battle-cries.
The sound played at the end of the round is some fire/bonfire sound.
Possibly other errors.

I didn't save my previous sounds.txt backup for whatever reason so I can't compare that to the new sounds.txt. 
WSE2 gives us the key to a wonderful world of butthurt...

Offline Largg

  • Earl
  • ******
  • Renown: 321
  • Infamy: 36
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: More Metal Sounds compatibility
« Reply #82 on: January 16, 2012, 05:56:11 pm »
0
Having some minor bugs too. Several voice commands differ and also few script errors. Works fine for the most parts though, still a million times better than original sounds.

Offline Nehvar

  • Duke
  • *******
  • Renown: 550
  • Infamy: 64
  • cRPG Player
    • View Profile
Re: More Metal Sounds compatibility
« Reply #83 on: January 16, 2012, 09:30:26 pm »
0
Yeah, battle sounds are fine for the most part.  I'll go into more detail with what is wrong.

"Firebomb.wav" plays when your team loses a round.

The "man_yell_" sounds are spammed during combat.  Not sure about the "woman_yell_" sounds yet; haven't run into many female avatars.  Also, I've heard male characters yell "die!" and "coward!" -- which are completely new to me. I'm guessing they are "snd_man_warcry_" from native.  No idea why they're playing now though.

QQF results in one of the "vc_1_attack_" sounds playing.  There are probably other voice-command errors but that's the only one I can name right now.
WSE2 gives us the key to a wonderful world of butthurt...

Offline Fluffy_Muffin

  • Permanently Banned
  • **
  • Renown: 429
  • Infamy: 122
  • cRPG Player
    • View Profile
  • Faction: Tribunal
  • Game nicks: Vivec_the_Poet
  • IRC nick: Umbra
Re: More Metal Sounds compatibility
« Reply #84 on: January 16, 2012, 09:36:40 pm »
0
I actualy like more yelling, reminds me of the earlier versions when every 5th prolonged chamber was a battlecry, pretty epic imo
Defy me, and you will know what it is to stand against a god.

Offline Nehvar

  • Duke
  • *******
  • Renown: 550
  • Infamy: 64
  • cRPG Player
    • View Profile
Re: More Metal Sounds compatibility
« Reply #85 on: January 17, 2012, 12:33:47 am »
0
.
« Last Edit: February 21, 2012, 08:50:43 pm by Nehvar »
WSE2 gives us the key to a wonderful world of butthurt...

Offline Tengil

  • Peasant
  • *
  • Renown: 1
  • Infamy: 1
  • cRPG Player
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Templar_Tengil
Re: More Metal Sounds compatibility
« Reply #86 on: January 17, 2012, 04:46:50 am »
0
They should include this in the Crpg launcher
Evil guy with a dragon and a horn to summon it with.

Offline korppis

  • Earl
  • ******
  • Renown: 404
  • Infamy: 51
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: Ninja
Re: More Metal Sounds compatibility
« Reply #87 on: January 17, 2012, 07:53:29 pm »
+1
Here's sounds.txt for MMS with fixed round end & flag capture sounds.
http://www.mediafire.com/?a9z131pqfqccc7e

Offline Nehvar

  • Duke
  • *******
  • Renown: 550
  • Infamy: 64
  • cRPG Player
    • View Profile
Re: More Metal Sounds compatibility
« Reply #88 on: January 22, 2012, 09:31:59 pm »
0
.
« Last Edit: February 21, 2012, 08:50:15 pm by Nehvar »
WSE2 gives us the key to a wonderful world of butthurt...

Offline Glyph

  • Baron
  • ****
  • Renown: 143
  • Infamy: 40
  • cRPG Player Sir White Pawn
  • Turbulence incoming
    • View Profile
  • IRC nick: Horris
Re: More Metal Sounds compatibility
« Reply #89 on: January 23, 2012, 05:21:20 pm »
0
for the record, why should i download this one and not the original one from taleworlds?

thx
visitors can't see pics , please register or login
 
Glyph you have obsessive Horse Archer and Horse hatred.
- Official diagnosis :)