Big Sable Lighthouse:
- please set the other 2 motf entry points (I'm not sure if the game still uses all of them meaning if it's not the one you set it will spawn randomly)
- move the invisible walls infront of the fences, people will jump over them and might get completely stuck if you don't
Other than that, there is one major issue, though: On team gets an insane camping spot at the houses whereas the other team only has a wooden wall to protect themselves. Might not be that big of a deal, since it's such a small map, but still you should think about how to balance this out. Either move the houses, move one spawn closer to the house or the other one away so in the end, both teams can make it to the houses in about the same time. Or anything, you'll think of something =D