Author Topic: Catapults?  (Read 1203 times)

0 Members and 1 Guest are viewing this topic.

Offline callahan9119

  • Baron
  • ****
  • Renown: 106
  • Infamy: 50
  • cRPG Player
    • View Profile
  • Game nicks: Callahan9119
Catapults?
« on: April 14, 2012, 03:19:39 am »
0
I saw one of these last night in a battle map...how the hell do you make those...it was hilarious. It nailed the last guy to end a round.
Hello

Offline Tomas_of_Miles

  • Count
  • *****
  • Renown: 263
  • Infamy: 37
  • cRPG Player
  • Inactive
    • View Profile
  • Faction: Rusty mercenary siege engineer
  • Game nicks: Something with Tomas in it
Re: Catapults?
« Reply #1 on: April 14, 2012, 03:20:46 am »
+1
I saw one of these last night in a battle map...how the hell do you make those...it was hilarious. It nailed the last guy to end a round.
Wut. Someone got a kill with a catapult on battle and it wasn't me?!?!?!  :cry: My life is over.

*edit*
You need construction site and materials, both can be found in the throwing section. Constructions are made by placing the site, switching it to the right thing and throwing materials on it, until it is built.
« Last Edit: April 14, 2012, 03:21:48 am by Tomas_of_Miles »
Professional poop cleaner

Offline TurmoilTom

  • King
  • **********
  • Renown: 1089
  • Infamy: 166
  • cRPG Player
  • Doesn't really play that much anymore
    • View Profile
  • Faction: KUTT
Re: Catapults?
« Reply #2 on: April 14, 2012, 06:58:51 am »
+2
Speaking of catapults, normal crpg play needs more of them.

Offline Arathian

  • Duke
  • *******
  • Renown: 650
  • Infamy: 175
  • cRPG Player A Gentleman and a Scholar
  • Pick it up you white ass cracka
    • View Profile
  • Faction: Frisians
  • Game nicks: Arathian, schizophrenic_axe_murderer
Re: Catapults?
« Reply #3 on: April 14, 2012, 09:30:26 am »
0
Speaking of catapults, normal crpg play needs more of them.

Yup


And ladders.


Why the fuck did they remove ladders from siege servers anyway? It was the best fucking future.
visitors can't see pics , please register or login

Offline Torost

  • Count
  • *****
  • Renown: 292
  • Infamy: 109
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Catapults?
« Reply #4 on: April 14, 2012, 11:39:38 am »
+1
I would love as a test to give each team in battle one premade catapult at spawn.
Im sure it would lead to interesting situations. Spice things up.

Offline Sir Gilinor

  • Baron
  • ****
  • Renown: 94
  • Infamy: 23
  • cRPG Player
  • Death is Glory
    • View Profile
  • Faction: Blades of Ouroboros
  • Game nicks: Norman_Ithran
Re: Catapults?
« Reply #5 on: April 14, 2012, 12:19:37 pm »
0
Quote
I would love as a test to give each team in battle one premade catapult at spawn.
Im sure it would lead to interesting situations. Spice things up.
Awesome idea. Except I'm sure there would be those campers who just sit around at the catapult the whole round. Maybe make it a new game mode or somethin...
"Deus, deduc armis semper saecula."
visitors can't see pics , please register or login

Offline SirProto

  • Noble
  • **
  • Renown: 21
  • Infamy: 4
  • cRPG Player
  • professional shot-misser
    • View Profile
  • Game nicks: B0LT, pr0to
Re: Catapults?
« Reply #6 on: April 14, 2012, 12:44:34 pm »
0
I would love as a test to give each team in battle one premade catapult at spawn.
Im sure it would lead to interesting situations. Spice things up.

That would make rageball far more interesting  :mrgreen:
(click to show/hide)

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Catapults?
« Reply #7 on: April 14, 2012, 02:41:05 pm »
+2
GTFO with your catapults from my battle server. The team that starts building a catapult always loses. Half the team goes to watch the catapult being built, the other half gets slaughtered, then the catapult morons get their asses whooped.

Or if the team starts camping the catapult building as a whole, which is the only thing you can do to not get split up, cause there is always people standing at the catapult, the catapult never gets finished because the teams clash too close to the catapult and it gets caught in the fray.

Now as soon as I reach lvl 30 I don't care much about winning anymore, but just remember that when you are building a catapult you are basically fucking 60 people over.

Offline Tomas_of_Miles

  • Count
  • *****
  • Renown: 263
  • Infamy: 37
  • cRPG Player
  • Inactive
    • View Profile
  • Faction: Rusty mercenary siege engineer
  • Game nicks: Something with Tomas in it
Re: Catapults?
« Reply #8 on: April 14, 2012, 02:46:09 pm »
0
If we had a conquest mode for cRPG there could be time for a catapult, respawns, and a use (locking down flags with covering fire).
Professional poop cleaner

Offline haxKingdom

  • Knight
  • ***
  • Renown: 27
  • Infamy: 27
  • cRPG Player
    • View Profile
Re: Catapults?
« Reply #9 on: April 14, 2012, 03:45:08 pm »
0
I havent seen a catapult in ages, but the one time there was one the team completely failed. buff catapults :P

Offline BlindGuy

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 583
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
  • De oppresso liber et plus ultra.
    • View Profile
Re: Catapults?
« Reply #10 on: April 14, 2012, 03:50:56 pm »
+1
I would love as a test to give each team in battle one premade catapult at spawn.
Im sure it would lead to interesting situations. Spice things up.

It would probably lead to the same thing the artillery does in MM mod: Goons sitting about camping it, messing with each others aim, eventually getting lanced to death.
I don't know enough

visitors can't see pics , please register or login

Offline tillmash

  • Knight
  • ***
  • Renown: 37
  • Infamy: 13
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: UB
Re: Catapults?
« Reply #11 on: April 14, 2012, 09:47:26 pm »
0

Offline Tomas_of_Miles

  • Count
  • *****
  • Renown: 263
  • Infamy: 37
  • cRPG Player
  • Inactive
    • View Profile
  • Faction: Rusty mercenary siege engineer
  • Game nicks: Something with Tomas in it
Re: Catapults?
« Reply #12 on: April 14, 2012, 11:26:11 pm »
+3
We really should make a cross-clan engineer guild.
Professional poop cleaner