Poll

should hybrids block slower then Focused disciplins?

Yes
20 (27.4%)
No
51 (69.9%)
Yes but with a different type of handicap such as weapons breaking.
2 (2.7%)

Total Members Voted: 73

Voting closed: March 22, 2011, 02:32:55 am

Author Topic: have block related to WPF  (Read 5958 times)

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Offline POOPHAMMER

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Re: have block related to WPF
« Reply #45 on: March 15, 2011, 04:06:58 pm »
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Do you sit around trying to think up stupid shit? Maybe you should play more. Not every pseudo-thought that enters yer head is post worthy.

I can finally agree with Zisa on something.
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Offline Duerkos

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Re: have block related to WPF
« Reply #46 on: March 15, 2011, 04:09:26 pm »
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Your WPF working for you... That's one of the most insane theories I've ever heard.

What's more likely with the arrow curves and blocks/attacks switching, is that it's packet loss related. I'm actually quite certain this is the case. If you pay special attention to when it happens, it's mostly when the server you're playing on is under heavy stress, a situation prone to packet loss. Arrow trajectory, blocks and attacks are all decided by mouse movement(camera position is decided by mouse movement), so even if it isn't packet loss related(I've never experienced this on single player, have you?) it is without a doubt related to mouse movement.

This. Also, I'm not sure how this game handles the ping difference when it comes to block/swing/shoot. For example, in Team Fortress 2 if a sniper shots you in the head in HIS game (your position is possibly a bit different because of lag), you get shot in yours regardless of where you thought you were. It has happened to me lots of times, specially with a very fast class (scout), i see the sniper, get into cover and then BAM headshot.
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Offline Chasab

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Re: have block related to WPF
« Reply #47 on: March 15, 2011, 06:25:17 pm »
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I can finally agree with Zisa on something.

im suprised that you managed to stop leeching and building ladder towers long enough to post.

In regards to attacks switching being server packet related, i was doing this on the duel server last night with just myself and one other person there. Starting swinging one way and it changed mid swing.
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Offline Zisa

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Re: have block related to WPF
« Reply #48 on: March 15, 2011, 06:55:47 pm »
0
im suprised that you managed to stop leeching and building ladder towers long enough to post.

In regards to attacks switching being server packet related, i was doing this on the duel server last night with just myself and one other person there. Starting swinging one way and it changed mid swing.

Scour the warband beta forums if you can, it is probably explained there. Sheesh.

Short version.. client side sees different then server side, and that magical swing is most likely not perceived as such by everybody else.
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Offline Kaelaen

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Re: have block related to WPF
« Reply #49 on: March 15, 2011, 07:02:59 pm »
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I assumed Kalam's exclamation mark at the end of his sentence meant he was being sarcastic.
-idlewind

Offline Chasab

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Re: have block related to WPF
« Reply #50 on: March 15, 2011, 07:14:21 pm »
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I dont know what the fuck im talking about so ill just point you in another direction. Sheesh.

Short version.. client side sees different then server side, and that magical swing is most likely not perceived as such by everybody else.

Thats funny you should say that, because i was on the duel server testing things with someone, and i went for a side swing, and they went for a side block, and it ended up as an overhead swing and they died. so either they saw it as i was swinging it and it switched(we were not dueling just checking damage and attack speeds) Or it did switch mid swing.
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Offline Tydeus

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Re: have block related to WPF
« Reply #51 on: March 16, 2011, 02:37:35 am »
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Scour the warband beta forums if you can, it is probably explained there. Sheesh.

Short version.. client side sees different then server side, and that magical swing is most likely not perceived as such by everybody else.
Indeed, just yesterday I was on the duel server with a friend that just started playing. More than once I had this issue but every time he had the proper block up.
chadz> i wouldnt mind seeing some penis on my character

Offline POOPHAMMER

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Re: have block related to WPF
« Reply #52 on: March 16, 2011, 12:17:31 pm »
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im suprised that you managed to stop leeching and building ladder towers long enough to post.

In regards to attacks switching being server packet related, i was doing this on the duel server last night with just myself and one other person there. Starting swinging one way and it changed mid swing.

You obviously do not play a lot, I did that like 5 times on separate occasions.
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Offline Chasab

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Re: have block related to WPF
« Reply #53 on: March 16, 2011, 02:45:32 pm »
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You obviously do not play a lot, I did that like 5 times on separate occasions.

Anytime i am on and you are also on, id say 1 in 5 rounds you are on an elephant, all the others you are naked with only ladders.
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Offline Siiem

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Re: have block related to WPF
« Reply #54 on: March 17, 2011, 07:18:06 am »
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When I read the OP I immediatly thought of this...

http://www.youtube.com/watch?v=MK6TXMsvgQg

Offline EliteDragon

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Re: have block related to WPF
« Reply #55 on: March 17, 2011, 07:50:15 am »
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This will only end up with builds with the fastest speeds to dominate. Imagine a 2H wielding a Katana with 180 wpf. Yeh, would not be fun.

Offline Chasab

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Re: have block related to WPF
« Reply #56 on: March 17, 2011, 02:27:26 pm »
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This will only end up with builds with the fastest speeds to dominate. Imagine a 2H wielding a Katana with 180 wpf. Yeh, would not be fun.

I don't see how, Block speeds are already much faster then attack speeds, and as it is someone with the slowest weapon speed in the game, with 1 WPF in that weapon, can still manually block 100% of a single persons attacks against them, even if they have the fastest weapon in the game. If their weapon also happens to be a crush through weapon, they can attack from overhead and even if you block they can crush through and one shot you.
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Offline Diomedes

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Re: have block related to WPF
« Reply #57 on: March 17, 2011, 02:34:09 pm »
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I don't see how, Block speeds are already much faster then attack speeds, and as it is someone with the slowest weapon speed in the game, with 1 WPF in that weapon, can still manually block 100% of a single persons attacks against them, even if they have the fastest weapon in the game. If their weapon also happens to be a crush through weapon, they can attack from overhead and even if you block they can crush through and one shot you.

womp womp:

Quote
- "I can't break through blocks"
- "crushthrough breaks through blocks"
So:

Offline Zisa

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Re: have block related to WPF
« Reply #58 on: March 17, 2011, 05:28:14 pm »
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please let this thread sink to the bottom of obscurity
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Offline Garrus

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Re: have block related to WPF
« Reply #59 on: March 17, 2011, 08:07:13 pm »
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wpf doesnt count that much.
its more comfy with high wpf, but you can go with 1 and then you have less chance to make faults.

you win a duel (in normal case) when your enemy makes some fault, we all are humans.
if you make fatal fault(s) earlier, then you loose.
wpf adds a bit damage also, but Power Strike is more vital to damage.

if you got high wpf you can make much complex feints (of course, not wpf is the only that you need for them)

these things smell like facts.
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