Thanks. Do you mind posting some 1 hander/throwing builds? Throwing axes sound cool. I tried reading the general info guide but all the stats confuse me.
By 1-Hander, I take it you mean a Shielder. You can certainly use a 1-handed weapon by yourself. But most folks couple it with a shield. If not, then they usually go 2-Hander or Polearm for both the damage and reach.
Anyways, I'm giving you a 21/15 Strength Build. It's a melee first build... throwing as a secondary. Let me show you the build... then I'll discuss it.
Level 30 (4 420 577 xp)
Strength: 21
Agility: 15
Hit points: 60
Skills to attributes: 2
Ironflesh: 2
Power Strike: 7
Shield: 5
Athletics: 5
Power Throw: 5
Weapon Master: 5
One Handed: 116
Throwing: 110
Okay, let me detail each part of the build.
- Only 2 IF means only 60 HP... I'd love to give you more... but with a shield and decent armor, you should be able to survive just fine.
- With 7 PS, you'll definitely be able to put out some damage.
- Having 5 Shield will allow you to use the Huscarl, which is considered the best shield by many. Mind you, the Huscarl takes up 2 slots.
- 5 Athletics is decent enough, especially if you are an NA player.
- Having 5 Power Throw will allow you use Jarids if need be. Heavy Throwing Axes (HTA) only need 4 PT, but you may find that you like Jarids. And even if you only ever use HTAs, having 1 extra PT will just mean more damage. And if you find out that you'll only use HTAs, you could go 4 PT and give a point to IF.
- 5 Weapon Master, well it's 5 Weapon Master, not much to say. Some may say you could go less. But I wouldn't since you need WPF points for both 1-Handed & Throwing.
- Weapon Proficiency (WPF) could go several ways. I would love to give you more WPF in 1-Handed. And in truth, you may could get away with only 100 Throwing, and put a few more points to 1-Handed. It really according to how heavy your armor is. The heavier your armor the more WPF you need to get your Power Throw bonus (hope this makes since, if not, you can read up about it in the Game Mechanics thread in the Beginners section). Anyways, that's why I gave you 110 WPF in Throwing. You should be able to still wear Heavy Armor and be effective with your Throwing. However, probably not plate armor... but plates crazy expensive anyways. So basically, you can adjust your WPF a little if need be.
As for equipment... you have several options. Instead of telling you exactly which weapons to choose... let me just give you your layout options. Everyone can hold up to 4 slots of equipment.
Layout #1 - Huscarl Shield1-Handed Weapon (1 slot)
Huscarl Shield (2 slots)
1 set of Heavy Throwing Axes (1 slot)
Layout #2 - Extra HTAs1-Handed Weapon (1 slot)
Any 1-slot shield (1 slot)
2 sets of HTAs (2 slots total, 1 slot for each set)
Layout #3 - Weapon Variety1-Handed Weapon (1 slot)
Another 1 Handed Weapon (1 slot)
Any 1-slot shield (1 slot)
1 set of HTAs (1 slot)
Ok, one last bit of info. From what I know, any shield under 8 weight is suppose to be a 1 slot shield. Any shield 8 weight or more takes up 2 slots. The two buckler shields don't take any slots (meaning they are 0 slot items)... but I personally don't like them. And they are horrible at protecting against ranged attacks.
Also, Layout #3 is there to give you melee options. Maybe you want an axe to break shields (axes have a bonus against shields). But you can also take a sword with you that'll be faster and have more reach, which you can use against quicker players. Another option is to have a pick instead... which are good against guys in heavy armor. You're options here can really vary. I personally like Layout #3. When used wisely, you could really be lethal.