Author Topic: Crossbows and the Return of FPS  (Read 17030 times)

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Offline Noble Crassius

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Re: Crossbows and the Return of FPS
« Reply #105 on: March 22, 2011, 06:04:36 pm »
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or be shielder #18928479874982749579287495874 with a side katana. 

So you admit there's a shit ton of shielders, past argument WON!

back on topic mass xbows would be annoying but I haven't really noticed it happening that much. To put it in perspective, pre-patch it was much worse.
On it.

Offline DrKronic

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Re: Crossbows and the Return of FPS
« Reply #106 on: March 22, 2011, 06:47:32 pm »
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On xbows and throwing I have tried both high mid and no added wpf and I can kill very effectively with.......(I guess it'd be an *opinion* and I 'd rather the current view to prevail)

I saw someone say two hand got biggest nerf post patch, true, newstab animations, all around greatsword stab damage nerfs, katana meganerf, morningstar nerf COMING SOON BARMACE NERF made it the stepchild of Horserear shield use best horsed attack better not unbalanced longer axes/maces LOLearms  

I can top the charts now on any of my three pure melees(one or twohand and polearm) so that's balance, sorta(if I am basically equally effective, definitely more power in onehand/pole since no magic gears on those and can dominate)

Throwing is as easy as putting seven(or more) skill points in PT, argue what u will but ur wrong or an average player
 
Guess how  much wpf I needed to hit u almost everytime I fired on u last night
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Offline Rhade

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Re: Crossbows and the Return of FPS
« Reply #107 on: March 23, 2011, 12:25:28 am »
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Range having the ability to reach critical mass while melee is confined to ~3 or ~4 to an enemy is being completely ignored.

Guess it's just too advanced of a concept.

Offline EponiCo

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Re: Crossbows and the Return of FPS
« Reply #108 on: March 23, 2011, 01:46:56 am »
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What do you mean exactly?

Offline Noble Crassius

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Re: Crossbows and the Return of FPS
« Reply #109 on: March 23, 2011, 02:43:05 am »
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I think he means that an infinite number of ranged can target one guy while it gets pretty crowded when 3-4 melee guys are trying to go for said guy..but that plot fails when a single allied meleer (to the archers) gets in the way. Could be wrong idk he was pretty vague and offered no follow ups.
On it.

Offline Rhade

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Re: Crossbows and the Return of FPS
« Reply #110 on: March 23, 2011, 03:10:44 am »
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I think he means that an infinite number of ranged can target one guy while it gets pretty crowded when 3-4 melee guys are trying to go for said guy..but that plot fails when a single allied meleer (to the archers) gets in the way. Could be wrong idk he was pretty vague and offered no follow ups.

Made the point a few pages back, it's relatively easy to follow the implications and ideas presented.

Offline Thucydides

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Re: Crossbows and the Return of FPS
« Reply #111 on: March 23, 2011, 04:17:52 am »
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Melee has finite space to operate in terms of kills
Range has infinite space to operate
More range=more dps compared to melee.

Threshold of dps for melee is limited to 4 or so toons per person while threshold for range is unlimited, thats what he means by critical mass. This is why every goddamn battle starts off with range and then melee cleans up.

Offline Perceval

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Re: Crossbows and the Return of FPS
« Reply #112 on: March 23, 2011, 11:26:53 am »
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I wrote an extremely well made, structured and informed argument
its on page 5. just read the whole thread and that's the one post that said it all.
can't wait for next patch...

Offline Jambi

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Re: Crossbows and the Return of FPS
« Reply #113 on: March 23, 2011, 11:33:23 am »
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So you won't mind that the only game to have a good melee combat system is killed by the playerbase's desire to gay it up with ranged spam rather than fight?

Seriously, the state of the game and the players as it pertains to the ranged crap is truly sad.

w/e pisses you off the most.
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Offline MouthnHoof

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Re: Crossbows and the Return of FPS
« Reply #114 on: March 23, 2011, 01:28:44 pm »
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The funny thing is that when laying face down with an bolt/arrow lodged in the skull, I follow some archer/xbow - the most common thing I see is the archer spamming arrows mostly interrupting ongoing melee when 3 guys show up and chase him away like dogs after a panicked cat. After a long chase and finally being cornered he proceeds to pull out his Bec/bastard/nodachi and kill all 3 in melee. Just goes to show that my old friend is a mentality, not a build.

Offline Gorath

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Re: Crossbows and the Return of FPS
« Reply #115 on: March 23, 2011, 02:06:55 pm »
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w/e pisses you off the most.

I said sad, not rage inducing or maddening.  Sad.  IE:  Pathetic, pitiful, something to sigh and shake head at.  Quite a different end of the e-motional scale.  Derpidy derping herp.
And I should be nice or polite to anyone.... why exactly?

Offline Gnjus

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Re: Crossbows and the Return of FPS
« Reply #116 on: March 23, 2011, 02:17:53 pm »
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I said sad, not rage inducing or maddening.  Sad.  IE:  Pathetic, pitiful, something to sigh and shake head at.  Quite a different end of the e-motional scale.  Derpidy derping herp.

Save your keyboard Gorath, trying to explain something that actually makes sense to a guy who never played anything else in this game except bowman is a waste of....well.....everything. Let em enjoy their "awesomeness".
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Jambi

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Re: Crossbows and the Return of FPS
« Reply #117 on: March 23, 2011, 02:36:14 pm »
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I said sad, not rage inducing or maddening.  Sad.  IE:  Pathetic, pitiful, something to sigh and shake head at.  Quite a different end of the e-motional scale.  Derpidy derping herp.

lolwut
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Offline Rhade

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Re: Crossbows and the Return of FPS
« Reply #118 on: March 24, 2011, 05:30:03 am »
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its on page 5. just read the whole thread and that's the one post that said it all.
can't wait for next patch...

When I saw you in-game, I was like "FUCK YES, I HOPE THAT'S THE PERCEVAL FROM KNIGHTS OF THE ROUND", I remember playing that shit in a Stop & Go when I was like... 5.

Epic win, sir, and you couldn't ask for a better name for a melee-based character.

/salute

Offline Zisa

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Re: Crossbows and the Return of FPS
« Reply #119 on: March 24, 2011, 06:38:26 am »
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I said sad, not rage inducing or maddening.  Sad.  IE:  Pathetic, pitiful, something to sigh and shake head at.  Quite a different end of the e-motional scale.  Derpidy derping herp.

It's been rage inducing me since long before pre patch...
I still hate xbows. I hate watching certain people go camp the same spot on the map, every round.

Here's a proposal .. cut ALL ammo stacks in half.
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