I think a major issue is fairness> Lose a swordfight, you can only blame yourself, get shot in the back and you are much more annoyed since you had no chance to defend yourself. This Breeds hatred for that style, and then people rage about how lame it is. Although, tbh, most archers play as archers because they feel their melee skills are good enough with 0 wpf in melee to be able to fight, so why not have the ability to also kill people at long range?
Problem is, this makes everyone else do it too, and it DOES take the piss out of dedicated melee chars. But They amde their choice too.
I was going to post today anyway about crossbows maybe needing a skill, like an agility based one, "Mechanical Knowledge" or "Practised Fingers" or something, that allows crossbow usage per level, like powerdraw for bows.
I mainly think this might be positive since I am building my very very very first non hybrid. Every other char I have (and there a quite a few) has some form of ranged wpf, or shield skills. But I thought, hey lets make the pure 2h. Being a peasant and lvl 1, I decided to go level on siege mode, you get more alive time out of your time when a peon. Got shot. Many times. So I bought a crossbow, 1 wpf. Its not like Im going to snipe anyone, but I can definitly start climbing a ladder with it, spot the archer at laddertop and headshot him with my 1 wpf. Dont really think its fair on him, he probably has dedicated himself to ranged, and I just bought this crossbow to be annoying.....