Author Topic: Team Attack Warning  (Read 2206 times)

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Offline OttomanSniper

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Team Attack Warning
« on: April 08, 2012, 10:41:53 pm »
+31
Some time i don't know my arrow damage to enemy or team mate. I need warning message if am i harmed my team mate for apologize. (and if this have damage ratio% may be better) TY

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Offline isatis

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Re: Team Attack Warning
« Reply #1 on: April 08, 2012, 10:44:53 pm »
0
well, already wanted something like that... I would LOVE seeing it implent

http://forum.c-rpg.net/index.php/topic,27256.msg396762.html#msg396762
« Last Edit: April 08, 2012, 10:47:07 pm by isatis »
So the new response to ranged ragers is not "get a shield", it is "learn to chamber ranged nub!"
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Offline Miwiw

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Re: Team Attack Warning
« Reply #2 on: April 09, 2012, 12:22:21 am »
+3
We do not need a system to prevent someone from pressing M and report 1/5 but knowing that we hit someone is very nice, especially as archer. 90% of my hits are not near to me, so I do not notice if I hit a friend or enemy... :p
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Offline karasu

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Re: Team Attack Warning
« Reply #3 on: April 09, 2012, 12:24:31 am »
+6
Don't forget sometimes isn't the damage that matters, but the stun it does, specially ranged hits and the stupid polearm stagger.

Offline Sarpton

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Re: Team Attack Warning
« Reply #4 on: April 09, 2012, 04:35:32 pm »
0

+1

I have been wondering why this has not been implemented since I started. 
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Offline Peasant_Woman

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Re: Team Attack Warning
« Reply #5 on: April 09, 2012, 06:04:30 pm »
0
Even if the 'arrow hit' sound you get was different depending on if you hit a team mate or enemy it would be an improvement.
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Offline Angantyr

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Re: Team Attack Warning
« Reply #6 on: April 09, 2012, 06:08:15 pm »
0
Yeah, I've often missed this feature, would be nice knowing when you have hit someone or not, if they don't report you.

Offline Kherr

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Re: Team Attack Warning
« Reply #7 on: April 09, 2012, 06:11:41 pm »
+3
Cav needs also such a message. Bump, bump, bump... Imho some cav does not even know that they damage teammates.

And melee, and thrower! Hm... every player should get a message if he wounds somebody.

Offline CrazyCracka420

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Re: Team Attack Warning
« Reply #8 on: April 09, 2012, 06:59:25 pm »
0
I'd like to see any time you team hit that it tells you hit "this teammate" and possibly even tell how much damage or a general idea. 

Half the time I'm team hit by a ranged class they don't even know they hit a friendly target.  The only way they know is if they get reported, and honestly I hardly ever report anyone unless they were blatantly being reckless.

At least I didn't get a 500 lb bomb dropped on me from a friendly airplane, accident or not there's no walking away from that.
« Last Edit: April 09, 2012, 07:00:27 pm by CrazyCracka420 »
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Offline Gisbert_of_Thuringia

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Re: Team Attack Warning
« Reply #9 on: April 09, 2012, 09:57:45 pm »
0
I love how you portraied phase's ability to communicate :D


[Phase] !'^+%%**
[OttomanSniper] sry but its only %4  ^_^
[Phase] ^'%+<&+'^#@


But yeah, such a message would be nice, also for melee. Sometimes you are not sure if it was the enemy you hit or not^^

Offline OttomanSniper

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Re: Team Attack Warning
« Reply #10 on: April 09, 2012, 10:23:27 pm »
0
Yes i know but this is just an excuse for me. (:
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Offline Elindor

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Re: Team Attack Warning
« Reply #11 on: April 09, 2012, 10:42:52 pm »
+3
+1 

A) You should get a message when you team damage someone
B) There should be a "Press __ to apologize" function.

Yes.
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Offline dodnet

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Re: Team Attack Warning
« Reply #12 on: April 10, 2012, 05:50:17 pm »
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Nooooo... my screen would be full of messages instantly  :oops:

Just kidding, nice idea.
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Offline Ronin

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Re: Team Attack Warning
« Reply #13 on: April 10, 2012, 06:45:22 pm »
0
Yeah, it is nice to know if you hit friend of foe sometimes.
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Offline Rumblood

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Re: Team Attack Warning
« Reply #14 on: April 10, 2012, 08:58:45 pm »
+1
When reflected FF damage was on, you could hear the difference. Maybe it would be possible to return the sound, but not the damage or the stun.
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