Author Topic: The art of throwing II  (Read 26270 times)

0 Members and 1 Guest are viewing this topic.

Offline Turboflex

  • Duke
  • *******
  • Renown: 648
  • Infamy: 212
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Ravens of Valhalla
Re: The art of throwing II
« Reply #45 on: May 31, 2012, 09:47:55 pm »
+1
Shielding is VERY effective with throwing, most throwers though are gimmick alts where someone just wants to login and pew pew spam as many projectiles as possible so don't want to take up a slot with a shield. If you want a well rounded hybrid thrower shielding is very viable, heavy throwing axes are a very nice melee weapon (36cut on +3, hits like a 2h sword), and when you are throwing at someone and they close in on you, they think they've caught you for some free hits, but you start slashing their face at close range has gotten me a lot of kills. Throwing lances are also a very good melee weapon. Jarids/spears not so much... If you want a real melee weapon, 6 throwing axes is still more than enough to bring down 2-3 people or horses, and by the time you've used those up there should be a lot on ground to scavange. It makes a good combo with a 1h sword or pick + throwing axes, you can bust them out to fight other shields as a shield breaker weapon.

Check out the link in my signature we have 24-12 and 21-15 shielder/thrower hybrid builds.

Offline Turboflex

  • Duke
  • *******
  • Renown: 648
  • Infamy: 212
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Ravens of Valhalla
Re: The art of throwing II
« Reply #46 on: May 31, 2012, 09:50:51 pm »
0
with a shielder i will have a 21/18 build by level 32, you can't go as high and i havnt got 6 pt yet!
Now my first question was, should i go 18/21 or 21/18?. 7 wm would allow me to get decent wpf in 1h and throwing. But as i leveld, i realised that 6 ps wassnt good enough to be effective enough in melee! With a 2h or polearm 6 ps is enough because those weapons often compensate by having 40+ damage, something you couldnt dream of with a mw 1h!

You really don't need 7wm. With 4wm I have 103 1h and 107 throw....

Offline djavo

  • Marshall
  • ********
  • Renown: 904
  • Infamy: 120
  • cRPG Player Sir Black Knight
  • Salut
    • View Profile
  • Faction: HDZ_wing
  • Game nicks: Djavo
  • IRC nick: Kebab_Monteno
Re: The art of throwing II
« Reply #47 on: May 31, 2012, 10:04:39 pm »
0
No throwing daggers in guide?
I'm so dissapointed...
Guide is faulty
visitors can't see pics , please register or login

Offline Lactose_the_intolerant

  • Earl
  • ******
  • Renown: 460
  • Infamy: 71
  • cRPG Player A Gentleman and a Scholar
  • Byzantium the intolerant, lactose_the_...
    • View Profile
Re: The art of throwing II
« Reply #48 on: May 31, 2012, 10:24:49 pm »
0
You really don't need 7wm. With 4wm I have 103 1h and 107 throw....

that's why i dont take 7 wm as a shielder! and if you read that quote well, i said that 7 psis better then 7 wm  8-) i did with my polearm thrower because 103 in polearms isnt really good

No throwing daggers in guide?
I'm so dissapointed...
Guide is faulty

i dont know enough to say anything about daggers! your input is welcome and i can add it to the guide. BTW i havnt totally finished this guide


Offline isatis

  • Duke
  • *******
  • Renown: 624
  • Infamy: 78
  • cRPG Player
  • ink+water showing their true potential!
    • View Profile
    • le Clan des Cochons!
  • Faction: Le clan des Cochons!!
  • Game nicks: Cochon_Furtif_Isatis
  • IRC nick: Isatis
Re: The art of throwing II
« Reply #49 on: June 08, 2012, 04:40:46 am »
0
if you add dagger (which are pretty insane btw)

also add hammer

it's AWESOME
So the new response to ranged ragers is not "get a shield", it is "learn to chamber ranged nub!"
visitors can't see pics , please register or login

Offline djavo

  • Marshall
  • ********
  • Renown: 904
  • Infamy: 120
  • cRPG Player Sir Black Knight
  • Salut
    • View Profile
  • Faction: HDZ_wing
  • Game nicks: Djavo
  • IRC nick: Kebab_Monteno
Re: The art of throwing II
« Reply #50 on: June 08, 2012, 06:41:11 pm »
0
if you add dagger (which are pretty insane btw)

also add hammer

it's AWESOME

I'll add dagger if hammer time ads it. mkay
visitors can't see pics , please register or login

Offline Lactose_the_intolerant

  • Earl
  • ******
  • Renown: 460
  • Infamy: 71
  • cRPG Player A Gentleman and a Scholar
  • Byzantium the intolerant, lactose_the_...
    • View Profile
Re: The art of throwing II
« Reply #51 on: June 13, 2012, 01:49:16 pm »
0
the throwing formula has been modified but i don't know the exact numbers. I believe the penality of wearing a helmet has decreased where as the gloves have been risen.

Generally though, this ends up with a sllight wpf variation in our favour of about 8 to 10 wpf

Offline Mr_Oujamaflip

  • Earl
  • ******
  • Renown: 322
  • Infamy: 51
  • cRPG Player
    • View Profile
    • Ouj Reviews!
Re: The art of throwing II
« Reply #52 on: June 13, 2012, 04:10:09 pm »
0
I have a 31 build which is:

15/24
5PS
8ATH
5PT
7WM

117 in 2h and 133 in throw.

Using Jarids it's pretty accurate, not the best for damage, will 1 shot a peasant and take most horses out in 2-3 if you hit the legs/head but good for harassing troops in a supporting role or as anti-cav. I'd usually use a bamboo spear if there are a lot of cav but that takes away from the fun because they avoid you. Melee it's quite good too because as a Katana user the speed makes up for the relative lack of WPF so while I won't be too successful vs the best players (which I wouldn't be anyway) most average players I can take on without too many worries.

Offline Lactose_the_intolerant

  • Earl
  • ******
  • Renown: 460
  • Infamy: 71
  • cRPG Player A Gentleman and a Scholar
  • Byzantium the intolerant, lactose_the_...
    • View Profile
Re: The art of throwing II
« Reply #53 on: July 23, 2012, 10:23:25 pm »
0
Working on update

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: The art of throwing II
« Reply #54 on: July 24, 2012, 04:12:03 pm »
0
Lactose, about the throwing lance, it got 20 blunt and 30 pierce in melee mode when MW, but, unlike what you claimed it, 2 hits most guys (including archers), but if you're in heavy armor you can take 3 lances to the chest.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline F i n

  • OKAM Developer
  • ***
  • Renown: 1148
  • Infamy: 155
  • cRPG Player Sir Black Knight
  • Hi
    • View Profile
  • Game nicks: Fin
  • IRC nick: Fin
Re: The art of throwing II
« Reply #55 on: July 24, 2012, 04:18:32 pm »
0
Ive tried the strenght throwing builds, but liked the agi builds more... was using Heavy Throwing Axes

31

15/24

8wm
8athl
5pt
5ps


110-140 wpf throwing
100-130 wpf 1h



Kinda liked the "jump in, throw an axe, move backwards (switch to melee mode) and then suddenly attack - thing". Was pretty effective.

5 Pt was enough to kill every enemy. those 140 wpf were perfect for aimed headshots on close range and bombing clusters from afar.
"Life was easier as a borderline alcoholic." (chadz, 2016)

Offline Tovi

  • Earl
  • ******
  • Renown: 387
  • Infamy: 251
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: OdE
  • Game nicks: KrisTovi
Re: The art of throwing II
« Reply #56 on: July 25, 2012, 12:56:15 pm »
0
Does power strike affects throwing weapons damages ?
visitors can't see pics , please register or login

Offline F i n

  • OKAM Developer
  • ***
  • Renown: 1148
  • Infamy: 155
  • cRPG Player Sir Black Knight
  • Hi
    • View Profile
  • Game nicks: Fin
  • IRC nick: Fin
Re: The art of throwing II
« Reply #57 on: July 25, 2012, 01:02:38 pm »
0
only when used as a melee weapon. And i was using throwing axes only but constantly switching between throwing and melee.
"Life was easier as a borderline alcoholic." (chadz, 2016)

Offline Mendro

  • Count
  • *****
  • Renown: 236
  • Infamy: 53
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Mercs
Re: The art of throwing II
« Reply #58 on: July 30, 2012, 03:10:18 pm »
0
Time to give my feeling about throwers.

I'm playing str throwers since 1 month:

31

str :24
agi:15

Power throw :8
Power strike : 3
Athle :  5
Weapons master : 5

Throwing : 142
(52 wpf not use)

I don't know if I go to 27/15 or 24/18

8 pt does awesome damage. With heavy throwing axes (masterwork) I can one shoot light armor archer.
With jarid I does nice damage to horses and hight armor target but there is something wrong with jarids : every jarids go to the down - left of my cursor. So my cursor is useless

With 15 agi if the melee front get raped I'm f*cked cause I can't outrun people.

When a melee guys come to me there is the plan:
Long range : I can hit him
Medium range : He try to dodge but I can hit him too with some lucky
Close range : My accuracy is shit , my throwing animations is too slow and I'm dead if I don't switch my weapons to melee mod

To conclude : Str thrower is the nightmare of cav. But you are too many dependent of your melee.

PS: I think its time to balance some throwing stuff like fransisca and throwing axes who's are useless at the moment

Offline F i n

  • OKAM Developer
  • ***
  • Renown: 1148
  • Infamy: 155
  • cRPG Player Sir Black Knight
  • Hi
    • View Profile
  • Game nicks: Fin
  • IRC nick: Fin
Re: The art of throwing II
« Reply #59 on: July 30, 2012, 03:23:55 pm »
0
PS: I think its time to balance some throwing stuff like fransisca and throwing axes who's are useless at the moment


True. Maybe by max. Ammo.

I guess 4 pieces each slot would be approapriate for those.

"Life was easier as a borderline alcoholic." (chadz, 2016)