of course not, added! i really like Templars vs BRD fight and than Turks vs Guards.
btw if anybody is willing to do a map, the specifications should be:
- small map without to many objects, yet those present should be precisely designed/placed
- central arena (any shape you desire - square, rectangle, circle, elipse...)
- designed for CTF (meaning - spawns outside arena, flags somewhere where people can't take them)
- 1 entrance into the arena via closable gate
- entrance to the tribunes from the outside - close to the entrance gate (so you get get from tribunes to the arena quickly too)
- continual tribunes all around arena so you can walk close to the fight no matter where it is happening
- size of the arena of about this small hayfield (for sure not bigger)
- tribunes shouldnt be to high to give good look over the fights
- the map outside arena can be very simple, if to design it than only in the area between spawns to arena itself
- i don't like completely super flat maps, terrain is nowhere 100 percent flat (of course inside of the arena should be flat overall)
- invisible walls from tribunes to arena so people can't jump down
- put a big stress onto scale and design according to what is working IRL (get inspiration in real things when it comes to functionality - hockey stadiums etc..., size should match ammount of people coming etc... no need for super huge tribunes/arenas when there won't be more than 120 people spectating and not more than 15vs15 fighting etc...).