Poll

would you like to see slings added to crpg

yes, slings would be neat
79 (62.7%)
no, we have enough projectiles
47 (37.3%)

Total Members Voted: 126

Voting closed: March 24, 2012, 01:04:28 am

Author Topic: Slings: yea or nay?  (Read 3047 times)

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Offline godhanger

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Slings: yea or nay?
« on: March 17, 2012, 01:04:28 am »
0
okay so i was thinking it would be cool to implement slings in crpg (perhaps using stones as ammo, but dealing more damage, at a greater distance?).

http://en.wikipedia.org/wiki/Sling_(weapon)
http://mercenaryarts.com/slinging/
for the uninformed

« Last Edit: March 17, 2012, 06:28:57 pm by godhanger »

Offline Lordark

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Re: Slings: yea or nay?
« Reply #1 on: March 17, 2012, 01:05:54 am »
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Okay.jpg
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Offline Oggrinsky

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Re: Slings: yea or nay?
« Reply #2 on: March 17, 2012, 02:12:21 am »
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Slings would be awesome. Not very period though.

Offline Adamar

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Re: Slings: yea or nay?
« Reply #3 on: March 17, 2012, 02:20:22 am »
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Voted no, because they're ugly.

Offline Kafein

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Re: Slings: yea or nay?
« Reply #4 on: March 17, 2012, 02:20:33 am »
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- nerf ranged first
- hardly doable with this game engine

Offline Dexxtaa

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Re: Slings: yea or nay?
« Reply #5 on: March 17, 2012, 02:24:23 am »
+4
Yes, only if we get flails.
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Offline Kafein

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Re: Slings: yea or nay?
« Reply #6 on: March 17, 2012, 02:25:44 am »
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Yes, only if we get flails.

I see wat you did thar

Offline Lizard_man

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Re: Slings: yea or nay?
« Reply #7 on: March 17, 2012, 02:55:08 am »
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Can it be done? Animation wise. If they can't add the flail then i doubt they could add this, not without it looking shit anyway...
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Offline autobus

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Re: Slings: yea or nay?
« Reply #8 on: March 17, 2012, 04:11:50 am »
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Can it be done? Animation wise. If they can't add the flail then i doubt they could add this, not without it looking shit anyway...
Theoretically it can be done but that would require superb animation artist and truckload of time.
We don't have any artist in the first place.

Offline FRANK_THE_TANK

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Re: Slings: yea or nay?
« Reply #9 on: March 17, 2012, 04:23:18 am »
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Just add a womerra instead and let people use it to double the range on throwing spears.
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Offline Oggrinsky

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Re: Slings: yea or nay?
« Reply #10 on: March 17, 2012, 08:25:48 am »
+1
Wtf is a womerra?

Offline obitus

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Re: Slings: yea or nay?
« Reply #11 on: March 17, 2012, 08:30:45 am »
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gonna say nay, it requires its own special animation which is a shitload of work

Offline autobus

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Re: Slings: yea or nay?
« Reply #12 on: March 17, 2012, 08:39:46 am »
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Offline OpenPalm

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Re: Slings: yea or nay?
« Reply #13 on: March 17, 2012, 09:06:49 am »
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I say yes.  You shouldn't say no just because something takes a little work... if it's something people want, and someone wouldn't mind doing it, it would be a shame not to have it.
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Offline NuberT

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Re: Slings: yea or nay?
« Reply #14 on: March 17, 2012, 09:09:12 am »
0
there are slings in brythenwalda mod, not sure if I like them..