Poll

would you like to see slings added to crpg

yes, slings would be neat
79 (62.7%)
no, we have enough projectiles
47 (37.3%)

Total Members Voted: 126

Voting closed: March 24, 2012, 01:04:28 am

Author Topic: Slings: yea or nay?  (Read 2768 times)

0 Members and 1 Guest are viewing this topic.

Offline godhanger

  • Peasant
  • *
  • Renown: 9
  • Infamy: 7
  • cRPG Player
    • View Profile
  • Game nicks: godhanger
Slings: yea or nay?
« on: March 17, 2012, 01:04:28 am »
0
okay so i was thinking it would be cool to implement slings in crpg (perhaps using stones as ammo, but dealing more damage, at a greater distance?).

http://en.wikipedia.org/wiki/Sling_(weapon)
http://mercenaryarts.com/slinging/
for the uninformed

« Last Edit: March 17, 2012, 06:28:57 pm by godhanger »

Offline Lordark

  • Count
  • *****
  • Renown: 155
  • Infamy: 206
  • cRPG Player
  • Please respect all admins and thier decisions.
    • View Profile
  • Faction: Solo
  • Game nicks: Lordark
Re: Slings: yea or nay?
« Reply #1 on: March 17, 2012, 01:05:54 am »
0
Okay.jpg
Never forget the day Dragons came to Calradia
http://www.youtube.com/watch?v=wfLxHJY0lQI&feature=related
My personal theme song, We will never surrender!
http://www.youtube.com/watch?v=hg1xqAjQ5e4

Offline Oggrinsky

  • Knight
  • ***
  • Renown: 61
  • Infamy: 10
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Sons of Zardoz
  • Game nicks: Tzadik_Oggrinsky, Ghazi_Suleiman, MissOggynistic
Re: Slings: yea or nay?
« Reply #2 on: March 17, 2012, 02:12:21 am »
0
Slings would be awesome. Not very period though.

Offline Adamar

  • He who doesn't want to be labelled
  • Earl
  • ******
  • Renown: 422
  • Infamy: 319
  • cRPG Player
    • View Profile
Re: Slings: yea or nay?
« Reply #3 on: March 17, 2012, 02:20:22 am »
0
Voted no, because they're ugly.

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Slings: yea or nay?
« Reply #4 on: March 17, 2012, 02:20:33 am »
0
- nerf ranged first
- hardly doable with this game engine

Offline Dexxtaa

  • King
  • **********
  • Renown: 1268
  • Infamy: 200
  • cRPG Player
    • View Profile
  • Game nicks: Remnant_Dexxtaa
Re: Slings: yea or nay?
« Reply #5 on: March 17, 2012, 02:24:23 am »
+4
Yes, only if we get flails.
visitors can't see pics , please register or login

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Slings: yea or nay?
« Reply #6 on: March 17, 2012, 02:25:44 am »
0
Yes, only if we get flails.

I see wat you did thar

Offline Lizard_man

  • Marshall
  • ********
  • Renown: 717
  • Infamy: 153
  • cRPG Player
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Merc_Lizard_man, Jinmenju
Re: Slings: yea or nay?
« Reply #7 on: March 17, 2012, 02:55:08 am »
0
Can it be done? Animation wise. If they can't add the flail then i doubt they could add this, not without it looking shit anyway...
visitors can't see pics , please register or login

Offline autobus

  • OKAM Developer
  • ***
  • Renown: 598
  • Infamy: 127
  • cRPG Player Sir White Knight
    • View Profile
  • Faction: Bartering Brigade "Black Tea"
  • Game nicks: Autobus, Shushu, Samodur
  • IRC nick: Autobus
Re: Slings: yea or nay?
« Reply #8 on: March 17, 2012, 04:11:50 am »
0
Can it be done? Animation wise. If they can't add the flail then i doubt they could add this, not without it looking shit anyway...
Theoretically it can be done but that would require superb animation artist and truckload of time.
We don't have any artist in the first place.

Offline FRANK_THE_TANK

  • King
  • **********
  • Renown: 1312
  • Infamy: 339
  • cRPG Player Sir White Knight
  • FluckCucker
    • View Profile
  • Faction: A Free and proud Peasant of Fisdnar!!!
  • Game nicks: FRANK_THE_TANK
  • IRC nick: Sippy sip
Re: Slings: yea or nay?
« Reply #9 on: March 17, 2012, 04:23:18 am »
0
Just add a womerra instead and let people use it to double the range on throwing spears.
Fammi un pompino!

I think I have ball cancer in my right nut :(
Good news everybody! It's not nut cancer :)
Bad news everybody, I got dumped :(

Offline Oggrinsky

  • Knight
  • ***
  • Renown: 61
  • Infamy: 10
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Sons of Zardoz
  • Game nicks: Tzadik_Oggrinsky, Ghazi_Suleiman, MissOggynistic
Re: Slings: yea or nay?
« Reply #10 on: March 17, 2012, 08:25:48 am »
+1
Wtf is a womerra?

Offline obitus

  • Earl
  • ******
  • Renown: 486
  • Infamy: 58
  • cRPG Player
    • View Profile
    • http://www.youtube.com/watch?v=SeAOv_H-hh0&hd=1
  • Faction: kings of kd
Re: Slings: yea or nay?
« Reply #11 on: March 17, 2012, 08:30:45 am »
0
gonna say nay, it requires its own special animation which is a shitload of work

Offline autobus

  • OKAM Developer
  • ***
  • Renown: 598
  • Infamy: 127
  • cRPG Player Sir White Knight
    • View Profile
  • Faction: Bartering Brigade "Black Tea"
  • Game nicks: Autobus, Shushu, Samodur
  • IRC nick: Autobus
Re: Slings: yea or nay?
« Reply #12 on: March 17, 2012, 08:39:46 am »
0

Offline OpenPalm

  • Baron
  • ****
  • Renown: 123
  • Infamy: 18
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • IRC nick: Thes
Re: Slings: yea or nay?
« Reply #13 on: March 17, 2012, 09:06:49 am »
0
I say yes.  You shouldn't say no just because something takes a little work... if it's something people want, and someone wouldn't mind doing it, it would be a shame not to have it.
Quote from: Smoothrich
Racism against our chinese gold grinding brothers.

Offline NuberT

  • Earl
  • ******
  • Renown: 436
  • Infamy: 45
  • cRPG Player
    • View Profile
  • Faction: HRE
  • Game nicks: NuberT_HRE
  • IRC nick: NuberT_HRE
Re: Slings: yea or nay?
« Reply #14 on: March 17, 2012, 09:09:12 am »
0
there are slings in brythenwalda mod, not sure if I like them..