Author Topic: Siege equipment and Siege servers "Now a political campaign"  (Read 7134 times)

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Offline Turboflex

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #75 on: April 18, 2012, 05:17:11 pm »
+2
5 minute siege mode is carefully balanced on an assumption that both teams are trying to capture the flag in the most efficient manner possible. The whole point of attackers busting down doors and gates is to decrease spawn to flag time from what is usually an unwinnable amount to something very winnable. Defenders' ability to efficiently hold up attackers at critical chokes determines their chance of victory. Ladders unfortunately had to be removed because on most maps they allowed attackers to instantly bypass chokes, and setup efficient flag routes right at the start instead of having to fight for them as intended.

Anyone who's out there on the map doing something other than doing their utmost to efficiently fight for chokepoints is basically sabotaging their team because they take a roster spot but aren't participating in anything close to an efficient manner towards team victory, so you are giving the other team a numerical advantage. This is really exacerbated when there are multiple people doing this, being banner balanced together. This is why people dislike you and you get banned, because you selfishly play the game,  in a team game you engage in unproductive activities for your own personal satisfaction, and sabotage the chances of victory for your teammates by giving them a huge handicap. You are basically doing the effective equivilant of taking some people off to a corner and holding a longjump competition.

You have a case that siege equipment should be in use in game modes besides strategus battles, anyone who's a fan of siege would love to see it, but the current siege mode is not balance for it at all. The devs have tried to make a new sieeg mode that has engineering (stronghold) and apparently ran into some roadblocks. Maybe the Warband engine patch coming with Napoleon DLC and including upgrades for object destruction will help CRPG devs implement catapults, or maybe some kind of public version of strat battles can be implemented as others have suggested (500 tickets, 15 minutes). But right now you guys can't just go into normal siege and fuck it up for the other 75 players, it's unbalancing and it's selfish, you deserve any bans you get.

Offline Herkkutatti

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #76 on: April 18, 2012, 05:23:05 pm »
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15 min siege mode with limited spawns, ladders and catapults  and etc
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Offline Scrambles720

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #77 on: April 18, 2012, 05:27:09 pm »
-1
Leechers get banned. Stop leeching.

Offline CrazyCracka420

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #78 on: April 18, 2012, 05:29:48 pm »
+1
Yeah would be nice is siege was basically like strat battles, play on the castles that strat plays on, do 500 tickets and 15 minute maps (or something like that).  That would be preferred by me.

5 minute rounds and setting up a catapult for 2 or 3 minutes of those rounds is a massive waste of time.  healing tents are questionable, they are nice for defenders but not necessarily needed.  forward bases are very nice for attackers, and it's cool they last into the next round.
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Offline Tomas_of_Miles

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #79 on: April 18, 2012, 07:02:37 pm »
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Forward bases last more than a round. They are useful for backdoor assaults/ saving time in the rounds ahead, but when people get balance they end up spawning there even if they are on the other team lol.
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Offline BlindGuy

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #80 on: April 18, 2012, 08:17:32 pm »
+1
Forward bases need removing or recoding so they DONT last past a round. Fair enough if you manage to build one in a strategic location, that doesnt get destroyed, and use it to help win THAT round. But then being able to rape the next round, because of something that happend in a previous round, is not in the spirit of crpg at all. It harks back to native, and Counterstrike, where winning the round gives you a large advantage and allows you to win more rounds until enemy saves/kills enough to counter your gear. Same goes for healing tents, weapon racks, everything.
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Offline Turboflex

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #81 on: April 18, 2012, 09:03:02 pm »
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Well they'd be pretty useless if people re-balanced to defenders started spawning there...

Offline Ubereem

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #82 on: April 18, 2012, 09:06:20 pm »
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how come i never seen a catapult in game?
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Offline Jarlek

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #83 on: April 18, 2012, 11:23:11 pm »
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how come i never seen a catapult in game?
Because they take a lot of time to build and are more often bugged than not.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline BlindGuy

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #84 on: April 18, 2012, 11:45:42 pm »
-1
Because they take a lot of time to build and are more often bugged than not.

Not to mention, most ppl who SEE you building anything, teammate or not, will destroy it so you stop wasting time and lagging the server.
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Offline Jarlek

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #85 on: April 19, 2012, 12:26:06 am »
+1
Not to mention, most ppl who SEE you building anything, teammate or not, will destroy it so you stop wasting time and lagging the server.
That too. But still keep making them. Siege stuff is fun stuff!
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Tomas_of_Miles

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #86 on: April 19, 2012, 04:29:24 pm »
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How about a long Conquest gametype with a siege style map with flags placed in certain places to give it the impression of a siege? Catapults would be useful there.
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Offline Ubereem

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #87 on: April 19, 2012, 11:16:50 pm »
+1
^^ that sounds good. like start in a valley, take the river flag, move to the city flag and ending with a castle flag

That too. But still keep making them. Siege stuff is fun stuff!
it is actually. i remember 4 of us built a siege tower in battle. it was like 4 of us rolling in a tower against 30 enemies lol cause obviously it took like the whole round to build, classic shit

/sign more siege map types and equipment
« Last Edit: April 19, 2012, 11:18:10 pm by Ubereem »
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Offline Jarlek

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #88 on: April 19, 2012, 11:18:06 pm »
+1
it is actually. i remember 4 of us built a siege tower in battle. it was like 4 of us rolling in a tower against 30 enemies lol cause obviously it took like the whole round to build, classic shit

/sign more siege map types and equipment
:D

chadz also said that if someone makes a balista model, he might implement it :D
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline BlindGuy

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Re: Siege equipment and Siege servers "Now a political campaign"
« Reply #89 on: April 20, 2012, 08:39:42 pm »
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:D

chadz also said that if someone makes a balista model, he might implement it :D


This would be good. Then all arbalest my old friends can stop using their scifi lazergun and make these instead.
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