Well if you interest i got an idea to create a working MMO world, perfecto.
World map should be like:
World
Every honeycomb is a different map (different server) 100x100 for example. No honeycomb borders it's shaped globe. You'll open the actual map instead of honeycombs by visiting, exploring. Some regions have cities some have castles, villages.
Membership
And there will be two types of membership. Premium membership to keep the game going. The main benefit of prem is the ability to hold fiefs. And regular people should accept a prem as a master to get fief advantages, they don't have to be a citizen but they'll lose the advantages of a fief then. Premiums can also form a warband.
Traveling
There's 6 NPCs on every map to make you pass to another. If you are in a warband your lord chooses the direction and you'll go with your/his army. Warbands pass every region in 2 minutes as they will not to stop in every region.
Character
At begining you'll give your character default points and born in %60 in a city %30 in a castle %10 in a village. Cities and castles are the safe zones. All has lords and only LORDS can attack in a city.
Leveling, fief advantages, offline problem, crafting, making money
In a fief you can train your skills. It's not so challenging. Much XP but has a limit everyday for REGULAR members (10 min for example). First 15 levels can be achieved in 1st day 10 minute. You can also train yourself outside but will need another person to fight with practice swords. It's normal xp, limitless and not safe outside. You'll get experience every successful block. Not available for archers.
In fiefs you can have houses. Cities can hold 800 people as a citizen. Castles hold 200 and villages hold 50. This pop. can turn into a warband by fief owner. If you are a citizen and living in a city. That means you don't need food. When you leave from city with your warband your lord supplies you food. But when you are alone leaving city you'll need 1 pieces of food to live one day in a tent. When you got disconnected or logout outside, you form a tent and start to live in there SAFE as long as your food available. Forming a tent lasts 1minute, if you got disconnected you'll be fully open to loot just for 1min, then your corpse turn into a tent.
You can collect resources from mines, woods, farms etc. You'll sell them directly to a NPC or craft them to make money. No armor no weapon can be buyable from NPCs. Every weapon in the game is playermade. For example you cut some wood outside and come in the city you'll make yourself a bow in a minigame. The stats of weapon is determined by the click at the right time game or how much you can click or games and such. Then you can sell your weapon to another or sell it to your lord's armoury.
Lord gets a tax from it's citizens. For this reason you may have some money to live in a city. You should make money by selling material or crafted items. You live outside you don't have money to pay your tax but food.
Warbands, war and siege, permanant death, looting
The fief owner can create warbands with his population his citizens. And can move them on map without stoping but at the same time without exploring. Warbands can be attacked on open field while moving by another warband. That's what we call a open field battle. Attacker determine the time which will be in 12-24 hours.
When a warband attacks to a city it's siege. Attacker lord should determine the time which can be in 24-72hours. After his choice both sides informed about when will the siege happen. Offline people from both sides turn into bots in their levels.
Offline members of a warband standing in a region turns into bot. When your lord ain't online and you are in the warband you online. You can desert your party leaving the area. If lord gave you some new stuff to fight for him in a war. It's something about your loyalty.
You can always kill people if you are not in a safe zone. Full loot for 1hour. After it disappears. Same in wars. After a successful battle you may have much work to collect loot.
Since game focuses on not grinding. There's real death. The real fear of death. Real immortal people stories going on. Once you death you start all over and be a 15 level again in 10minutes. %90 you born in safe zone.
Premium people can get in the line to be a lord. After a death of a lord the city is his's. But the previous lord has lost a lot of troops/population in battle so time to recover.
What do you say if you read all of this long story?