Author Topic: Solution to the Strength Madness???  (Read 12953 times)

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Offline Gurnisson

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Re: Solution to the Strength Madness???
« Reply #135 on: March 19, 2012, 02:04:58 pm »
0
nerf ranged

The only thing I liked about being a strength build. Have rolled 30/9 twice and 27/12 once and I feel so squishy with 21/18 when facing projectiles. :shock:
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Stabby_Dave

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Re: Solution to the Strength Madness???
« Reply #136 on: March 19, 2012, 02:17:44 pm »
-1
Both those extreme builds (3-39 and 39-3) shouldn't be viable. They should change the mod in a way where every build that has more than 30 STR or AGI isn't viable at all. At least that's what I think.

Yeah... everyone hates variety.

Offline Vibe

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Re: Solution to the Strength Madness???
« Reply #137 on: March 19, 2012, 02:18:12 pm »
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The only thing I liked about being a strength build. Have rolled 30/9 twice and 27/12 once and I feel so squishy with 21/18 when facing projectiles. :shock:

Bleh 21/18 with decent armor is still nice, try being 15/24 with 2 IF and armor below Light Kuyak :(

Offline Gurnisson

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Re: Solution to the Strength Madness???
« Reply #138 on: March 19, 2012, 02:19:46 pm »
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Bleh 21/18 with decent armor is still nice, try being 15/24 with 2 IF and armor below Light Kuyak :(

I have an alt with 18/21 no IF and 40 body armour and my main feel as squishy as that one with 21 str 5 IF and 50 body armour. :shock:
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline B3RS3RK

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Re: Solution to the Strength Madness???
« Reply #139 on: March 19, 2012, 02:25:00 pm »
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Bleh 21/18 with decent armor is still nice, try being 15/24 with 2 IF and armor below Light Kuyak :(

I do that with NO IF...

Scale armor.

Sometimes Projectiles can do heavy damage, but sometimes i find an arrow only does like 1/10 of my health damage...
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline Leshma

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Re: Solution to the Strength Madness???
« Reply #140 on: March 19, 2012, 02:58:33 pm »
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Yeah... everyone hates variety.

There's more than 20 viable combinations if you limit STR/AGI to 30. Remember that those combinations above aren't removed, just aren't viable. And AGI chars with more than 30 AGI are troll builds so that leaves us with the real issue, extreme STR builds being viable.

Multiply 20 with number of different classes and you'll get a lot of builds. Also you can make hybrids which means even more builds.

Everything will stay the same, only extreme builds will become shit which is how it should be.




Offline Leshma

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Re: Solution to the Strength Madness???
« Reply #141 on: March 19, 2012, 03:02:24 pm »
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Also at level 36 it's possible to make 42/3 build which has 14 IF/PS and 125 WPP. That build is slow but when he hits you, with lets say Mighty Morningstar, you are dead. That build has 105 HP :shock:

Offline Vibe

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Re: Solution to the Strength Madness???
« Reply #142 on: March 19, 2012, 03:02:47 pm »
-1
Simple solution to address the above mentioned high STR builds - remove free WPF per level.

0 WM - 0 WPF, as it was mentioned a thousand times

Offline Xant

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Re: Solution to the Strength Madness???
« Reply #143 on: March 19, 2012, 03:15:29 pm »
+1
Also at level 36 it's possible to make 42/3 build which has 14 IF/PS and 125 WPP. That build is slow but when he hits you, with lets say Mighty Morningstar, you are dead. That build has 105 HP :shock:

Level 36 builds are hardly relevant when discussing balance, though.
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Offline _Tak_

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Re: Solution to the Strength Madness???
« Reply #144 on: March 19, 2012, 05:08:40 pm »
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WPP is extremely useful if you are using slow weapons, such as poleaxes, mauls and slow 1 handed swords such as arbian cav sword, long spear, pike. It's not worth it if you are using weapons that is already fast (E.G Katana)

Offline Vibe

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Re: Solution to the Strength Madness???
« Reply #145 on: March 19, 2012, 05:09:47 pm »
+1
WPP is extremely useful if you are using slow weapons, such as poleaxes, mauls and slow 1 handed swords such as arbian cav sword. It's not worth it if you are using weapons that is already fast

Good, and you think it's fair that people that invest everything into power (and nothing into weapon master) should be awarded free speed/damage bonus from weapon proficiency?

Offline _Tak_

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Re: Solution to the Strength Madness???
« Reply #146 on: March 19, 2012, 05:14:54 pm »
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Good, and you think it's fair that people that invest everything into power (and nothing into weapon master) should be awarded free speed/damage bonus from weapon proficiency?

It is fair, because:

(click to show/hide)

Offline Vibe

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Re: Solution to the Strength Madness???
« Reply #147 on: March 19, 2012, 05:16:59 pm »
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Point is 0 WM people still get 111 WPF, thus a great increase in speed and damage. Ofcourse 8 WM will swing a bit faster, fact is even with 0 WM you'll get a significant swing speed bonus from free wpf.
« Last Edit: March 19, 2012, 05:19:18 pm by Vibe »

Offline _Tak_

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Re: Solution to the Strength Madness???
« Reply #148 on: March 19, 2012, 05:18:28 pm »
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Point is 0 WM people still get 111 WPF, thus a great increase in speed and damage.

there is a big difference between 111 and 156. Try long axe on 111 and make STF with 12/27 max weapon master and you will feel the difference

Offline Vibe

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Re: Solution to the Strength Madness???
« Reply #149 on: March 19, 2012, 05:19:48 pm »
+1
there is a big difference between 111 and 156. Try long axe on 111 and make STF with 12/27 max weapon master and you will feel the difference

The difference is anything but great for how much PS (or other skills) you can get with sacrificing WM.
« Last Edit: March 19, 2012, 05:22:40 pm by Vibe »