Author Topic: 2 weapons dominate 2h/pole.  (Read 26058 times)

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Offline Logen

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Re: 2 weapons dominate 2h/pole.
« Reply #15 on: March 05, 2012, 08:06:01 am »
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I'll rather buff other swords.
Whatever brings more diversity, but tbh I think they can buff whatever they want, german and danish will stay as the most used 2h. Reach is the king here.

Offline Leshma

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Re: 2 weapons dominate 2h/pole.
« Reply #16 on: March 05, 2012, 08:09:23 am »
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You can't fix reach in this game. Reach is what makes peasant weapons like Scythe and Fauchard pretty solid if used with correct build. Sure, they both have crappy stats but that reach. Because of reach Glaive is nearly broken weapon (and much better than mean GLA Thomek is talking about).

And btw, Thomek wants another Katana buff, isn't it obvious...

Offline Logen

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Re: 2 weapons dominate 2h/pole.
« Reply #17 on: March 05, 2012, 08:12:10 am »
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You can't fix reach in this game.
They can nerf reach on danish  :lol:

Offline Leshma

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Re: 2 weapons dominate 2h/pole.
« Reply #18 on: March 05, 2012, 08:13:44 am »
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By changing animations, yes they can do it that way. Or changing the model. Both are not likely to happen anytime soon.


Offline Logen

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Re: 2 weapons dominate 2h/pole.
« Reply #19 on: March 05, 2012, 08:18:14 am »
-1
I'd say, just raise its cost.

Offline Leshma

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Re: 2 weapons dominate 2h/pole.
« Reply #20 on: March 05, 2012, 08:20:45 am »
+1
To 20, 25, 30, 50K gold? That ain't gonna fix shit but you can try it :D

Offline Logen

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Re: 2 weapons dominate 2h/pole.
« Reply #21 on: March 05, 2012, 08:22:43 am »
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Depends on what kind of fix you want. Ppl are touchy about their gold, anyway, so it'll lower the amout of GS's you see every day.
« Last Edit: March 05, 2012, 08:26:27 am by Logen »

Offline Leshma

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Re: 2 weapons dominate 2h/pole.
« Reply #22 on: March 05, 2012, 08:28:35 am »
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Danish is overused, but not by noobs. Typical noobie won't kill anyone with it, more experienced players use and own with Danish (like yourself for example). It will just make it unavailable to most people but those that kill Thomek regularly while he's changing from his Javelins to Spamtana will keep using Danish because they have gold, can sell looms to use it etc.

New players mostly use pikes, because it's easiest to score kills by stabbing from behind. They can try to spam Danish but as soon as they get to someone average (like myself) they'll get killed because Danish is so easy to block when used by people who just spam it.

Offline FRANK_THE_TANK

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Re: 2 weapons dominate 2h/pole.
« Reply #23 on: March 05, 2012, 08:31:27 am »
+1
Just take some damage off them. Simple as that. Then the length is the advantage and not the 4-7 extra damage being dealt.

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Offline Logen

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Re: 2 weapons dominate 2h/pole.
« Reply #24 on: March 05, 2012, 08:37:12 am »
+1
Well, can't say I care about thomek getting slaughtered. As I said, I care about seeing as many different melee weapons(and being balanced, but that, imo, is already achieved) in the game as possible. From that position, doesnt really matter what segment of playerbase will or will not use those swords.
Typical noobie won't kill anyone with it
If you look at it this way, typical noobie won't kill anyone with anything :P
But, seriously, backpeddlespam with danish is not that difficult  :) aaaand its reach that gets you kills in battle. Just by allowing to steal kills\gang someone up in a more effective way.
Just take some damage off them. Simple as that. Then the length is the advantage and not the 4-7 extra damage being dealt.
There's no logic in that. Its just unrealistic.
« Last Edit: March 05, 2012, 08:43:10 am by Logen »

Offline Zaren

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Re: 2 weapons dominate 2h/pole.
« Reply #25 on: March 05, 2012, 08:52:34 am »
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Great Long Axe and Danish. They are just crowding the battlefield.

A 2h player? most likely danish.
Every polearmer or polecav pulls out a big ass axe and hiltslashes it..

Paul, Fasaderp. Do you really want this bias towards the longest ranged weapons?

I've said it a gazillion times, your formulas for 2h/pole doesn't reflect the battle power of weapons sufficiently. IMO it doesn't count in the range of weapons and weigh it in enough..

That's really the core problem. It's not some kind of superstition or romanticism with big swords that makes so many players use them. I think i.ex the Longsword is an excellent sword, perfectly usable in battle. The only problem is that there is another sword that is longer AND does more damage in cut and pierce. The experienced speed difference in game marginal, and not many wants to spend those saved $$$ on armor since it will slow them down too much. And with a shorter sword you need superior speed to not get backpedalspammed..

To be more precise. I think the reason the longest weapons are more powerful than they "should" be according to formula, is that the longest weapon will always outrange everything else (duh). And towards the end of the list of the longest wep, they outrange almost everything, and very little outrange them. So in a random selection of encounters, you get the "Backpedal and get free slash effect" much more often with a long wep.  So the metagame adapts to this, and you end up with everyone using a danish greatsword.

Now the question:
Should we nerf the longest 4 directional weapons a little bit and have a more varied battlefield?

The only melee infantry players NOT using a danish or a Great Long Axe are different variants of roleplayers.

This is not me having a problem with these weapons. It's just really boring to see so little of our amazing armory getting used.
i dont know about EU but in NA i rarely see danish users.... majority of 2hs are longswords/HBS with germans and the occational other

Offline Leshma

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Re: 2 weapons dominate 2h/pole.
« Reply #26 on: March 05, 2012, 08:58:00 am »
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Okay, so we nerf Danish and German (make them ridiculously expensive for example). Then what?

Everyone will switch to Sword of War and Greatsword.

Nerf all greatswords? Now that makes sense but it will give polearms huge advantage.

Offline Logen

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Re: 2 weapons dominate 2h/pole.
« Reply #27 on: March 05, 2012, 09:00:09 am »
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There's only one way then. NERF EVERYTHING
Nah, just raise prices on all top-tier weapons and see how it works out.
And remove polestagger goddamit, a such mechanic must not exist in a skill-based game.
« Last Edit: March 05, 2012, 09:02:49 am by Logen »

Offline Cepeshi

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Re: 2 weapons dominate 2h/pole.
« Reply #28 on: March 05, 2012, 09:01:17 am »
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Okay, so we nerf Danish and German (make them ridiculously expensive for example). Then what?

Everyone will switch to Sword of War and Greatsword.

Nerf all greatswords? Now that makes sense but it will give polearms huge advantage.

poles already have advantage in stagger, not to speak some of them have almost as high cut as high end swords, but superior thrust dmg... keep it as it is

Offline Vexus

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Re: 2 weapons dominate 2h/pole.
« Reply #29 on: March 05, 2012, 09:40:17 am »
+3
Long ago I was thinking about this problem (Not which 2h/pole is overly used over the others but about the diversity) but my idea would take too much time to do.

My idea was that swords, axes, maces/hammers, etc etc would be split into their own "class" meaning that instead of spending wpf into 2h you had to choose in what proficiency you wanted your character to be good in, say swords and you would be proficient in ALL swords even 2h ones BUT not proficient in the axes and maces counterparts.

The 1h/2h could be also split but I fear it would be too big of a list and if it happened wpf should be able to grant a moderate amount of wpf for 2 weapon styles or high in 1 weapon style.

This will probably never happen but I thought it would be great for having characters specialised in a single weapon instead of a whole armament.
« Last Edit: March 05, 2012, 10:30:29 am by Vexus »