IMO ladders could work ok (talking siege only) IF they worked like this:
Once a ladder is placed it will auto-fall off if there isn't an amount of [team who spawned ladder] players not standing on the ladder but standing near it and holding F (which would simulate holding the ladder or something) equal/higher than the amount of players [from either team] standing on it. If there are more [team that didn't spawn ladder] pressing F on it then they push it off the wall (catapulting everyone on it miles away into their death.
) than there are players of [Ladder spawning team] holding F at it, if the player amount is equal then the side with highest total STR wins.
This would also require huge changes to the way rest of siege works, IMO such changes would be:
30min per round.
Ladders 'n' construction sites 'n' construction parts spawning at attacker and defenders spawn.
New barricades (a few different shapes, some with more width, height, health, etc. (could fx be placed in a wall wreckage, or inbetween two of those spikey things blocking the wall walkway, no idea what they're called).
More siege equipment units like rams, ballista, etc (stronghold is the best franchise ever)
Completely new maps to suit these changes.
That's pretty much my opinion on the matter.
BUT NEVER EVER, FUCKING EVER, EVEN FUCKING CONSIDER, READDING LADDERS IN BATTLE. please?